Mythic+ and Solo Shuffle standing, followed by the talents selected by
each spec's top 100 tracked Mythic+ characters.
Mythic+ tier
–
No M+ ranking data
PvP tier · Solo Shuffle
–
No Solo Shuffle data
PvP tier · Blitz
–
No Blitz data
PvP tier · 2v2
–
No 2v2 data
PvP tier · 3v3
–
No 3v3 data
Talent sample
100 / 100
top characters with an active loadout
Solo Shuffle and Blitz publish one ladder per specialization, so those two
standings are the ladder's own. 2v2 and 3v3 are single mixed ladders that
record no specialization at all — those entries are counted under each
character's currently active spec, which need not be the one they played,
and are a much smaller sample per spec.
M+ Talents
Solo Shuffle Talents
Blitz Talents
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Mage specialization.
8 points required
20 points required
100
Prismatic Barrier
Prismatic Barrier
100/100 · 100.0%
Shields you with an arcane force, absorbing 9,165 damage and reducing magic damage taken by 15% for 1 min.
The duration of harmful Magic effects against you is reduced by 25%.
?
100
⇄
Tree node 99830
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
100
Alter Time
Alter Time
100/100 · 100.0%
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 sec. Effect negated by long distance or death.
100
Ice Block
Ice Block
100/100 · 100.0%
Encases you in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells.
Causes Hypothermia, preventing you from recasting Ice Block for 30 sec.
98
⇄
Time Walk
Time Walk
91/100 · 91.0%
Alter Time resets the cooldown of Blink and Shimmer when you return to your original location.
Temporal Realignment
7/100 · 7.0%
Upon dropping below 25% health, your past self corrects your timeline, casting Alter Time and instantly returning 20% of your maximum health and healing you for an additional 30% over 6 sec.
100
Master of Time
Master of Time
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces the cooldown of Alter Time by 5 sec.
100
Winter's Protection
Winter's Protection
100/100 · 100.0%
Up to 2 ranks · average 2.0
The cooldown of Ice Block is reduced by 30 sec.
1
Frost Conditioning
Frost Conditioning
1/100 · 1.0%
Hypothermia's duration is reduced by 10 sec.
100
Arcane Warding
Arcane Warding
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces magic damage taken by 4%.
100
Inspired Intellect
Inspired Intellect
100/100 · 100.0%
Arcane Intellect grants you an additional 2% Intellect.
100
Mirror Image
Mirror Image
100/100 · 100.0%
Creates 3 copies of you nearby for 15 sec, which cast spells and attack your enemies. While active, you generate significantly reduced threat.
Taking direct damage will cause one of your images to dissipate.
83
Spellsteal
Spellsteal
83/100 · 83.0%
Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min.
100
Quick Witted
Quick Witted
100/100 · 100.0%
Counterspell's cooldown is reduced by 5 sec.
96
⇄
Supernova
Supernova
88/100 · 88.0%
Pulses arcane energy around the target enemy or ally, dealing 177 Arcane damage to all enemies within 8 yds, and knocking them upward. A primary enemy target will take 100% increased damage.
Dragon's Breath
8/100 · 8.0%
Enemies in a 12 yd cone in front of you take 281 Fire damage and are disoriented for 4 sec. Damage will cancel the effect.
89
Remove Curse
Remove Curse
89/100 · 89.0%
Removes all Curses from a friendly target.
94
Improved Conjuration
Improved Conjuration
94/100 · 94.0%
Up to 2 ranks · average 2.0
Mirror Image's cooldown is reduced by 30 sec.
0
Improved Spellsteal
Improved Spellsteal
0/100 · 0%
Spellsteal repeats its effect after 4 sec, but it now has a cooldown of 4.0 sec.
100
⇄
Shimmer
Shimmer
99/100 · 99.0%
Teleports you 20 yds forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
Improved Blink
1/100 · 1.0%
Blink's cooldown is reduced by 2 sec.
7
Improved Counterspell
Improved Counterspell
7/100 · 7.0%
Counterspell prevents casting for an additional 1.0 sec.
100
Overflowing Energy
Overflowing Energy
100/100 · 100.0%
Each time your Arcane Barrage fails to critically strike, it gains 10% increased critical strike chance.
Critical strike bonus is removed when the affected spell critically strikes.
0
Improved Remove Curse
Improved Remove Curse
0/100 · 0%
Casting Remove Curse on a friendly target also casts it on yourself, but its cooldown is increased by 20 sec.
100
Greater Invisibility
Greater Invisibility
100/100 · 100.0%
Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect.
IW
0
⇄
Ice Ward
Ice Ward
0/100 · 0%
Frost Nova now has 2 charges.
Improved Frost Nova
0/100 · 0%
Frost Nova duration is increased by 2 sec.
28
Captured Thoughts
Captured Thoughts
28/100 · 28.0%
The duration of Clearcasting is increased by 10 sec.
100
Tome of Rhonin
Tome of Rhonin
100/100 · 100.0%
Increases critical strike chance by 2%.
94
Improved Warding
Improved Warding
94/100 · 94.0%
Damage taken from area of effect attacks reduced by 4%.
100
Tome of Antonidas
Tome of Antonidas
100/100 · 100.0%
Increases Haste by 2%.
9
Incantation of Swiftness
Incantation of Swiftness
9/100 · 9.0%
Up to 2 ranks · average 1.6
Invisibility increases your movement speed by 20% for 6 sec.
82
Master of Escape
Master of Escape
82/100 · 82.0%
Reduces the cooldown of Invisibility by 60 sec.
100
Charm of Aegwynn
Charm of Aegwynn
100/100 · 100.0%
The critical strike damage of your spells is increased by 5%.
99
Brainstorm
Brainstorm
99/100 · 99.0%
Gaining Clearcasting increases your Intellect by 1% for 8 sec. Multiple instances may overlap.
99
Flow of Time
Flow of Time
99/100 · 99.0%
The cooldowns of Blink and Shimmer are reduced by 3 sec.
23
Mana Confluence
Mana Confluence
23/100 · 23.0%
Your mana costs are reduced by 5%.
100
Charm of Medivh
Charm of Medivh
100/100 · 100.0%
Your Mastery is increased by 3%.
PB
100
Permafrost Bauble
Permafrost Bauble
100/100 · 100.0%
The cooldown of Ice Block and Ice Cold are reduced by 30 sec.
0
⇄
Freezing Cold
Freezing Cold
0/100 · 0%
Enemies hit by Cone of Cold are frozen in place for 5 sec instead of snared.
When your roots expire or are dispelled, your target is snared by 80%, decaying over 3 sec.
Ice Nova
0/100 · 0%
Causes a whirl of icy wind around the enemy, dealing 578 Frost damage to the target and all other enemies within 8 yds, freezing them in place for 2 sec. Damage reduced beyond 8 targets.
1
Time Manipulation
Time Manipulation
1/100 · 1.0%
The cooldowns of your loss of control spells are reduced by 5 sec.
3
⇄
Ring of Frost
Ring of Frost
3/100 · 3.0%
Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
When the incapacitate expires, enemies are slowed by 65% for 4 sec.
Mass Polymorph
0/100 · 0%
Transforms all enemies within 10 yards into sheep, wandering around incapacitated for 15 sec. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect.
Only works on Beasts, Humanoids and Critters.
100
Energized Barriers
Energized Barriers
100/100 · 100.0%
Casting your barrier removes all snare effects.
5
Mass Invisibility
Mass Invisibility
5/100 · 5.0%
You and your allies within 40 yards instantly become invisible for 12 sec. Taking any action will cancel the effect.
Does not affect allies in combat.
96
Barrier Diffusion
Barrier Diffusion
96/100 · 96.0%
When your Barrier is removed, reduce its cooldown by 5 sec.
100
Ice Cold
Ice Cold
100/100 · 100.0%
Ice Block now reduces all damage taken by 70% for 6 sec but no longer grants Immunity, prevents movement, attacks, or casting spells. Does not incur the Global Cooldown.
100
⇄
Spatial Manipulation
Spatial Manipulation
100/100 · 100.0%
Blink gains an additional charge.
Reflection
0/100 · 0%
After casting Blink, it is replaced with Reflection for 8 sec.
Reflection
Teleports you back to where you last Blinked. Castable while casting and unaffected by the global cooldown.
100
Improved Prismatic Barrier
Improved Prismatic Barrier
100/100 · 100.0%
Prismatic Barrier gains an additional charge and further reduces magic damage taken by 5%.
Specialization Tree
Talents available only to Arcane.
8 points required
20 points required
100
Arcane Missiles
Arcane Missiles
100/100 · 100.0%
Requires Clearcasting
Launches 5 waves of Arcane Missiles at the enemy over 2.2 sec, causing a total of 2,193 Arcane damage.
100
Concentrated Power
Concentrated Power
100/100 · 100.0%
Arcane Missiles channels 20% faster.
100
Arcane Salvo
Arcane Salvo
100/100 · 100.0%
Each wave of Arcane Missiles increases the damage of Arcane Barrage by 3%, up to 60%.
100
Improved Clearcasting
Improved Clearcasting
100/100 · 100.0%
Clearcasting can stack up to 2 additional times.
100
Refractive Images
Refractive Images
100/100 · 100.0%
10% of damage you would take is instead dealt over 8 sec. Casting Mirror Image increases this effect to 30% for 15 sec.
100
Arcing Cleave
Arcing Cleave
100/100 · 100.0%
For each Arcane Charge, Arcane Barrage hits 1 additional nearby target for 40% damage.
0
Arcane Pulse
Arcane Pulse
0/100 · 0%
A pulse of Arcane magic erupts from underneath your target, dealing 2,503 Arcane damage to all enemies within 8 yds. Damage reduced beyond 5 targets.
Generates 1 Arcane Charge for each enemy struck.
100
Arcane Surge
Arcane Surge
100/100 · 100.0%
Expend all of your current mana to annihilate your enemy target and nearby enemies for up to 3,844 Arcane damage based on Mana spent. Deals reduced damage beyond 8 targets.
For the next 15 sec, your Mana regeneration is increased by 425% and spell damage is increased by 35%.
Generates Clearcasting.
100
Arcane Orb
Arcane Orb
100/100 · 100.0%
Launches an Arcane Orb forward from your position, traveling up to 40 yds, dealing 1,250 Arcane damage to enemies it passes through.
Grants 1 Arcane Charge when cast and every time it deals damage.
0
Reverberate
Reverberate
0/100 · 0%
Arcane Pulse has a 50% chance to repeat its explosion at 30% effectiveness.
100
⇄
Slipstream
Slipstream
100/100 · 100.0%
Arcane Missiles and Evocation can now be channeled while moving.
Presence of Mind
0/100 · 0%
Causes your next 2 Arcane Blasts to be instant cast.
6
Mana Bomb
Mana Bomb
6/100 · 6.0%
Arcane Surge's damage is increased by an additional 50% based on your mana spent.
AF
1
Arcane Familiar
Arcane Familiar
1/100 · 1.0%
Casting Arcane Intellect summons a Familiar that attacks your enemies and increases your maximum mana by 10% for 1 hour.
100
Charged Orb
Charged Orb
100/100 · 100.0%
Arcane Orb gains 1 additional charge. Arcane Orb damage increased by 15%.
100
Intuition
Intuition
100/100 · 100.0%
Upon reaching maximum stacks of Arcane Salvo, your next Arcane Barrage deals 25% increased damage.
100
Amplification
Amplification
100/100 · 100.0%
Arcane Missiles fires 2 additional missiles.
100
Touch of the Magi
Touch of the Magi
100/100 · 100.0%
Applies Touch of the Magi to your current target, accumulating 20% of the damage you deal to the target for 12 sec, and then exploding for that amount of Arcane damage to the target and reduced damage to all nearby enemies.
Generates 4 Arcane Charges.
EF
1
Energized Familiar
Energized Familiar
1/100 · 1.0%
During Arcane Surge, your Arcane Familiar fires 4 bolts instead of 1.
Damage from your Arcane Familiar has a 6% chance to restore 2% of your maximum mana.
100
Expanded Mind
Expanded Mind
100/100 · 100.0%
Casting Arcane Blast or Arcane Pulse grants 2 stacks of Arcane Salvo.
Casting Arcane Orb grants 1 stack of Arcane Salvo.
Casting Prismatic Bolt grants 4 stacks of Arcane Salvo.
83
Consortium's Bauble
Consortium's Bauble
83/100 · 83.0%
Reduces Arcane Blast's mana cost by 5% and increases its damage by 8%.
100
Arcane Tempo
Arcane Tempo
100/100 · 100.0%
Your Haste is increased by 2%.
99
Aether Attunement
Aether Attunement
99/100 · 99.0%
Up to 2 ranks · average 2.0
Arcane Missiles now damages 2 additional targets at 50% effectiveness.
100
⇄
Aegwynn's Technique
Aegwynn's Technique
99/100 · 99.0%
Casting Touch of the Magi grants Clearcasting.
Arcane Echo
1/100 · 1.0%
Direct damage you deal to enemies affected by Touch of the Magi, causes an explosion that deals 42 Arcane damage to all nearby enemies. Deals reduced damage beyond 8 targets.
R
99
Resonance
Resonance
99/100 · 99.0%
Arcane Barrage deals 8% increased damage per target it hits beyond the first.
12
Impetus
Impetus
12/100 · 12.0%
Arcane Blast generates an additional Arcane Charge.
0
⇄
Evocation
Evocation
0/100 · 0%
Increases your mana regeneration by 1,500% for 2.7 sec.
Mana Adept
0/100 · 0%
Arcane Barrage grants you 2.0% of your maximum mana per Arcane Charge spent.
100
Enlightened
Enlightened
100/100 · 100.0%
Arcane damage dealt is increased based on your current mana, up to 6% at full mana.
Mana Regen is increased based on your current mana, up to 20% when out of mana.
100
Focusing Crystal
Focusing Crystal
100/100 · 100.0%
Each wave of Arcane Missiles has a 50% chance to grant 1 additional stack of Arcane Salvo.
0
Illuminated Thoughts
Illuminated Thoughts
0/100 · 0%
Clearcasting has a 3% increased chance to proc.
100
Prodigious Savant
Prodigious Savant
100/100 · 100.0%
Up to 2 ranks · average 2.0
Arcane Charges increase the damage of Arcane Blast and Arcane Barrage by an additional 10%.
100
Eureka
Eureka
100/100 · 100.0%
When a spell consumes Clearcasting, its damage is increased by 20%.
100
Arcane Singularity
Arcane Singularity
100/100 · 100.0%
Up to 2 ranks · average 2.0
Arcane Salvo damage bonus increased by 2%.
Arcane Salvo:
Increases the damage of your next Arcane Barrage by 3%.
100
⇄
High Voltage
High Voltage
100/100 · 100.0%
Each wave of Arcane Missiles has a 50% chance to grant you 1 Arcane Charge.
Arcane Missiles damage increased by 20%.
Charged Missiles
0/100 · 0%
Each wave of Arcane Missiles will consume an Arcane Charge to increase its damage by 40%.
0
Overflowing Insight
Overflowing Insight
0/100 · 0%
The damage of Arcane Blast and Arcane Pulse are increased by 15%, but their mana costs are increased by 25%.
100
Overpowered Missiles
Overpowered Missiles
100/100 · 100.0%
Gaining Clearcasting has a 25% chance to cause your next Arcane Missiles to be Overpowered, causing it to deal 100% increased damage, generate maximum stacks of Arcane Salvo, and strike 3 additional targets at 50% effectiveness.
0
Orb Mastery
Orb Mastery
0/100 · 0%
Casting Arcane Orb fires 2 additional Arcane Orbs at 50% effectiveness.
100
Orb Barrage
Orb Barrage
100/100 · 100.0%
Arcane Barrage has a 4% chance per stack of Arcane Salvo to launch an Arcane Orb in front of you at 100% effectiveness.
100
Prismatic Bolt
Prismatic Bolt
100/100 · 100.0%
Arcane Barrage has a 1% chance per stack of Arcane Salvo consumed to replace your next Arcane Blast with Prismatic Bolt.
Prismatic Bolt
Devastates the target with overwhelming energy, dealing 16,497 Arcane damage to them and 10,502 Arcane damage to other nearby enemies. Damage reduced beyond 5 targets.
Generates 4 Arcane Charges.
Hero Talents
The hero paths Arcane plays, with the same top-100 selection overlay. A character picks one.
100
Spellfire Spheres
Spellfire Spheres
100/100 · 100.0%
Casting a damaging spell has a 6% chance to conjure a Spellfire Sphere.
While you're out of combat, you will slowly conjure Spellfire Spheres over time.
Spellfire Sphere
Increases your spell damage by 1.0%. Stacks up to 3 times.
100
Mana Cascade
Mana Cascade
100/100 · 100.0%
Casting Arcane Blast, Arcane Pulse, Arcane Barrage, or Prismatic Bolt grants you 0.5% Haste for 6 sec. Multiple applications may overlap.
100
Invocation: Arcane Phoenix
Invocation: Arcane Phoenix
100/100 · 100.0%
When you cast Arcane Surge, summon an Arcane Phoenix to aid you in battle.
Arcane Phoenix
Your Arcane Phoenix aids you for the duration of your Arcane Surge, casting random Arcane and Fire spells.
100
Burden of Power
Burden of Power
100/100 · 100.0%
Arcane Blast damage increased by 30%.
Arcane Pulse damage increased by 20%.
100
Glorious Incandescence
Glorious Incandescence
100/100 · 100.0%
Arcane Barrage summons 1 Meteorite for every 5 Arcane Salvo stacks consumed.
Meteorite
Calls down a meteorite which lands at the target location after 3 sec, dealing 435 Fire damage to all enemies hit, reduced beyond 8 targets.
100
⇄
Merely a Setback
Merely a Setback
100/100 · 100.0%
The bonuses provided by your Barrier spells persist at 100% effectiveness for an additional 8 sec after your Barrier is removed.
Time Twist
0/100 · 0%
The cooldown of Alter Time is reduced by 10 sec.
100
Codex of the Sunstriders
Codex of the Sunstriders
100/100 · 100.0%
When your Arcane Phoenix is summoned, it consumes all your Spellfire Spheres.
Each Sphere consumed increases your spell damage during Arcane Surge by 1% and causes your Arcane Phoenix to cast an exceptional Arcane or Fire spell over its duration.
100
⇄
Lessons in Debilitation
Lessons in Debilitation
85/100 · 85.0%
Your Arcane Phoenix has picked up a few tricks, and will Spellsteal when it is summoned and when it expires.
Explosive Potential
15/100 · 15.0%
After casting Arcane Surge, your next Blink will cause a Blast Wave at your previous location, dealing 230 Fire damage, knocking enemies back 8 yds, and slowing them by 70% for 6 sec.
100
Pyrocosm
Pyrocosm
100/100 · 100.0%
Each wave of Arcane Missiles has a 10% chance to summon a Meteorite.
When a Meteorite lands, you have a 5% chance to gain Clearcasting.
100
⇄
Savor the Moment
Savor the Moment
98/100 · 98.0%
When you cast Arcane Surge, its duration is extended by 0.8 sec for each Spellfire Sphere you have, up to 2.4 sec.
Sunfury Execution
2/100 · 2.0%
Arcane Barrage deals 5% increased damage to enemies affected by your Touch of the Magi.
100
Ashes of Inspiration
Ashes of Inspiration
100/100 · 100.0%
Each time your Phoenix casts a spell, gain 1 stack of Mana Cascade.
Exceptional spells grant 1 additional stack.
100
Rondurmancy
Rondurmancy
100/100 · 100.0%
Your chance to generate a Spellfire Sphere is increased by 6%.
Spellfire Spheres grant an additional 1% spell damage.
100
Spellfire Salvo
Spellfire Salvo
100/100 · 100.0%
Arcane Salvo can stack 5 additional times.
Meteorite damage increased by 15%.
100
Memory of Al'ar
Memory of Al'ar
100/100 · 100.0%
When your Arcane Phoenix expires it empowers you, granting Arcane Soul for 4.0 sec.
Arcane Soul:
Arcane Barrage grants Clearcasting and generates 4 Arcane Charges.
Each cast of Arcane Barrage grants 5 stacks of Arcane Salvo and casting Arcane Barrage does not consume Arcane Salvo.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Mage specialization.
8 points required
20 points required
100
Prismatic Barrier
Prismatic Barrier
100/100 · 100.0%
Shields you with an arcane force, absorbing 9,165 damage and reducing magic damage taken by 15% for 1 min.
The duration of harmful Magic effects against you is reduced by 25%.
?
100
⇄
Tree node 99830
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
100
Alter Time
Alter Time
100/100 · 100.0%
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 sec. Effect negated by long distance or death.
100
Ice Block
Ice Block
100/100 · 100.0%
Encases you in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells.
Causes Hypothermia, preventing you from recasting Ice Block for 30 sec.
100
⇄
Time Walk
Time Walk
90/100 · 90.0%
Alter Time resets the cooldown of Blink and Shimmer when you return to your original location.
Temporal Realignment
10/100 · 10.0%
Upon dropping below 25% health, your past self corrects your timeline, casting Alter Time and instantly returning 20% of your maximum health and healing you for an additional 30% over 6 sec.
96
Master of Time
Master of Time
96/100 · 96.0%
Up to 2 ranks · average 1.9
Reduces the cooldown of Alter Time by 5 sec.
72
Winter's Protection
Winter's Protection
72/100 · 72.0%
Up to 2 ranks · average 2.0
The cooldown of Ice Block is reduced by 30 sec.
28
Frost Conditioning
Frost Conditioning
28/100 · 28.0%
Hypothermia's duration is reduced by 10 sec.
100
Arcane Warding
Arcane Warding
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces magic damage taken by 4%.
100
Inspired Intellect
Inspired Intellect
100/100 · 100.0%
Arcane Intellect grants you an additional 2% Intellect.
90
Mirror Image
Mirror Image
90/100 · 90.0%
Creates 3 copies of you nearby for 15 sec, which cast spells and attack your enemies. While active, you generate significantly reduced threat.
Taking direct damage will cause one of your images to dissipate.
97
Spellsteal
Spellsteal
97/100 · 97.0%
Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min.
100
Quick Witted
Quick Witted
100/100 · 100.0%
Counterspell's cooldown is reduced by 5 sec.
98
⇄
Dragon's Breath
Dragon's Breath
92/100 · 92.0%
Enemies in a 12 yd cone in front of you take 281 Fire damage and are disoriented for 4 sec. Damage will cancel the effect.
Supernova
6/100 · 6.0%
Pulses arcane energy around the target enemy or ally, dealing 177 Arcane damage to all enemies within 8 yds, and knocking them upward. A primary enemy target will take 100% increased damage.
72
Remove Curse
Remove Curse
72/100 · 72.0%
Removes all Curses from a friendly target.
67
Improved Conjuration
Improved Conjuration
67/100 · 67.0%
Up to 2 ranks · average 1.9
Mirror Image's cooldown is reduced by 30 sec.
4
Improved Spellsteal
Improved Spellsteal
4/100 · 4.0%
Spellsteal repeats its effect after 4 sec, but it now has a cooldown of 4.0 sec.
100
⇄
Improved Blink
Improved Blink
72/100 · 72.0%
Blink's cooldown is reduced by 2 sec.
Shimmer
28/100 · 28.0%
Teleports you 20 yds forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
82
Improved Counterspell
Improved Counterspell
82/100 · 82.0%
Counterspell prevents casting for an additional 1.0 sec.
84
Overflowing Energy
Overflowing Energy
84/100 · 84.0%
Each time your Arcane Barrage fails to critically strike, it gains 10% increased critical strike chance.
Critical strike bonus is removed when the affected spell critically strikes.
0
Improved Remove Curse
Improved Remove Curse
0/100 · 0%
Casting Remove Curse on a friendly target also casts it on yourself, but its cooldown is increased by 20 sec.
100
Greater Invisibility
Greater Invisibility
100/100 · 100.0%
Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect.
IW
44
⇄
Ice Ward
Ice Ward
42/100 · 42.0%
Frost Nova now has 2 charges.
Improved Frost Nova
2/100 · 2.0%
Frost Nova duration is increased by 2 sec.
10
Captured Thoughts
Captured Thoughts
10/100 · 10.0%
The duration of Clearcasting is increased by 10 sec.
91
Tome of Rhonin
Tome of Rhonin
91/100 · 91.0%
Increases critical strike chance by 2%.
13
Improved Warding
Improved Warding
13/100 · 13.0%
Damage taken from area of effect attacks reduced by 4%.
99
Tome of Antonidas
Tome of Antonidas
99/100 · 99.0%
Increases Haste by 2%.
4
Incantation of Swiftness
Incantation of Swiftness
4/100 · 4.0%
Up to 2 ranks · average 1.5
Invisibility increases your movement speed by 20% for 6 sec.
75
Master of Escape
Master of Escape
75/100 · 75.0%
Reduces the cooldown of Invisibility by 60 sec.
100
Charm of Aegwynn
Charm of Aegwynn
100/100 · 100.0%
The critical strike damage of your spells is increased by 5%.
80
Brainstorm
Brainstorm
80/100 · 80.0%
Gaining Clearcasting increases your Intellect by 1% for 8 sec. Multiple instances may overlap.
100
Flow of Time
Flow of Time
100/100 · 100.0%
The cooldowns of Blink and Shimmer are reduced by 3 sec.
12
Mana Confluence
Mana Confluence
12/100 · 12.0%
Your mana costs are reduced by 5%.
100
Charm of Medivh
Charm of Medivh
100/100 · 100.0%
Your Mastery is increased by 3%.
PB
22
Permafrost Bauble
Permafrost Bauble
22/100 · 22.0%
The cooldown of Ice Block and Ice Cold are reduced by 30 sec.
87
⇄
Ice Nova
Ice Nova
84/100 · 84.0%
Causes a whirl of icy wind around the enemy, dealing 578 Frost damage to the target and all other enemies within 8 yds, freezing them in place for 2 sec. Damage reduced beyond 8 targets.
Freezing Cold
3/100 · 3.0%
Enemies hit by Cone of Cold are frozen in place for 5 sec instead of snared.
When your roots expire or are dispelled, your target is snared by 80%, decaying over 3 sec.
77
Time Manipulation
Time Manipulation
77/100 · 77.0%
The cooldowns of your loss of control spells are reduced by 5 sec.
92
⇄
Ring of Frost
Ring of Frost
92/100 · 92.0%
Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
When the incapacitate expires, enemies are slowed by 65% for 4 sec.
Mass Polymorph
0/100 · 0%
Transforms all enemies within 10 yards into sheep, wandering around incapacitated for 15 sec. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect.
Only works on Beasts, Humanoids and Critters.
100
Energized Barriers
Energized Barriers
100/100 · 100.0%
Casting your barrier removes all snare effects.
89
Mass Invisibility
Mass Invisibility
89/100 · 89.0%
You and your allies within 40 yards instantly become invisible for 12 sec. Taking any action will cancel the effect.
Does not affect allies in combat.
88
Barrier Diffusion
Barrier Diffusion
88/100 · 88.0%
When your Barrier is removed, reduce its cooldown by 5 sec.
7
Ice Cold
Ice Cold
7/100 · 7.0%
Ice Block now reduces all damage taken by 70% for 6 sec but no longer grants Immunity, prevents movement, attacks, or casting spells. Does not incur the Global Cooldown.
100
⇄
Spatial Manipulation
Spatial Manipulation
98/100 · 98.0%
Blink gains an additional charge.
Reflection
2/100 · 2.0%
After casting Blink, it is replaced with Reflection for 8 sec.
Reflection
Teleports you back to where you last Blinked. Castable while casting and unaffected by the global cooldown.
99
Improved Prismatic Barrier
Improved Prismatic Barrier
99/100 · 99.0%
Prismatic Barrier gains an additional charge and further reduces magic damage taken by 5%.
Specialization Tree
Talents available only to Arcane.
8 points required
20 points required
100
Arcane Missiles
Arcane Missiles
100/100 · 100.0%
Requires Clearcasting
Launches 5 waves of Arcane Missiles at the enemy over 2.2 sec, causing a total of 2,193 Arcane damage.
100
Concentrated Power
Concentrated Power
100/100 · 100.0%
Arcane Missiles channels 20% faster.
100
Arcane Salvo
Arcane Salvo
100/100 · 100.0%
Each wave of Arcane Missiles increases the damage of Arcane Barrage by 3%, up to 60%.
100
Improved Clearcasting
Improved Clearcasting
100/100 · 100.0%
Clearcasting can stack up to 2 additional times.
99
Refractive Images
Refractive Images
99/100 · 99.0%
10% of damage you would take is instead dealt over 8 sec. Casting Mirror Image increases this effect to 30% for 15 sec.
100
Arcing Cleave
Arcing Cleave
100/100 · 100.0%
For each Arcane Charge, Arcane Barrage hits 1 additional nearby target for 40% damage.
0
Arcane Pulse
Arcane Pulse
0/100 · 0%
A pulse of Arcane magic erupts from underneath your target, dealing 2,503 Arcane damage to all enemies within 8 yds. Damage reduced beyond 5 targets.
Generates 1 Arcane Charge for each enemy struck.
100
Arcane Surge
Arcane Surge
100/100 · 100.0%
Expend all of your current mana to annihilate your enemy target and nearby enemies for up to 3,844 Arcane damage based on Mana spent. Deals reduced damage beyond 8 targets.
For the next 15 sec, your Mana regeneration is increased by 425% and spell damage is increased by 35%.
Generates Clearcasting.
100
Arcane Orb
Arcane Orb
100/100 · 100.0%
Launches an Arcane Orb forward from your position, traveling up to 40 yds, dealing 1,250 Arcane damage to enemies it passes through.
Grants 1 Arcane Charge when cast and every time it deals damage.
0
Reverberate
Reverberate
0/100 · 0%
Arcane Pulse has a 50% chance to repeat its explosion at 30% effectiveness.
100
⇄
Slipstream
Slipstream
99/100 · 99.0%
Arcane Missiles and Evocation can now be channeled while moving.
Presence of Mind
1/100 · 1.0%
Causes your next 2 Arcane Blasts to be instant cast.
5
Mana Bomb
Mana Bomb
5/100 · 5.0%
Arcane Surge's damage is increased by an additional 50% based on your mana spent.
AF
74
Arcane Familiar
Arcane Familiar
74/100 · 74.0%
Casting Arcane Intellect summons a Familiar that attacks your enemies and increases your maximum mana by 10% for 1 hour.
100
Charged Orb
Charged Orb
100/100 · 100.0%
Arcane Orb gains 1 additional charge. Arcane Orb damage increased by 15%.
100
Intuition
Intuition
100/100 · 100.0%
Upon reaching maximum stacks of Arcane Salvo, your next Arcane Barrage deals 25% increased damage.
98
Amplification
Amplification
98/100 · 98.0%
Arcane Missiles fires 2 additional missiles.
100
Touch of the Magi
Touch of the Magi
100/100 · 100.0%
Applies Touch of the Magi to your current target, accumulating 20% of the damage you deal to the target for 12 sec, and then exploding for that amount of Arcane damage to the target and reduced damage to all nearby enemies.
Generates 4 Arcane Charges.
EF
39
Energized Familiar
Energized Familiar
39/100 · 39.0%
During Arcane Surge, your Arcane Familiar fires 4 bolts instead of 1.
Damage from your Arcane Familiar has a 6% chance to restore 2% of your maximum mana.
100
Expanded Mind
Expanded Mind
100/100 · 100.0%
Casting Arcane Blast or Arcane Pulse grants 2 stacks of Arcane Salvo.
Casting Arcane Orb grants 1 stack of Arcane Salvo.
Casting Prismatic Bolt grants 4 stacks of Arcane Salvo.
38
Consortium's Bauble
Consortium's Bauble
38/100 · 38.0%
Reduces Arcane Blast's mana cost by 5% and increases its damage by 8%.
98
Arcane Tempo
Arcane Tempo
98/100 · 98.0%
Your Haste is increased by 2%.
97
Aether Attunement
Aether Attunement
97/100 · 97.0%
Up to 2 ranks · average 1.4
Arcane Missiles now damages 2 additional targets at 50% effectiveness.
100
⇄
Aegwynn's Technique
Aegwynn's Technique
100/100 · 100.0%
Casting Touch of the Magi grants Clearcasting.
Arcane Echo
0/100 · 0%
Direct damage you deal to enemies affected by Touch of the Magi, causes an explosion that deals 42 Arcane damage to all nearby enemies. Deals reduced damage beyond 8 targets.
R
98
Resonance
Resonance
98/100 · 98.0%
Arcane Barrage deals 8% increased damage per target it hits beyond the first.
11
Impetus
Impetus
11/100 · 11.0%
Arcane Blast generates an additional Arcane Charge.
0
⇄
Evocation
Evocation
0/100 · 0%
Increases your mana regeneration by 1,500% for 2.7 sec.
Mana Adept
0/100 · 0%
Arcane Barrage grants you 2.0% of your maximum mana per Arcane Charge spent.
100
Enlightened
Enlightened
100/100 · 100.0%
Arcane damage dealt is increased based on your current mana, up to 6% at full mana.
Mana Regen is increased based on your current mana, up to 20% when out of mana.
91
Focusing Crystal
Focusing Crystal
91/100 · 91.0%
Each wave of Arcane Missiles has a 50% chance to grant 1 additional stack of Arcane Salvo.
13
Illuminated Thoughts
Illuminated Thoughts
13/100 · 13.0%
Clearcasting has a 3% increased chance to proc.
100
Prodigious Savant
Prodigious Savant
100/100 · 100.0%
Up to 2 ranks · average 2.0
Arcane Charges increase the damage of Arcane Blast and Arcane Barrage by an additional 10%.
100
Eureka
Eureka
100/100 · 100.0%
When a spell consumes Clearcasting, its damage is increased by 20%.
100
Arcane Singularity
Arcane Singularity
100/100 · 100.0%
Up to 2 ranks · average 2.0
Arcane Salvo damage bonus increased by 2%.
Arcane Salvo:
Increases the damage of your next Arcane Barrage by 3%.
98
⇄
High Voltage
High Voltage
97/100 · 97.0%
Each wave of Arcane Missiles has a 50% chance to grant you 1 Arcane Charge.
Arcane Missiles damage increased by 20%.
Charged Missiles
1/100 · 1.0%
Each wave of Arcane Missiles will consume an Arcane Charge to increase its damage by 40%.
2
Overflowing Insight
Overflowing Insight
2/100 · 2.0%
The damage of Arcane Blast and Arcane Pulse are increased by 15%, but their mana costs are increased by 25%.
99
Overpowered Missiles
Overpowered Missiles
99/100 · 99.0%
Gaining Clearcasting has a 25% chance to cause your next Arcane Missiles to be Overpowered, causing it to deal 100% increased damage, generate maximum stacks of Arcane Salvo, and strike 3 additional targets at 50% effectiveness.
45
Orb Mastery
Orb Mastery
45/100 · 45.0%
Casting Arcane Orb fires 2 additional Arcane Orbs at 50% effectiveness.
61
Orb Barrage
Orb Barrage
61/100 · 61.0%
Arcane Barrage has a 4% chance per stack of Arcane Salvo to launch an Arcane Orb in front of you at 100% effectiveness.
100
Prismatic Bolt
Prismatic Bolt
100/100 · 100.0%
Arcane Barrage has a 1% chance per stack of Arcane Salvo consumed to replace your next Arcane Blast with Prismatic Bolt.
Prismatic Bolt
Devastates the target with overwhelming energy, dealing 16,497 Arcane damage to them and 10,502 Arcane damage to other nearby enemies. Damage reduced beyond 5 targets.
Generates 4 Arcane Charges.
Hero Talents
The hero paths Arcane plays, with the same top-100 selection overlay. A character picks one.
31
Splintering Sorcery
Splintering Sorcery
31/100 · 31.0%
Casting Arcane Blast or Arcane Pulse conjures an Arcane Splinter.
Arcane Splinter:
Conjure raw Arcane magic into a sharp projectile that deals 225 Arcane damage.
34
Augury Abounds
Augury Abounds
34/100 · 34.0%
Conjuring one or more Arcane Splinters has a 10% chance to conjure a burst of 8 Arcane Splinters.
34
Force of Will
Force of Will
34/100 · 34.0%
Casting Arcane Barrage conjures an Arcane Splinter for every 5 Arcane Salvo stacks consumed.
34
Splintering Orbs
Splintering Orbs
34/100 · 34.0%
Enemies damaged by your Arcane Orb conjure 2 Arcane Splinters, up to 4.
Arcane Orb damage is increased by 50%.
34
⇄
Attuned Familiar
Attuned Familiar
22/100 · 22.0%
Your Arcane Familiar has a 50% chance to conjure a Splinter alongside its Arcane Assault.
Shifting Shards
12/100 · 12.0%
Gaining Clearcasting conjures 2 Arcane Splinters.
34
⇄
Slippery Slinging
Slippery Slinging
28/100 · 28.0%
You have 40% increased movement speed during Alter Time.
Look Again
6/100 · 6.0%
While in combat, Blink summons a Mirror Image at your previous location.
34
Controlled Instincts
Controlled Instincts
34/100 · 34.0%
40% of the direct damage dealt by an Arcane Splinter is also dealt to nearby enemies. Damage reduced beyond 5 targets.
34
⇄
Reactive Barrier
Reactive Barrier
28/100 · 28.0%
Your Prismatic Barrier can absorb up to 25% more damage based on your missing health.
Max effectiveness when under 25% health.
Phantasmal Image
6/100 · 6.0%
Your Mirror Image summons 1 extra copy of you.
34
Infused Splinters
Infused Splinters
34/100 · 34.0%
Direct damage from Arcane Splinters have a 25% chance to grant 1 stack Arcane Salvo.
Arcane Salvo
Increases the damage of your next Arcane Barrage by 3%.
34
Archmage's Wrath
Archmage's Wrath
34/100 · 34.0%
Arcane Surge damage increased by 30%.
Your chance to gain Clearcasting is increased by 3%.
34
Signature Spell
Signature Spell
34/100 · 34.0%
Arcane Blast and Arcane Pulse damage increased by 15%.
Casting Touch of the Magi conjures 4 Arcane Splinters.
34
Spellfrost Teachings
Spellfrost Teachings
34/100 · 34.0%
Direct damage from Arcane Splinters reduces the cooldown of Arcane Orb by 0.30 sec.
34
Polished Focus
Polished Focus
34/100 · 34.0%
Casting Arcane Barrage while at 20 or more Arcane Salvo stacks refunds 3 Arcane Salvo stacks.
Arcane Barrage damage increased by 15%.
34
Splinterstorm
Splinterstorm
34/100 · 34.0%
Casting Arcane Surge generates 8 Arcane Splinters.
During Arcane Surge, your chance to conjure an additional Arcane Splinter is increased to 100%.
60
Spellfire Spheres
Spellfire Spheres
60/100 · 60.0%
Casting a damaging spell has a 6% chance to conjure a Spellfire Sphere.
While you're out of combat, you will slowly conjure Spellfire Spheres over time.
Spellfire Sphere
Increases your spell damage by 1.0%. Stacks up to 3 times.
66
Mana Cascade
Mana Cascade
66/100 · 66.0%
Casting Arcane Blast, Arcane Pulse, Arcane Barrage, or Prismatic Bolt grants you 0.5% Haste for 6 sec. Multiple applications may overlap.
66
Invocation: Arcane Phoenix
Invocation: Arcane Phoenix
66/100 · 66.0%
When you cast Arcane Surge, summon an Arcane Phoenix to aid you in battle.
Arcane Phoenix
Your Arcane Phoenix aids you for the duration of your Arcane Surge, casting random Arcane and Fire spells.
66
Burden of Power
Burden of Power
66/100 · 66.0%
Arcane Blast damage increased by 30%.
Arcane Pulse damage increased by 20%.
66
Glorious Incandescence
Glorious Incandescence
66/100 · 66.0%
Arcane Barrage summons 1 Meteorite for every 5 Arcane Salvo stacks consumed.
Meteorite
Calls down a meteorite which lands at the target location after 3 sec, dealing 435 Fire damage to all enemies hit, reduced beyond 8 targets.
66
⇄
Merely a Setback
Merely a Setback
56/100 · 56.0%
The bonuses provided by your Barrier spells persist at 100% effectiveness for an additional 8 sec after your Barrier is removed.
Time Twist
10/100 · 10.0%
The cooldown of Alter Time is reduced by 10 sec.
66
Codex of the Sunstriders
Codex of the Sunstriders
66/100 · 66.0%
When your Arcane Phoenix is summoned, it consumes all your Spellfire Spheres.
Each Sphere consumed increases your spell damage during Arcane Surge by 1% and causes your Arcane Phoenix to cast an exceptional Arcane or Fire spell over its duration.
66
⇄
Lessons in Debilitation
Lessons in Debilitation
55/100 · 55.0%
Your Arcane Phoenix has picked up a few tricks, and will Spellsteal when it is summoned and when it expires.
Explosive Potential
11/100 · 11.0%
After casting Arcane Surge, your next Blink will cause a Blast Wave at your previous location, dealing 230 Fire damage, knocking enemies back 8 yds, and slowing them by 70% for 6 sec.
66
Pyrocosm
Pyrocosm
66/100 · 66.0%
Each wave of Arcane Missiles has a 10% chance to summon a Meteorite.
When a Meteorite lands, you have a 5% chance to gain Clearcasting.
66
⇄
Savor the Moment
Savor the Moment
54/100 · 54.0%
When you cast Arcane Surge, its duration is extended by 0.8 sec for each Spellfire Sphere you have, up to 2.4 sec.
Sunfury Execution
12/100 · 12.0%
Arcane Barrage deals 5% increased damage to enemies affected by your Touch of the Magi.
66
Ashes of Inspiration
Ashes of Inspiration
66/100 · 66.0%
Each time your Phoenix casts a spell, gain 1 stack of Mana Cascade.
Exceptional spells grant 1 additional stack.
66
Rondurmancy
Rondurmancy
66/100 · 66.0%
Your chance to generate a Spellfire Sphere is increased by 6%.
Spellfire Spheres grant an additional 1% spell damage.
66
Spellfire Salvo
Spellfire Salvo
66/100 · 66.0%
Arcane Salvo can stack 5 additional times.
Meteorite damage increased by 15%.
66
Memory of Al'ar
Memory of Al'ar
66/100 · 66.0%
When your Arcane Phoenix expires it empowers you, granting Arcane Soul for 4.0 sec.
Arcane Soul:
Arcane Barrage grants Clearcasting and generates 4 Arcane Charges.
Each cast of Arcane Barrage grants 5 stacks of Arcane Salvo and casting Arcane Barrage does not consume Arcane Salvo.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Mage specialization.
8 points required
20 points required
100
Prismatic Barrier
Prismatic Barrier
100/100 · 100.0%
Shields you with an arcane force, absorbing 9,165 damage and reducing magic damage taken by 15% for 1 min.
The duration of harmful Magic effects against you is reduced by 25%.
?
100
⇄
Tree node 99830
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
100
Alter Time
Alter Time
100/100 · 100.0%
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 sec. Effect negated by long distance or death.
100
Ice Block
Ice Block
100/100 · 100.0%
Encases you in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells.
Causes Hypothermia, preventing you from recasting Ice Block for 30 sec.
100
⇄
Time Walk
Time Walk
78/100 · 78.0%
Alter Time resets the cooldown of Blink and Shimmer when you return to your original location.
Temporal Realignment
22/100 · 22.0%
Upon dropping below 25% health, your past self corrects your timeline, casting Alter Time and instantly returning 20% of your maximum health and healing you for an additional 30% over 6 sec.
94
Master of Time
Master of Time
94/100 · 94.0%
Up to 2 ranks · average 1.8
Reduces the cooldown of Alter Time by 5 sec.
88
Winter's Protection
Winter's Protection
88/100 · 88.0%
Up to 2 ranks · average 2.0
The cooldown of Ice Block is reduced by 30 sec.
11
Frost Conditioning
Frost Conditioning
11/100 · 11.0%
Hypothermia's duration is reduced by 10 sec.
100
Arcane Warding
Arcane Warding
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces magic damage taken by 4%.
100
Inspired Intellect
Inspired Intellect
100/100 · 100.0%
Arcane Intellect grants you an additional 2% Intellect.
80
Mirror Image
Mirror Image
80/100 · 80.0%
Creates 3 copies of you nearby for 15 sec, which cast spells and attack your enemies. While active, you generate significantly reduced threat.
Taking direct damage will cause one of your images to dissipate.
94
Spellsteal
Spellsteal
94/100 · 94.0%
Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min.
99
Quick Witted
Quick Witted
99/100 · 99.0%
Counterspell's cooldown is reduced by 5 sec.
100
⇄
Dragon's Breath
Dragon's Breath
84/100 · 84.0%
Enemies in a 12 yd cone in front of you take 281 Fire damage and are disoriented for 4 sec. Damage will cancel the effect.
Supernova
16/100 · 16.0%
Pulses arcane energy around the target enemy or ally, dealing 177 Arcane damage to all enemies within 8 yds, and knocking them upward. A primary enemy target will take 100% increased damage.
84
Remove Curse
Remove Curse
84/100 · 84.0%
Removes all Curses from a friendly target.
46
Improved Conjuration
Improved Conjuration
46/100 · 46.0%
Up to 2 ranks · average 1.9
Mirror Image's cooldown is reduced by 30 sec.
2
Improved Spellsteal
Improved Spellsteal
2/100 · 2.0%
Spellsteal repeats its effect after 4 sec, but it now has a cooldown of 4.0 sec.
100
⇄
Improved Blink
Improved Blink
71/100 · 71.0%
Blink's cooldown is reduced by 2 sec.
Shimmer
29/100 · 29.0%
Teleports you 20 yds forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
70
Improved Counterspell
Improved Counterspell
70/100 · 70.0%
Counterspell prevents casting for an additional 1.0 sec.
95
Overflowing Energy
Overflowing Energy
95/100 · 95.0%
Each time your Arcane Barrage fails to critically strike, it gains 10% increased critical strike chance.
Critical strike bonus is removed when the affected spell critically strikes.
0
Improved Remove Curse
Improved Remove Curse
0/100 · 0%
Casting Remove Curse on a friendly target also casts it on yourself, but its cooldown is increased by 20 sec.
100
Greater Invisibility
Greater Invisibility
100/100 · 100.0%
Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect.
IW
57
⇄
Ice Ward
Ice Ward
55/100 · 55.0%
Frost Nova now has 2 charges.
Improved Frost Nova
2/100 · 2.0%
Frost Nova duration is increased by 2 sec.
10
Captured Thoughts
Captured Thoughts
10/100 · 10.0%
The duration of Clearcasting is increased by 10 sec.
96
Tome of Rhonin
Tome of Rhonin
96/100 · 96.0%
Increases critical strike chance by 2%.
20
Improved Warding
Improved Warding
20/100 · 20.0%
Damage taken from area of effect attacks reduced by 4%.
99
Tome of Antonidas
Tome of Antonidas
99/100 · 99.0%
Increases Haste by 2%.
7
Incantation of Swiftness
Incantation of Swiftness
7/100 · 7.0%
Up to 2 ranks · average 1.6
Invisibility increases your movement speed by 20% for 6 sec.
85
Master of Escape
Master of Escape
85/100 · 85.0%
Reduces the cooldown of Invisibility by 60 sec.
100
Charm of Aegwynn
Charm of Aegwynn
100/100 · 100.0%
The critical strike damage of your spells is increased by 5%.
88
Brainstorm
Brainstorm
88/100 · 88.0%
Gaining Clearcasting increases your Intellect by 1% for 8 sec. Multiple instances may overlap.
100
Flow of Time
Flow of Time
100/100 · 100.0%
The cooldowns of Blink and Shimmer are reduced by 3 sec.
15
Mana Confluence
Mana Confluence
15/100 · 15.0%
Your mana costs are reduced by 5%.
100
Charm of Medivh
Charm of Medivh
100/100 · 100.0%
Your Mastery is increased by 3%.
PB
45
Permafrost Bauble
Permafrost Bauble
45/100 · 45.0%
The cooldown of Ice Block and Ice Cold are reduced by 30 sec.
82
⇄
Ice Nova
Ice Nova
76/100 · 76.0%
Causes a whirl of icy wind around the enemy, dealing 578 Frost damage to the target and all other enemies within 8 yds, freezing them in place for 2 sec. Damage reduced beyond 8 targets.
Freezing Cold
6/100 · 6.0%
Enemies hit by Cone of Cold are frozen in place for 5 sec instead of snared.
When your roots expire or are dispelled, your target is snared by 80%, decaying over 3 sec.
72
Time Manipulation
Time Manipulation
72/100 · 72.0%
The cooldowns of your loss of control spells are reduced by 5 sec.
83
⇄
Ring of Frost
Ring of Frost
83/100 · 83.0%
Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
When the incapacitate expires, enemies are slowed by 65% for 4 sec.
Mass Polymorph
0/100 · 0%
Transforms all enemies within 10 yards into sheep, wandering around incapacitated for 15 sec. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect.
Only works on Beasts, Humanoids and Critters.
100
Energized Barriers
Energized Barriers
100/100 · 100.0%
Casting your barrier removes all snare effects.
77
Mass Invisibility
Mass Invisibility
77/100 · 77.0%
You and your allies within 40 yards instantly become invisible for 12 sec. Taking any action will cancel the effect.
Does not affect allies in combat.
88
Barrier Diffusion
Barrier Diffusion
88/100 · 88.0%
When your Barrier is removed, reduce its cooldown by 5 sec.
13
Ice Cold
Ice Cold
13/100 · 13.0%
Ice Block now reduces all damage taken by 70% for 6 sec but no longer grants Immunity, prevents movement, attacks, or casting spells. Does not incur the Global Cooldown.
100
⇄
Spatial Manipulation
Spatial Manipulation
95/100 · 95.0%
Blink gains an additional charge.
Reflection
5/100 · 5.0%
After casting Blink, it is replaced with Reflection for 8 sec.
Reflection
Teleports you back to where you last Blinked. Castable while casting and unaffected by the global cooldown.
96
Improved Prismatic Barrier
Improved Prismatic Barrier
96/100 · 96.0%
Prismatic Barrier gains an additional charge and further reduces magic damage taken by 5%.
Specialization Tree
Talents available only to Arcane.
8 points required
20 points required
100
Arcane Missiles
Arcane Missiles
100/100 · 100.0%
Requires Clearcasting
Launches 5 waves of Arcane Missiles at the enemy over 2.2 sec, causing a total of 2,193 Arcane damage.
100
Concentrated Power
Concentrated Power
100/100 · 100.0%
Arcane Missiles channels 20% faster.
100
Arcane Salvo
Arcane Salvo
100/100 · 100.0%
Each wave of Arcane Missiles increases the damage of Arcane Barrage by 3%, up to 60%.
100
Improved Clearcasting
Improved Clearcasting
100/100 · 100.0%
Clearcasting can stack up to 2 additional times.
100
Refractive Images
Refractive Images
100/100 · 100.0%
10% of damage you would take is instead dealt over 8 sec. Casting Mirror Image increases this effect to 30% for 15 sec.
100
Arcing Cleave
Arcing Cleave
100/100 · 100.0%
For each Arcane Charge, Arcane Barrage hits 1 additional nearby target for 40% damage.
2
Arcane Pulse
Arcane Pulse
2/100 · 2.0%
A pulse of Arcane magic erupts from underneath your target, dealing 2,503 Arcane damage to all enemies within 8 yds. Damage reduced beyond 5 targets.
Generates 1 Arcane Charge for each enemy struck.
100
Arcane Surge
Arcane Surge
100/100 · 100.0%
Expend all of your current mana to annihilate your enemy target and nearby enemies for up to 3,844 Arcane damage based on Mana spent. Deals reduced damage beyond 8 targets.
For the next 15 sec, your Mana regeneration is increased by 425% and spell damage is increased by 35%.
Generates Clearcasting.
100
Arcane Orb
Arcane Orb
100/100 · 100.0%
Launches an Arcane Orb forward from your position, traveling up to 40 yds, dealing 1,250 Arcane damage to enemies it passes through.
Grants 1 Arcane Charge when cast and every time it deals damage.
0
Reverberate
Reverberate
0/100 · 0%
Arcane Pulse has a 50% chance to repeat its explosion at 30% effectiveness.
100
⇄
Slipstream
Slipstream
95/100 · 95.0%
Arcane Missiles and Evocation can now be channeled while moving.
Presence of Mind
5/100 · 5.0%
Causes your next 2 Arcane Blasts to be instant cast.
12
Mana Bomb
Mana Bomb
12/100 · 12.0%
Arcane Surge's damage is increased by an additional 50% based on your mana spent.
AF
42
Arcane Familiar
Arcane Familiar
42/100 · 42.0%
Casting Arcane Intellect summons a Familiar that attacks your enemies and increases your maximum mana by 10% for 1 hour.
100
Charged Orb
Charged Orb
100/100 · 100.0%
Arcane Orb gains 1 additional charge. Arcane Orb damage increased by 15%.
100
Intuition
Intuition
100/100 · 100.0%
Upon reaching maximum stacks of Arcane Salvo, your next Arcane Barrage deals 25% increased damage.
94
Amplification
Amplification
94/100 · 94.0%
Arcane Missiles fires 2 additional missiles.
100
Touch of the Magi
Touch of the Magi
100/100 · 100.0%
Applies Touch of the Magi to your current target, accumulating 20% of the damage you deal to the target for 12 sec, and then exploding for that amount of Arcane damage to the target and reduced damage to all nearby enemies.
Generates 4 Arcane Charges.
EF
23
Energized Familiar
Energized Familiar
23/100 · 23.0%
During Arcane Surge, your Arcane Familiar fires 4 bolts instead of 1.
Damage from your Arcane Familiar has a 6% chance to restore 2% of your maximum mana.
99
Expanded Mind
Expanded Mind
99/100 · 99.0%
Casting Arcane Blast or Arcane Pulse grants 2 stacks of Arcane Salvo.
Casting Arcane Orb grants 1 stack of Arcane Salvo.
Casting Prismatic Bolt grants 4 stacks of Arcane Salvo.
65
Consortium's Bauble
Consortium's Bauble
65/100 · 65.0%
Reduces Arcane Blast's mana cost by 5% and increases its damage by 8%.
93
Arcane Tempo
Arcane Tempo
93/100 · 93.0%
Your Haste is increased by 2%.
93
Aether Attunement
Aether Attunement
93/100 · 93.0%
Up to 2 ranks · average 1.8
Arcane Missiles now damages 2 additional targets at 50% effectiveness.
100
⇄
Aegwynn's Technique
Aegwynn's Technique
99/100 · 99.0%
Casting Touch of the Magi grants Clearcasting.
Arcane Echo
1/100 · 1.0%
Direct damage you deal to enemies affected by Touch of the Magi, causes an explosion that deals 42 Arcane damage to all nearby enemies. Deals reduced damage beyond 8 targets.
R
98
Resonance
Resonance
98/100 · 98.0%
Arcane Barrage deals 8% increased damage per target it hits beyond the first.
15
Impetus
Impetus
15/100 · 15.0%
Arcane Blast generates an additional Arcane Charge.
3
⇄
Mana Adept
Mana Adept
2/100 · 2.0%
Arcane Barrage grants you 2.0% of your maximum mana per Arcane Charge spent.
Evocation
1/100 · 1.0%
Increases your mana regeneration by 1,500% for 2.7 sec.
99
Enlightened
Enlightened
99/100 · 99.0%
Arcane damage dealt is increased based on your current mana, up to 6% at full mana.
Mana Regen is increased based on your current mana, up to 20% when out of mana.
84
Focusing Crystal
Focusing Crystal
84/100 · 84.0%
Each wave of Arcane Missiles has a 50% chance to grant 1 additional stack of Arcane Salvo.
26
Illuminated Thoughts
Illuminated Thoughts
26/100 · 26.0%
Clearcasting has a 3% increased chance to proc.
99
Prodigious Savant
Prodigious Savant
99/100 · 99.0%
Up to 2 ranks · average 2.0
Arcane Charges increase the damage of Arcane Blast and Arcane Barrage by an additional 10%.
100
Eureka
Eureka
100/100 · 100.0%
When a spell consumes Clearcasting, its damage is increased by 20%.
100
Arcane Singularity
Arcane Singularity
100/100 · 100.0%
Up to 2 ranks · average 2.0
Arcane Salvo damage bonus increased by 2%.
Arcane Salvo:
Increases the damage of your next Arcane Barrage by 3%.
94
⇄
High Voltage
High Voltage
92/100 · 92.0%
Each wave of Arcane Missiles has a 50% chance to grant you 1 Arcane Charge.
Arcane Missiles damage increased by 20%.
Charged Missiles
2/100 · 2.0%
Each wave of Arcane Missiles will consume an Arcane Charge to increase its damage by 40%.
9
Overflowing Insight
Overflowing Insight
9/100 · 9.0%
The damage of Arcane Blast and Arcane Pulse are increased by 15%, but their mana costs are increased by 25%.
94
Overpowered Missiles
Overpowered Missiles
94/100 · 94.0%
Gaining Clearcasting has a 25% chance to cause your next Arcane Missiles to be Overpowered, causing it to deal 100% increased damage, generate maximum stacks of Arcane Salvo, and strike 3 additional targets at 50% effectiveness.
55
Orb Mastery
Orb Mastery
55/100 · 55.0%
Casting Arcane Orb fires 2 additional Arcane Orbs at 50% effectiveness.
71
Orb Barrage
Orb Barrage
71/100 · 71.0%
Arcane Barrage has a 4% chance per stack of Arcane Salvo to launch an Arcane Orb in front of you at 100% effectiveness.
98
Prismatic Bolt
Prismatic Bolt
98/100 · 98.0%
Arcane Barrage has a 1% chance per stack of Arcane Salvo consumed to replace your next Arcane Blast with Prismatic Bolt.
Prismatic Bolt
Devastates the target with overwhelming energy, dealing 16,497 Arcane damage to them and 10,502 Arcane damage to other nearby enemies. Damage reduced beyond 5 targets.
Generates 4 Arcane Charges.
Hero Talents
The hero paths Arcane plays, with the same top-100 selection overlay. A character picks one.
46
Splintering Sorcery
Splintering Sorcery
46/100 · 46.0%
Casting Arcane Blast or Arcane Pulse conjures an Arcane Splinter.
Arcane Splinter:
Conjure raw Arcane magic into a sharp projectile that deals 225 Arcane damage.
52
Augury Abounds
Augury Abounds
52/100 · 52.0%
Conjuring one or more Arcane Splinters has a 10% chance to conjure a burst of 8 Arcane Splinters.
52
Force of Will
Force of Will
52/100 · 52.0%
Casting Arcane Barrage conjures an Arcane Splinter for every 5 Arcane Salvo stacks consumed.
52
Splintering Orbs
Splintering Orbs
52/100 · 52.0%
Enemies damaged by your Arcane Orb conjure 2 Arcane Splinters, up to 4.
Arcane Orb damage is increased by 50%.
52
⇄
Shifting Shards
Shifting Shards
32/100 · 32.0%
Gaining Clearcasting conjures 2 Arcane Splinters.
Attuned Familiar
20/100 · 20.0%
Your Arcane Familiar has a 50% chance to conjure a Splinter alongside its Arcane Assault.
52
⇄
Slippery Slinging
Slippery Slinging
47/100 · 47.0%
You have 40% increased movement speed during Alter Time.
Look Again
5/100 · 5.0%
While in combat, Blink summons a Mirror Image at your previous location.
52
Controlled Instincts
Controlled Instincts
52/100 · 52.0%
40% of the direct damage dealt by an Arcane Splinter is also dealt to nearby enemies. Damage reduced beyond 5 targets.
52
⇄
Reactive Barrier
Reactive Barrier
44/100 · 44.0%
Your Prismatic Barrier can absorb up to 25% more damage based on your missing health.
Max effectiveness when under 25% health.
Phantasmal Image
8/100 · 8.0%
Your Mirror Image summons 1 extra copy of you.
52
Infused Splinters
Infused Splinters
52/100 · 52.0%
Direct damage from Arcane Splinters have a 25% chance to grant 1 stack Arcane Salvo.
Arcane Salvo
Increases the damage of your next Arcane Barrage by 3%.
52
Archmage's Wrath
Archmage's Wrath
52/100 · 52.0%
Arcane Surge damage increased by 30%.
Your chance to gain Clearcasting is increased by 3%.
52
Signature Spell
Signature Spell
52/100 · 52.0%
Arcane Blast and Arcane Pulse damage increased by 15%.
Casting Touch of the Magi conjures 4 Arcane Splinters.
52
Spellfrost Teachings
Spellfrost Teachings
52/100 · 52.0%
Direct damage from Arcane Splinters reduces the cooldown of Arcane Orb by 0.30 sec.
52
Polished Focus
Polished Focus
52/100 · 52.0%
Casting Arcane Barrage while at 20 or more Arcane Salvo stacks refunds 3 Arcane Salvo stacks.
Arcane Barrage damage increased by 15%.
52
Splinterstorm
Splinterstorm
52/100 · 52.0%
Casting Arcane Surge generates 8 Arcane Splinters.
During Arcane Surge, your chance to conjure an additional Arcane Splinter is increased to 100%.
46
Spellfire Spheres
Spellfire Spheres
46/100 · 46.0%
Casting a damaging spell has a 6% chance to conjure a Spellfire Sphere.
While you're out of combat, you will slowly conjure Spellfire Spheres over time.
Spellfire Sphere
Increases your spell damage by 1.0%. Stacks up to 3 times.
48
Mana Cascade
Mana Cascade
48/100 · 48.0%
Casting Arcane Blast, Arcane Pulse, Arcane Barrage, or Prismatic Bolt grants you 0.5% Haste for 6 sec. Multiple applications may overlap.
48
Invocation: Arcane Phoenix
Invocation: Arcane Phoenix
48/100 · 48.0%
When you cast Arcane Surge, summon an Arcane Phoenix to aid you in battle.
Arcane Phoenix
Your Arcane Phoenix aids you for the duration of your Arcane Surge, casting random Arcane and Fire spells.
48
Burden of Power
Burden of Power
48/100 · 48.0%
Arcane Blast damage increased by 30%.
Arcane Pulse damage increased by 20%.
48
Glorious Incandescence
Glorious Incandescence
48/100 · 48.0%
Arcane Barrage summons 1 Meteorite for every 5 Arcane Salvo stacks consumed.
Meteorite
Calls down a meteorite which lands at the target location after 3 sec, dealing 435 Fire damage to all enemies hit, reduced beyond 8 targets.
48
⇄
Merely a Setback
Merely a Setback
37/100 · 37.0%
The bonuses provided by your Barrier spells persist at 100% effectiveness for an additional 8 sec after your Barrier is removed.
Time Twist
11/100 · 11.0%
The cooldown of Alter Time is reduced by 10 sec.
48
Codex of the Sunstriders
Codex of the Sunstriders
48/100 · 48.0%
When your Arcane Phoenix is summoned, it consumes all your Spellfire Spheres.
Each Sphere consumed increases your spell damage during Arcane Surge by 1% and causes your Arcane Phoenix to cast an exceptional Arcane or Fire spell over its duration.
48
⇄
Lessons in Debilitation
Lessons in Debilitation
41/100 · 41.0%
Your Arcane Phoenix has picked up a few tricks, and will Spellsteal when it is summoned and when it expires.
Explosive Potential
7/100 · 7.0%
After casting Arcane Surge, your next Blink will cause a Blast Wave at your previous location, dealing 230 Fire damage, knocking enemies back 8 yds, and slowing them by 70% for 6 sec.
48
Pyrocosm
Pyrocosm
48/100 · 48.0%
Each wave of Arcane Missiles has a 10% chance to summon a Meteorite.
When a Meteorite lands, you have a 5% chance to gain Clearcasting.
48
⇄
Savor the Moment
Savor the Moment
39/100 · 39.0%
When you cast Arcane Surge, its duration is extended by 0.8 sec for each Spellfire Sphere you have, up to 2.4 sec.
Sunfury Execution
9/100 · 9.0%
Arcane Barrage deals 5% increased damage to enemies affected by your Touch of the Magi.
48
Ashes of Inspiration
Ashes of Inspiration
48/100 · 48.0%
Each time your Phoenix casts a spell, gain 1 stack of Mana Cascade.
Exceptional spells grant 1 additional stack.
48
Rondurmancy
Rondurmancy
48/100 · 48.0%
Your chance to generate a Spellfire Sphere is increased by 6%.
Spellfire Spheres grant an additional 1% spell damage.
48
Spellfire Salvo
Spellfire Salvo
48/100 · 48.0%
Arcane Salvo can stack 5 additional times.
Meteorite damage increased by 15%.
48
Memory of Al'ar
Memory of Al'ar
48/100 · 48.0%
When your Arcane Phoenix expires it empowers you, granting Arcane Soul for 4.0 sec.
Arcane Soul:
Arcane Barrage grants Clearcasting and generates 4 Arcane Charges.
Each cast of Arcane Barrage grants 5 stacks of Arcane Salvo and casting Arcane Barrage does not consume Arcane Salvo.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Mythic+ tier
–
No M+ ranking data
PvP tier · Solo Shuffle
–
No Solo Shuffle data
PvP tier · Blitz
–
No Blitz data
PvP tier · 2v2
–
No 2v2 data
PvP tier · 3v3
–
No 3v3 data
Talent sample
16 / 100
top characters with an active loadout
Solo Shuffle and Blitz publish one ladder per specialization, so those two
standings are the ladder's own. 2v2 and 3v3 are single mixed ladders that
record no specialization at all — those entries are counted under each
character's currently active spec, which need not be the one they played,
and are a much smaller sample per spec.
M+ Talents
Solo Shuffle Talents
Blitz Talents
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Mage specialization.
8 points required
20 points required
16
Blazing Barrier
Blazing Barrier
16/16 · 100.0%
Shields you in flame, absorbing 9,165 damage for 1 min.
Melee attacks against you cause the attacker to take 60 Fire damage.
?
16
⇄
Tree node 99829
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
16
Alter Time
Alter Time
16/16 · 100.0%
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 sec. Effect negated by long distance or death.
16
Ice Block
Ice Block
16/16 · 100.0%
Encases you in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells.
Causes Hypothermia, preventing you from recasting Ice Block for 30 sec.
16
⇄
Time Walk
Time Walk
14/16 · 87.5%
Alter Time resets the cooldown of Blink and Shimmer when you return to your original location.
Temporal Realignment
2/16 · 12.5%
Upon dropping below 25% health, your past self corrects your timeline, casting Alter Time and instantly returning 20% of your maximum health and healing you for an additional 30% over 6 sec.
16
Master of Time
Master of Time
16/16 · 100.0%
Up to 2 ranks · average 1.9
Reduces the cooldown of Alter Time by 5 sec.
16
Winter's Protection
Winter's Protection
16/16 · 100.0%
Up to 2 ranks · average 2.0
The cooldown of Ice Block is reduced by 30 sec.
1
Frost Conditioning
Frost Conditioning
1/16 · 6.2%
Hypothermia's duration is reduced by 10 sec.
16
Arcane Warding
Arcane Warding
16/16 · 100.0%
Up to 2 ranks · average 2.0
Reduces magic damage taken by 4%.
16
Inspired Intellect
Inspired Intellect
16/16 · 100.0%
Arcane Intellect grants you an additional 2% Intellect.
16
Mirror Image
Mirror Image
16/16 · 100.0%
Creates 3 copies of you nearby for 15 sec, which cast spells and attack your enemies. While active, you generate significantly reduced threat.
Taking direct damage will cause one of your images to dissipate.
14
Spellsteal
Spellsteal
14/16 · 87.5%
Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min.
16
Quick Witted
Quick Witted
16/16 · 100.0%
Counterspell's cooldown is reduced by 5 sec.
16
⇄
Supernova
Supernova
10/16 · 62.5%
Pulses arcane energy around the target enemy or ally, dealing 180 Arcane damage to all enemies within 8 yds, and knocking them upward. A primary enemy target will take 100% increased damage.
Dragon's Breath
6/16 · 37.5%
Enemies in a 12 yd cone in front of you take 282 Fire damage and are disoriented for 4 sec. Damage will cancel the effect.
15
Remove Curse
Remove Curse
15/16 · 93.8%
Removes all Curses from a friendly target.
7
Improved Conjuration
Improved Conjuration
7/16 · 43.8%
Up to 2 ranks · average 1.9
Mirror Image's cooldown is reduced by 30 sec.
0
Improved Spellsteal
Improved Spellsteal
0/16 · 0%
Spellsteal repeats its effect after 4 sec, but it now has a cooldown of 4.0 sec.
16
⇄
Shimmer
Shimmer
16/16 · 100.0%
Teleports you 20 yds forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
Improved Blink
0/16 · 0%
Blink's cooldown is reduced by 2 sec.
2
Improved Counterspell
Improved Counterspell
2/16 · 12.5%
Counterspell prevents casting for an additional 1.0 sec.
16
Overflowing Energy
Overflowing Energy
16/16 · 100.0%
Each time your Arcane Barrage fails to critically strike, it gains 10% increased critical strike chance.
Critical strike bonus is removed when the affected spell critically strikes.
0
Improved Remove Curse
Improved Remove Curse
0/16 · 0%
Casting Remove Curse on a friendly target also casts it on yourself, but its cooldown is increased by 20 sec.
16
Greater Invisibility
Greater Invisibility
16/16 · 100.0%
Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect.
IW
0
⇄
Ice Ward
Ice Ward
0/16 · 0%
Frost Nova now has 2 charges.
Improved Frost Nova
0/16 · 0%
Frost Nova duration is increased by 2 sec.
10
Captured Thoughts
Captured Thoughts
10/16 · 62.5%
The duration of Clearcasting is increased by 10 sec.
16
Tome of Rhonin
Tome of Rhonin
16/16 · 100.0%
Increases critical strike chance by 2%.
12
Improved Warding
Improved Warding
12/16 · 75.0%
Damage taken from area of effect attacks reduced by 4%.
16
Tome of Antonidas
Tome of Antonidas
16/16 · 100.0%
Increases Haste by 2%.
7
Incantation of Swiftness
Incantation of Swiftness
7/16 · 43.8%
Up to 2 ranks · average 1.7
Invisibility increases your movement speed by 20% for 6 sec.
12
Master of Escape
Master of Escape
12/16 · 75.0%
Reduces the cooldown of Invisibility by 60 sec.
16
Charm of Aegwynn
Charm of Aegwynn
16/16 · 100.0%
The critical strike damage of your spells is increased by 5%.
16
Brainstorm
Brainstorm
16/16 · 100.0%
Gaining Clearcasting increases your Intellect by 1% for 8 sec. Multiple instances may overlap.
16
Flow of Time
Flow of Time
16/16 · 100.0%
The cooldowns of Blink and Shimmer are reduced by 3 sec.
1
Mana Confluence
Mana Confluence
1/16 · 6.2%
Your mana costs are reduced by 5%.
16
Charm of Medivh
Charm of Medivh
16/16 · 100.0%
Your Mastery is increased by 3%.
PB
16
Permafrost Bauble
Permafrost Bauble
16/16 · 100.0%
The cooldown of Ice Block and Ice Cold are reduced by 30 sec.
0
⇄
Freezing Cold
Freezing Cold
0/16 · 0%
Enemies hit by Cone of Cold are frozen in place for 5 sec instead of snared.
When your roots expire or are dispelled, your target is snared by 80%, decaying over 3 sec.
Ice Nova
0/16 · 0%
Causes a whirl of icy wind around the enemy, dealing 582 Frost damage to the target and all other enemies within 8 yds, freezing them in place for 2 sec. Damage reduced beyond 8 targets.
5
Time Manipulation
Time Manipulation
5/16 · 31.2%
The cooldowns of your loss of control spells are reduced by 5 sec.
0
⇄
Mass Polymorph
Mass Polymorph
0/16 · 0%
Transforms all enemies within 10 yards into sheep, wandering around incapacitated for 15 sec. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect.
Only works on Beasts, Humanoids and Critters.
Ring of Frost
0/16 · 0%
Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
When the incapacitate expires, enemies are slowed by 65% for 4 sec.
16
Energized Barriers
Energized Barriers
16/16 · 100.0%
Casting your barrier removes all snare effects.
2
Mass Invisibility
Mass Invisibility
2/16 · 12.5%
You and your allies within 40 yards instantly become invisible for 12 sec. Taking any action will cancel the effect.
Does not affect allies in combat.
15
Barrier Diffusion
Barrier Diffusion
15/16 · 93.8%
When your Barrier is removed, reduce its cooldown by 5 sec.
15
Ice Cold
Ice Cold
15/16 · 93.8%
Ice Block now reduces all damage taken by 70% for 6 sec but no longer grants Immunity, prevents movement, attacks, or casting spells. Does not incur the Global Cooldown.
16
⇄
Spatial Manipulation
Spatial Manipulation
16/16 · 100.0%
Blink gains an additional charge.
Reflection
0/16 · 0%
After casting Blink, it is replaced with Reflection for 8 sec.
Reflection
Teleports you back to where you last Blinked. Castable while casting and unaffected by the global cooldown.
16
Improved Blazing Barrier
Improved Blazing Barrier
16/16 · 100.0%
Blazing Barrier gains an additional charge and cauterizes your wounds, healing you for 15% of the damage it absorbs.
Specialization Tree
Talents available only to Fire.
8 points required
20 points required
16
Pyroblast
Pyroblast
16/16 · 100.0%
Hurls an immense fiery boulder that causes 2,676 Fire damage.
16
Fire Blast
Fire Blast
16/16 · 100.0%
Blasts the enemy, critically striking for 840 Fire damage.
Castable while casting other spells.
F
15
Firestarter
Firestarter
15/16 · 93.8%
Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.
16
⇄
Flamestrike
Flamestrike
16/16 · 100.0%
Calls down a pillar of fire on your target, burning all enemies within the area for 1,462 Fire damage. Deals reduced damage beyond 8 targets.
This spell is cast at your target.
Flamestrike
0/16 · 0%
Calls down a pillar of fire, burning all enemies within the area for 1,457 Fire damage. Deals reduced damage beyond 8 targets.
This spell is cast at a selected location.
16
Ignition
Ignition
16/16 · 100.0%
Fire Blast now spreads 50% of your target's Ignite to 1 enemy.
Flamestrike applies 15% more Ignite.
16
Combustion
Combustion
16/16 · 100.0%
Engulfs you in flames for 10 sec, increasing your spells' critical strike chance by 100%.
Castable while casting other spells.
16
Fuel the Fire
Fuel the Fire
16/16 · 100.0%
Flamestrike has a chance equal to 100% of your spell critical strike chance to build up to a Hot Streak.
Flamestrike deals 5% increased damage for each enemy it damages, up to 25%.
16
Fervent Flickering
Fervent Flickering
16/16 · 100.0%
Fire Blast gains 1 additional charge and its damage is increased by 25%.
16
Cauterize
Cauterize
16/16 · 100.0%
Fatal damage instead brings you to 35% health and then burns you for 28% of your maximum health over 6 sec.
While burning, movement slowing effects are suppressed and your movement speed is increased by 150%.
This effect cannot occur more than once every 6 min.
16
Meteor
Meteor
16/16 · 100.0%
Calls down a meteor which lands at the target location after 3 sec, dealing 3,777 Fire damage to all enemies, and burns the ground, dealing 1,754 Fire damage over 4 sec to all enemies in the area.
Damage reduced beyond 8 targets.
16
Scorch
Scorch
16/16 · 100.0%
Scorches an enemy for 430 Fire damage.
When cast on a target below 30% health, Scorch is a guaranteed critical strike.
Castable while moving.
FO
16
Flame On
Flame On
16/16 · 100.0%
Fire Blast gains 1 additional charge and its cooldown is reduced by 2.0 sec.
16
Kindling
Kindling
16/16 · 100.0%
Combustion's cooldown is reduced by 60 sec.
0
Critical Mass
Critical Mass
0/16 · 0%
Up to 2 ranks
Your spells have a 4% increased chance to deal a critical strike.
You gain 10% more of the Critical Strike stat from all sources.
16
Deep Impact
Deep Impact
16/16 · 100.0%
The enemy closest to the center of Meteor's impact takes 75% increased damage.
8
Heat Shimmer
Heat Shimmer
8/16 · 50.0%
While Combustion is not active, damage from Ignite has a small chance to make your next Scorch instant, deal 100% increased damage, and deal damage as though your target was below 30% health.
16
Scald
Scald
16/16 · 100.0%
Fireball always critically strikes enemies below 30% health.
When Fireball or Scorch damage an enemy below 30% health, Fireball deals 25% increased damage and Scorch deals 250% increased damage.
16
Controlled Destruction
Controlled Destruction
16/16 · 100.0%
Damaging an enemy with Fireball, Pyroblast, or Flamestrike increases the damage it receives from Ignite by 0.2%. Stacks up to 50 times.
16
Mote of Flame
Mote of Flame
16/16 · 100.0%
All Fire damage dealt increased by 3%.
5
Blast Zone
Blast Zone
5/16 · 31.2%
Meteor's cooldown is reduced by 15 sec.
0
Conflagration
Conflagration
0/16 · 0%
Fire Blast deals 170 additional Fire damage to up to 8 nearby enemies.
16
Intensifying Flame
Intensifying Flame
16/16 · 100.0%
While Ignite is on 3 or fewer enemies it flares up dealing an additional 30% of its damage to affected targets.
0
Spontaneous Combustion
Spontaneous Combustion
0/16 · 0%
Up to 2 ranks
Casting Combustion refreshes up to 1 charge of Fire Blast.
14
Molten Fury
Molten Fury
14/16 · 87.5%
Damage dealt to targets below 35% health is increased by 15%.
16
Inflame
Inflame
16/16 · 100.0%
Hot Streak increases the amount of Ignite damage from Pyroblast or Flamestrike by an additional 25%.
11
Wildfire
Wildfire
11/16 · 68.8%
Up to 2 ranks · average 2.0
Fire Blast damage increased by 10% and it now spreads Ignite to 1 additional target.
16
Fevered Incantation
Fevered Incantation
16/16 · 100.0%
Up to 2 ranks · average 2.0
Each consecutive critical strike you deal increases critical strike damage you deal by 1%, up to 4% for 6 sec.
0
Fire's Ire
Fire's Ire
0/16 · 0%
Up to 2 ranks
Your spell critical strike chance is increased by 2.5%.
Combustion increases your critical strike damage by 2.5%.
11
Master of Flame
Master of Flame
11/16 · 68.8%
Ignite deals 15% more damage when Combustion is not active.
Fire Blast now spreads an additional 50% of your Ignite.
16
From the Ashes
From the Ashes
16/16 · 100.0%
Fire Blast damage increased by 15%.
Your direct damage spells reduce the cooldown of Fire Blast by 0.50 sec.
16
Fiery Rush
Fiery Rush
16/16 · 100.0%
While Combustion is active, Fire Blast recharges 50% faster.
FA
5
Flame Accelerant
Flame Accelerant
5/16 · 31.2%
The cast time of Pyroblast and Flamestrike is reduced by 20%.
0
Pyromaniac
Pyromaniac
0/16 · 0%
Casting Pyroblast or Flamestrike while Hot Streak is active has a 6% chance to repeat the spell cast at 50% effectiveness.
This effect counts as consuming Hot Streak.
11
Burnout
Burnout
11/16 · 68.8%
When Combustion expires, all of your active Ignites explode, dealing 75% of their remaining damage.
16
Feel the Burn
Feel the Burn
16/16 · 100.0%
Fire Blast increases your mastery by 2% for 4 sec. Multiple applications may overlap.
16
⇄
Burn It All
Burn It All
16/16 · 100.0%
Combustion grants you 10% increased spell damage plus an additional 20% of your critical strike chance as spell damage.
Slow Burn
0/16 · 0%
Combustion grants mastery equal to 75% of your Critical Strike stat.
Combustion causes your spells to apply Ignite at 15% increased effectiveness.
P
5
Pyroclasm
Pyroclasm
5/16 · 31.2%
Consuming Hot Streak has a 15% chance to make your next non-instant Pyroblast or Flamestrike cast within 20 sec deal 230% additional damage.
Maximum 2 stacks.
0
Cinderstorm
Cinderstorm
0/16 · 0%
Casting Pyroblast or Flamestrike has a 8% chance to summon a storm of 5 cinders that pursue your target. Upon reaching your target, each cinder deals 756 Fire damage, applies Ignite at 100% effectiveness, and spreads 50% of your Ignite to up to 1 nearby target.
16
Fired Up
Fired Up
16/16 · 100.0%
Consuming Hot Streak has a 20% chance to grant you a stack of Fired Up, increasing your Fire damage by 2% for 8 sec. Multiple applications may overlap.
Hero Talents
The hero paths Fire plays, with the same top-100 selection overlay. A character picks one.
12
Spellfire Spheres
Spellfire Spheres
12/16 · 75.0%
Casting a damaging spell has a 6% chance to conjure a Spellfire Sphere.
While you're out of combat, you will slowly conjure Spellfire Spheres over time.
Spellfire Sphere
Increases your spell damage by 1.0%. Stacks up to 3 times.
16
Mana Cascade
Mana Cascade
16/16 · 100.0%
Casting Arcane Blast, Arcane Pulse, Arcane Barrage, or Prismatic Bolt grants you 0.5% Haste for 6 sec. Multiple applications may overlap.
16
Invocation: Arcane Phoenix
Invocation: Arcane Phoenix
16/16 · 100.0%
When you cast Arcane Surge, summon an Arcane Phoenix to aid you in battle.
Arcane Phoenix
Your Arcane Phoenix aids you for the duration of your Arcane Surge, casting random Arcane and Fire spells.
16
Burden of Power
Burden of Power
16/16 · 100.0%
Arcane Blast damage increased by 30%.
Arcane Pulse damage increased by 20%.
16
Glorious Incandescence
Glorious Incandescence
16/16 · 100.0%
Arcane Barrage summons 1 Meteorite for every 5 Arcane Salvo stacks consumed.
Meteorite
Calls down a meteorite which lands at the target location after 3 sec, dealing 423 Fire damage to all enemies hit, reduced beyond 8 targets.
16
⇄
Merely a Setback
Merely a Setback
15/16 · 93.8%
The bonuses provided by your Barrier spells persist at 100% effectiveness for an additional 8 sec after your Barrier is removed.
Time Twist
1/16 · 6.2%
The cooldown of Alter Time is reduced by 10 sec.
16
Codex of the Sunstriders
Codex of the Sunstriders
16/16 · 100.0%
When your Arcane Phoenix is summoned, it consumes all your Spellfire Spheres.
Each Sphere consumed increases your spell damage during Arcane Surge by 1% and causes your Arcane Phoenix to cast an exceptional Arcane or Fire spell over its duration.
16
⇄
Explosive Potential
Explosive Potential
11/16 · 68.8%
After casting Arcane Surge, your next Blink will cause a Blast Wave at your previous location, dealing 228 Fire damage, knocking enemies back 8 yds, and slowing them by 70% for 6 sec.
Lessons in Debilitation
5/16 · 31.2%
Your Arcane Phoenix has picked up a few tricks, and will Spellsteal when it is summoned and when it expires.
16
Pyrocosm
Pyrocosm
16/16 · 100.0%
Each wave of Arcane Missiles has a 10% chance to summon a Meteorite.
When a Meteorite lands, you have a 5% chance to gain Clearcasting.
16
⇄
Savor the Moment
Savor the Moment
11/16 · 68.8%
When you cast Arcane Surge, its duration is extended by 0.8 sec for each Spellfire Sphere you have, up to 2.4 sec.
Sunfury Execution
5/16 · 31.2%
Arcane Barrage deals 5% increased damage to enemies affected by your Touch of the Magi.
16
Ashes of Inspiration
Ashes of Inspiration
16/16 · 100.0%
Each time your Phoenix casts a spell, gain 1 stack of Mana Cascade.
Exceptional spells grant 1 additional stack.
16
Rondurmancy
Rondurmancy
16/16 · 100.0%
Your chance to generate a Spellfire Sphere is increased by 6%.
Spellfire Spheres grant an additional 1% spell damage.
16
Spellfire Salvo
Spellfire Salvo
16/16 · 100.0%
Arcane Salvo can stack 5 additional times.
Meteorite damage increased by 15%.
16
Memory of Al'ar
Memory of Al'ar
16/16 · 100.0%
When your Arcane Phoenix expires it empowers you, granting Arcane Soul for 4.0 sec.
Arcane Soul:
Arcane Barrage grants Clearcasting and generates 4 Arcane Charges.
Each cast of Arcane Barrage grants 5 stacks of Arcane Salvo and casting Arcane Barrage does not consume Arcane Salvo.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Mage specialization.
8 points required
20 points required
100
Blazing Barrier
Blazing Barrier
100/100 · 100.0%
Shields you in flame, absorbing 9,165 damage for 1 min.
Melee attacks against you cause the attacker to take 60 Fire damage.
?
100
⇄
Tree node 99829
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
100
Alter Time
Alter Time
100/100 · 100.0%
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 sec. Effect negated by long distance or death.
100
Ice Block
Ice Block
100/100 · 100.0%
Encases you in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells.
Causes Hypothermia, preventing you from recasting Ice Block for 30 sec.
100
⇄
Time Walk
Time Walk
96/100 · 96.0%
Alter Time resets the cooldown of Blink and Shimmer when you return to your original location.
Temporal Realignment
4/100 · 4.0%
Upon dropping below 25% health, your past self corrects your timeline, casting Alter Time and instantly returning 20% of your maximum health and healing you for an additional 30% over 6 sec.
97
Master of Time
Master of Time
97/100 · 97.0%
Up to 2 ranks · average 1.9
Reduces the cooldown of Alter Time by 5 sec.
79
Winter's Protection
Winter's Protection
79/100 · 79.0%
Up to 2 ranks · average 1.9
The cooldown of Ice Block is reduced by 30 sec.
0
Frost Conditioning
Frost Conditioning
0/100 · 0%
Hypothermia's duration is reduced by 10 sec.
100
Arcane Warding
Arcane Warding
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces magic damage taken by 4%.
100
Inspired Intellect
Inspired Intellect
100/100 · 100.0%
Arcane Intellect grants you an additional 2% Intellect.
3
Mirror Image
Mirror Image
3/100 · 3.0%
Creates 3 copies of you nearby for 15 sec, which cast spells and attack your enemies. While active, you generate significantly reduced threat.
Taking direct damage will cause one of your images to dissipate.
100
Spellsteal
Spellsteal
100/100 · 100.0%
Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min.
100
Quick Witted
Quick Witted
100/100 · 100.0%
Counterspell's cooldown is reduced by 5 sec.
100
⇄
Dragon's Breath
Dragon's Breath
99/100 · 99.0%
Enemies in a 12 yd cone in front of you take 282 Fire damage and are disoriented for 4 sec. Damage will cancel the effect.
Supernova
1/100 · 1.0%
Pulses arcane energy around the target enemy or ally, dealing 180 Arcane damage to all enemies within 8 yds, and knocking them upward. A primary enemy target will take 100% increased damage.
100
Remove Curse
Remove Curse
100/100 · 100.0%
Removes all Curses from a friendly target.
0
Improved Conjuration
Improved Conjuration
0/100 · 0%
Up to 2 ranks
Mirror Image's cooldown is reduced by 30 sec.
44
Improved Spellsteal
Improved Spellsteal
44/100 · 44.0%
Spellsteal repeats its effect after 4 sec, but it now has a cooldown of 4.0 sec.
100
⇄
Improved Blink
Improved Blink
74/100 · 74.0%
Blink's cooldown is reduced by 2 sec.
Shimmer
26/100 · 26.0%
Teleports you 20 yds forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
99
Improved Counterspell
Improved Counterspell
99/100 · 99.0%
Counterspell prevents casting for an additional 1.0 sec.
65
Overflowing Energy
Overflowing Energy
65/100 · 65.0%
Each time your Arcane Barrage fails to critically strike, it gains 10% increased critical strike chance.
Critical strike bonus is removed when the affected spell critically strikes.
1
Improved Remove Curse
Improved Remove Curse
1/100 · 1.0%
Casting Remove Curse on a friendly target also casts it on yourself, but its cooldown is increased by 20 sec.
100
Greater Invisibility
Greater Invisibility
100/100 · 100.0%
Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect.
IW
64
⇄
Ice Ward
Ice Ward
58/100 · 58.0%
Frost Nova now has 2 charges.
Improved Frost Nova
6/100 · 6.0%
Frost Nova duration is increased by 2 sec.
11
Captured Thoughts
Captured Thoughts
11/100 · 11.0%
The duration of Clearcasting is increased by 10 sec.
100
Tome of Rhonin
Tome of Rhonin
100/100 · 100.0%
Increases critical strike chance by 2%.
8
Improved Warding
Improved Warding
8/100 · 8.0%
Damage taken from area of effect attacks reduced by 4%.
100
Tome of Antonidas
Tome of Antonidas
100/100 · 100.0%
Increases Haste by 2%.
9
Incantation of Swiftness
Incantation of Swiftness
9/100 · 9.0%
Up to 2 ranks · average 1.3
Invisibility increases your movement speed by 20% for 6 sec.
98
Master of Escape
Master of Escape
98/100 · 98.0%
Reduces the cooldown of Invisibility by 60 sec.
100
Charm of Aegwynn
Charm of Aegwynn
100/100 · 100.0%
The critical strike damage of your spells is increased by 5%.
99
Brainstorm
Brainstorm
99/100 · 99.0%
Gaining Clearcasting increases your Intellect by 1% for 8 sec. Multiple instances may overlap.
100
Flow of Time
Flow of Time
100/100 · 100.0%
The cooldowns of Blink and Shimmer are reduced by 3 sec.
15
Mana Confluence
Mana Confluence
15/100 · 15.0%
Your mana costs are reduced by 5%.
100
Charm of Medivh
Charm of Medivh
100/100 · 100.0%
Your Mastery is increased by 3%.
PB
68
Permafrost Bauble
Permafrost Bauble
68/100 · 68.0%
The cooldown of Ice Block and Ice Cold are reduced by 30 sec.
99
⇄
Ice Nova
Ice Nova
96/100 · 96.0%
Causes a whirl of icy wind around the enemy, dealing 582 Frost damage to the target and all other enemies within 8 yds, freezing them in place for 2 sec. Damage reduced beyond 8 targets.
Freezing Cold
3/100 · 3.0%
Enemies hit by Cone of Cold are frozen in place for 5 sec instead of snared.
When your roots expire or are dispelled, your target is snared by 80%, decaying over 3 sec.
100
Time Manipulation
Time Manipulation
100/100 · 100.0%
The cooldowns of your loss of control spells are reduced by 5 sec.
98
⇄
Ring of Frost
Ring of Frost
98/100 · 98.0%
Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
When the incapacitate expires, enemies are slowed by 65% for 4 sec.
Mass Polymorph
0/100 · 0%
Transforms all enemies within 10 yards into sheep, wandering around incapacitated for 15 sec. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect.
Only works on Beasts, Humanoids and Critters.
93
Energized Barriers
Energized Barriers
93/100 · 93.0%
Casting your barrier removes all snare effects.
94
Mass Invisibility
Mass Invisibility
94/100 · 94.0%
You and your allies within 40 yards instantly become invisible for 12 sec. Taking any action will cancel the effect.
Does not affect allies in combat.
92
Barrier Diffusion
Barrier Diffusion
92/100 · 92.0%
When your Barrier is removed, reduce its cooldown by 5 sec.
2
Ice Cold
Ice Cold
2/100 · 2.0%
Ice Block now reduces all damage taken by 70% for 6 sec but no longer grants Immunity, prevents movement, attacks, or casting spells. Does not incur the Global Cooldown.
100
⇄
Spatial Manipulation
Spatial Manipulation
99/100 · 99.0%
Blink gains an additional charge.
Reflection
1/100 · 1.0%
After casting Blink, it is replaced with Reflection for 8 sec.
Reflection
Teleports you back to where you last Blinked. Castable while casting and unaffected by the global cooldown.
100
Improved Blazing Barrier
Improved Blazing Barrier
100/100 · 100.0%
Blazing Barrier gains an additional charge and cauterizes your wounds, healing you for 15% of the damage it absorbs.
Specialization Tree
Talents available only to Fire.
8 points required
20 points required
100
Pyroblast
Pyroblast
100/100 · 100.0%
Hurls an immense fiery boulder that causes 2,676 Fire damage.
100
Fire Blast
Fire Blast
100/100 · 100.0%
Blasts the enemy, critically striking for 840 Fire damage.
Castable while casting other spells.
F
97
Firestarter
Firestarter
97/100 · 97.0%
Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.
100
⇄
Flamestrike
Flamestrike
100/100 · 100.0%
Calls down a pillar of fire on your target, burning all enemies within the area for 1,462 Fire damage. Deals reduced damage beyond 8 targets.
This spell is cast at your target.
Flamestrike
0/100 · 0%
Calls down a pillar of fire, burning all enemies within the area for 1,457 Fire damage. Deals reduced damage beyond 8 targets.
This spell is cast at a selected location.
100
Ignition
Ignition
100/100 · 100.0%
Fire Blast now spreads 50% of your target's Ignite to 1 enemy.
Flamestrike applies 15% more Ignite.
100
Combustion
Combustion
100/100 · 100.0%
Engulfs you in flames for 10 sec, increasing your spells' critical strike chance by 100%.
Castable while casting other spells.
50
Fuel the Fire
Fuel the Fire
50/100 · 50.0%
Flamestrike has a chance equal to 100% of your spell critical strike chance to build up to a Hot Streak.
Flamestrike deals 5% increased damage for each enemy it damages, up to 25%.
100
Fervent Flickering
Fervent Flickering
100/100 · 100.0%
Fire Blast gains 1 additional charge and its damage is increased by 25%.
100
Cauterize
Cauterize
100/100 · 100.0%
Fatal damage instead brings you to 35% health and then burns you for 28% of your maximum health over 6 sec.
While burning, movement slowing effects are suppressed and your movement speed is increased by 150%.
This effect cannot occur more than once every 6 min.
40
Meteor
Meteor
40/100 · 40.0%
Calls down a meteor which lands at the target location after 3 sec, dealing 3,777 Fire damage to all enemies, and burns the ground, dealing 1,754 Fire damage over 4 sec to all enemies in the area.
Damage reduced beyond 8 targets.
100
Scorch
Scorch
100/100 · 100.0%
Scorches an enemy for 430 Fire damage.
When cast on a target below 30% health, Scorch is a guaranteed critical strike.
Castable while moving.
FO
100
Flame On
Flame On
100/100 · 100.0%
Fire Blast gains 1 additional charge and its cooldown is reduced by 2.0 sec.
100
Kindling
Kindling
100/100 · 100.0%
Combustion's cooldown is reduced by 60 sec.
78
Critical Mass
Critical Mass
78/100 · 78.0%
Up to 2 ranks · average 1.9
Your spells have a 4% increased chance to deal a critical strike.
You gain 10% more of the Critical Strike stat from all sources.
39
Deep Impact
Deep Impact
39/100 · 39.0%
The enemy closest to the center of Meteor's impact takes 75% increased damage.
95
Heat Shimmer
Heat Shimmer
95/100 · 95.0%
While Combustion is not active, damage from Ignite has a small chance to make your next Scorch instant, deal 100% increased damage, and deal damage as though your target was below 30% health.
100
Scald
Scald
100/100 · 100.0%
Fireball always critically strikes enemies below 30% health.
When Fireball or Scorch damage an enemy below 30% health, Fireball deals 25% increased damage and Scorch deals 250% increased damage.
6
Controlled Destruction
Controlled Destruction
6/100 · 6.0%
Damaging an enemy with Fireball, Pyroblast, or Flamestrike increases the damage it receives from Ignite by 0.2%. Stacks up to 50 times.
100
Mote of Flame
Mote of Flame
100/100 · 100.0%
All Fire damage dealt increased by 3%.
34
Blast Zone
Blast Zone
34/100 · 34.0%
Meteor's cooldown is reduced by 15 sec.
4
Conflagration
Conflagration
4/100 · 4.0%
Fire Blast deals 170 additional Fire damage to up to 8 nearby enemies.
29
Intensifying Flame
Intensifying Flame
29/100 · 29.0%
While Ignite is on 3 or fewer enemies it flares up dealing an additional 30% of its damage to affected targets.
96
Spontaneous Combustion
Spontaneous Combustion
96/100 · 96.0%
Up to 2 ranks · average 1.9
Casting Combustion refreshes up to 1 charge of Fire Blast.
99
Molten Fury
Molten Fury
99/100 · 99.0%
Damage dealt to targets below 35% health is increased by 15%.
67
Inflame
Inflame
67/100 · 67.0%
Hot Streak increases the amount of Ignite damage from Pyroblast or Flamestrike by an additional 25%.
11
Wildfire
Wildfire
11/100 · 11.0%
Up to 2 ranks · average 1.6
Fire Blast damage increased by 10% and it now spreads Ignite to 1 additional target.
100
Fevered Incantation
Fevered Incantation
100/100 · 100.0%
Up to 2 ranks · average 2.0
Each consecutive critical strike you deal increases critical strike damage you deal by 1%, up to 4% for 6 sec.
88
Fire's Ire
Fire's Ire
88/100 · 88.0%
Up to 2 ranks · average 1.9
Your spell critical strike chance is increased by 2.5%.
Combustion increases your critical strike damage by 2.5%.
5
Master of Flame
Master of Flame
5/100 · 5.0%
Ignite deals 15% more damage when Combustion is not active.
Fire Blast now spreads an additional 50% of your Ignite.
96
From the Ashes
From the Ashes
96/100 · 96.0%
Fire Blast damage increased by 15%.
Your direct damage spells reduce the cooldown of Fire Blast by 0.50 sec.
100
Fiery Rush
Fiery Rush
100/100 · 100.0%
While Combustion is active, Fire Blast recharges 50% faster.
FA
71
Flame Accelerant
Flame Accelerant
71/100 · 71.0%
The cast time of Pyroblast and Flamestrike is reduced by 20%.
48
Pyromaniac
Pyromaniac
48/100 · 48.0%
Casting Pyroblast or Flamestrike while Hot Streak is active has a 6% chance to repeat the spell cast at 50% effectiveness.
This effect counts as consuming Hot Streak.
3
Burnout
Burnout
3/100 · 3.0%
When Combustion expires, all of your active Ignites explode, dealing 75% of their remaining damage.
18
Feel the Burn
Feel the Burn
18/100 · 18.0%
Fire Blast increases your mastery by 2% for 4 sec. Multiple applications may overlap.
100
⇄
Burn It All
Burn It All
99/100 · 99.0%
Combustion grants you 10% increased spell damage plus an additional 20% of your critical strike chance as spell damage.
Slow Burn
1/100 · 1.0%
Combustion grants mastery equal to 75% of your Critical Strike stat.
Combustion causes your spells to apply Ignite at 15% increased effectiveness.
P
70
Pyroclasm
Pyroclasm
70/100 · 70.0%
Consuming Hot Streak has a 15% chance to make your next non-instant Pyroblast or Flamestrike cast within 20 sec deal 230% additional damage.
Maximum 2 stacks.
10
Cinderstorm
Cinderstorm
10/100 · 10.0%
Casting Pyroblast or Flamestrike has a 8% chance to summon a storm of 5 cinders that pursue your target. Upon reaching your target, each cinder deals 756 Fire damage, applies Ignite at 100% effectiveness, and spreads 50% of your Ignite to up to 1 nearby target.
100
Fired Up
Fired Up
100/100 · 100.0%
Consuming Hot Streak has a 20% chance to grant you a stack of Fired Up, increasing your Fire damage by 2% for 8 sec. Multiple applications may overlap.
Hero Talents
The hero paths Fire plays, with the same top-100 selection overlay. A character picks one.
0
Frostfire Bolt
Frostfire Bolt
0/100 · 0%
Launches a bolt of frostfire at the enemy, causing 1,111 Frostfire damage, slowing movement speed by 50%, and causing an additional 102 Frostfire damage over 8 sec.
22
Frostfire Bolt
Frostfire Bolt
22/100 · 22.0%
Launches a bolt of frostfire at the enemy, causing 1,108 Frostfire damage, slowing movement speed by 50%, and causing an additional 102 Frostfire damage over 8 sec.
27
⇄
Imbued Warding
Imbued Warding
27/100 · 27.0%
Meltdown
0/100 · 0%
You melt slightly out of your Ice Block and Ice Cold, allowing you to move slowly during Ice Block and increasing your movement speed over time.
Ice Block and Ice Cold trigger a Blazing Barrier when they end.
27
Frostfire Empowerment
Frostfire Empowerment
27/100 · 27.0%
Casting Frostfire spells has a 10% chance to activate Frostfire Empowerment, causing your next Frostfire Bolt to be instant cast, deal 60% increased damage, explode for 60% of its damage to nearby enemies. Damage reduced beyond 5 targets.
Damage from Frostfire Empowerment applies 1 stack of Freezing.
27
⇄
Elemental Affinity
Elemental Affinity
27/100 · 27.0%
Flame and Frost
0/100 · 0%
Ice Block and Ice Cold reset the cooldowns of your Fire spells.
Cauterize resets the cooldown of your Frost spells with a base cooldown shorter than 4 minutes when it activates.
27
Duality
Duality
27/100 · 27.0%
Casting Glacial Spike also casts a Pyroblast, dealing 3,692 Fire damage.
27
Heat Sink
Heat Sink
27/100 · 27.0%
Flurry and Fire Blast now deal Frostfire damage and their damage is increased by 15%.
27
⇄
Thermal Conditioning
Thermal Conditioning
14/100 · 14.0%
Frostfire Bolt's cast time is reduced by 10%.
Severe Temperatures
13/100 · 13.0%
Frostfire Empowerment stacks 1 additional time and it causes Frostfire Bolt to explode for an additional 20% of its damage.
27
Dualcasting Adept
Dualcasting Adept
27/100 · 27.0%
Your Frost and Fire spells deal 20% increased critical strike damage.
Ice Lance and Pyroblast have their damage increased by 40%.
27
Molten Chill
Molten Chill
27/100 · 27.0%
Your Frostfire spells apply Ignite at 10% increased effectiveness.
27
Frostfire Infusion
Frostfire Infusion
27/100 · 27.0%
Frostfire Bolt has and additional 5% chance to grant Brain Freeze and its critical strike chance is increased by 15%.
The damage of your Frost spells and Fire spells are increased by 4%.
27
Flash Freezeburn
Flash Freezeburn
27/100 · 27.0%
Meteor's damage is increased by 25%.
Meteor now grants Frostfire Empowerment.
27
Blast Radius
Blast Radius
27/100 · 27.0%
The damage of Meteor and Comet Storm is increased.
27
Elemental Conduit
Elemental Conduit
27/100 · 27.0%
Meteor and Pyroblast now apply Ignite.
Your Haste is increased by 2%.
27
Isothermic Core
Isothermic Core
27/100 · 27.0%
Meteor now also calls down a Comet Storm, dealing 2,725 Frost damage to nearby enemies.
Comet Storm now also calls down a Meteor, dealing 3,843 Fire damage to nearby enemies.
65
Spellfire Spheres
Spellfire Spheres
65/100 · 65.0%
Casting a damaging spell has a 6% chance to conjure a Spellfire Sphere.
While you're out of combat, you will slowly conjure Spellfire Spheres over time.
Spellfire Sphere
Increases your spell damage by 1.0%. Stacks up to 3 times.
73
Mana Cascade
Mana Cascade
73/100 · 73.0%
Casting Arcane Blast, Arcane Pulse, Arcane Barrage, or Prismatic Bolt grants you 0.5% Haste for 6 sec. Multiple applications may overlap.
73
Invocation: Arcane Phoenix
Invocation: Arcane Phoenix
73/100 · 73.0%
When you cast Arcane Surge, summon an Arcane Phoenix to aid you in battle.
Arcane Phoenix
Your Arcane Phoenix aids you for the duration of your Arcane Surge, casting random Arcane and Fire spells.
73
Burden of Power
Burden of Power
73/100 · 73.0%
Arcane Blast damage increased by 30%.
Arcane Pulse damage increased by 20%.
73
Glorious Incandescence
Glorious Incandescence
73/100 · 73.0%
Arcane Barrage summons 1 Meteorite for every 5 Arcane Salvo stacks consumed.
Meteorite
Calls down a meteorite which lands at the target location after 3 sec, dealing 423 Fire damage to all enemies hit, reduced beyond 8 targets.
73
⇄
Time Twist
Time Twist
45/100 · 45.0%
The cooldown of Alter Time is reduced by 10 sec.
Merely a Setback
28/100 · 28.0%
The bonuses provided by your Barrier spells persist at 100% effectiveness for an additional 8 sec after your Barrier is removed.
73
Codex of the Sunstriders
Codex of the Sunstriders
73/100 · 73.0%
When your Arcane Phoenix is summoned, it consumes all your Spellfire Spheres.
Each Sphere consumed increases your spell damage during Arcane Surge by 1% and causes your Arcane Phoenix to cast an exceptional Arcane or Fire spell over its duration.
73
⇄
Lessons in Debilitation
Lessons in Debilitation
58/100 · 58.0%
Your Arcane Phoenix has picked up a few tricks, and will Spellsteal when it is summoned and when it expires.
Explosive Potential
15/100 · 15.0%
After casting Arcane Surge, your next Blink will cause a Blast Wave at your previous location, dealing 228 Fire damage, knocking enemies back 8 yds, and slowing them by 70% for 6 sec.
73
Pyrocosm
Pyrocosm
73/100 · 73.0%
Each wave of Arcane Missiles has a 10% chance to summon a Meteorite.
When a Meteorite lands, you have a 5% chance to gain Clearcasting.
73
⇄
Savor the Moment
Savor the Moment
60/100 · 60.0%
When you cast Arcane Surge, its duration is extended by 0.8 sec for each Spellfire Sphere you have, up to 2.4 sec.
Sunfury Execution
13/100 · 13.0%
Arcane Barrage deals 5% increased damage to enemies affected by your Touch of the Magi.
73
Ashes of Inspiration
Ashes of Inspiration
73/100 · 73.0%
Each time your Phoenix casts a spell, gain 1 stack of Mana Cascade.
Exceptional spells grant 1 additional stack.
73
Rondurmancy
Rondurmancy
73/100 · 73.0%
Your chance to generate a Spellfire Sphere is increased by 6%.
Spellfire Spheres grant an additional 1% spell damage.
73
Spellfire Salvo
Spellfire Salvo
73/100 · 73.0%
Arcane Salvo can stack 5 additional times.
Meteorite damage increased by 15%.
73
Memory of Al'ar
Memory of Al'ar
73/100 · 73.0%
When your Arcane Phoenix expires it empowers you, granting Arcane Soul for 4.0 sec.
Arcane Soul:
Arcane Barrage grants Clearcasting and generates 4 Arcane Charges.
Each cast of Arcane Barrage grants 5 stacks of Arcane Salvo and casting Arcane Barrage does not consume Arcane Salvo.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Mage specialization.
8 points required
20 points required
100
Blazing Barrier
Blazing Barrier
100/100 · 100.0%
Shields you in flame, absorbing 9,165 damage for 1 min.
Melee attacks against you cause the attacker to take 60 Fire damage.
?
100
⇄
Tree node 99829
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
100
Alter Time
Alter Time
100/100 · 100.0%
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 sec. Effect negated by long distance or death.
100
Ice Block
Ice Block
100/100 · 100.0%
Encases you in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells.
Causes Hypothermia, preventing you from recasting Ice Block for 30 sec.
99
⇄
Time Walk
Time Walk
89/100 · 89.0%
Alter Time resets the cooldown of Blink and Shimmer when you return to your original location.
Temporal Realignment
10/100 · 10.0%
Upon dropping below 25% health, your past self corrects your timeline, casting Alter Time and instantly returning 20% of your maximum health and healing you for an additional 30% over 6 sec.
94
Master of Time
Master of Time
94/100 · 94.0%
Up to 2 ranks · average 2.0
Reduces the cooldown of Alter Time by 5 sec.
90
Winter's Protection
Winter's Protection
90/100 · 90.0%
Up to 2 ranks · average 1.9
The cooldown of Ice Block is reduced by 30 sec.
2
Frost Conditioning
Frost Conditioning
2/100 · 2.0%
Hypothermia's duration is reduced by 10 sec.
100
Arcane Warding
Arcane Warding
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces magic damage taken by 4%.
100
Inspired Intellect
Inspired Intellect
100/100 · 100.0%
Arcane Intellect grants you an additional 2% Intellect.
14
Mirror Image
Mirror Image
14/100 · 14.0%
Creates 3 copies of you nearby for 15 sec, which cast spells and attack your enemies. While active, you generate significantly reduced threat.
Taking direct damage will cause one of your images to dissipate.
99
Spellsteal
Spellsteal
99/100 · 99.0%
Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min.
99
Quick Witted
Quick Witted
99/100 · 99.0%
Counterspell's cooldown is reduced by 5 sec.
100
⇄
Dragon's Breath
Dragon's Breath
98/100 · 98.0%
Enemies in a 12 yd cone in front of you take 282 Fire damage and are disoriented for 4 sec. Damage will cancel the effect.
Supernova
2/100 · 2.0%
Pulses arcane energy around the target enemy or ally, dealing 180 Arcane damage to all enemies within 8 yds, and knocking them upward. A primary enemy target will take 100% increased damage.
99
Remove Curse
Remove Curse
99/100 · 99.0%
Removes all Curses from a friendly target.
4
Improved Conjuration
Improved Conjuration
4/100 · 4.0%
Up to 2 ranks · average 2.0
Mirror Image's cooldown is reduced by 30 sec.
28
Improved Spellsteal
Improved Spellsteal
28/100 · 28.0%
Spellsteal repeats its effect after 4 sec, but it now has a cooldown of 4.0 sec.
100
⇄
Improved Blink
Improved Blink
75/100 · 75.0%
Blink's cooldown is reduced by 2 sec.
Shimmer
25/100 · 25.0%
Teleports you 20 yds forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
91
Improved Counterspell
Improved Counterspell
91/100 · 91.0%
Counterspell prevents casting for an additional 1.0 sec.
80
Overflowing Energy
Overflowing Energy
80/100 · 80.0%
Each time your Arcane Barrage fails to critically strike, it gains 10% increased critical strike chance.
Critical strike bonus is removed when the affected spell critically strikes.
1
Improved Remove Curse
Improved Remove Curse
1/100 · 1.0%
Casting Remove Curse on a friendly target also casts it on yourself, but its cooldown is increased by 20 sec.
100
Greater Invisibility
Greater Invisibility
100/100 · 100.0%
Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect.
IW
58
⇄
Ice Ward
Ice Ward
57/100 · 57.0%
Frost Nova now has 2 charges.
Improved Frost Nova
1/100 · 1.0%
Frost Nova duration is increased by 2 sec.
10
Captured Thoughts
Captured Thoughts
10/100 · 10.0%
The duration of Clearcasting is increased by 10 sec.
100
Tome of Rhonin
Tome of Rhonin
100/100 · 100.0%
Increases critical strike chance by 2%.
10
Improved Warding
Improved Warding
10/100 · 10.0%
Damage taken from area of effect attacks reduced by 4%.
100
Tome of Antonidas
Tome of Antonidas
100/100 · 100.0%
Increases Haste by 2%.
13
Incantation of Swiftness
Incantation of Swiftness
13/100 · 13.0%
Up to 2 ranks · average 1.3
Invisibility increases your movement speed by 20% for 6 sec.
94
Master of Escape
Master of Escape
94/100 · 94.0%
Reduces the cooldown of Invisibility by 60 sec.
100
Charm of Aegwynn
Charm of Aegwynn
100/100 · 100.0%
The critical strike damage of your spells is increased by 5%.
94
Brainstorm
Brainstorm
94/100 · 94.0%
Gaining Clearcasting increases your Intellect by 1% for 8 sec. Multiple instances may overlap.
100
Flow of Time
Flow of Time
100/100 · 100.0%
The cooldowns of Blink and Shimmer are reduced by 3 sec.
8
Mana Confluence
Mana Confluence
8/100 · 8.0%
Your mana costs are reduced by 5%.
100
Charm of Medivh
Charm of Medivh
100/100 · 100.0%
Your Mastery is increased by 3%.
PB
72
Permafrost Bauble
Permafrost Bauble
72/100 · 72.0%
The cooldown of Ice Block and Ice Cold are reduced by 30 sec.
94
⇄
Ice Nova
Ice Nova
85/100 · 85.0%
Causes a whirl of icy wind around the enemy, dealing 582 Frost damage to the target and all other enemies within 8 yds, freezing them in place for 2 sec. Damage reduced beyond 8 targets.
Freezing Cold
9/100 · 9.0%
Enemies hit by Cone of Cold are frozen in place for 5 sec instead of snared.
When your roots expire or are dispelled, your target is snared by 80%, decaying over 3 sec.
97
Time Manipulation
Time Manipulation
97/100 · 97.0%
The cooldowns of your loss of control spells are reduced by 5 sec.
94
⇄
Ring of Frost
Ring of Frost
94/100 · 94.0%
Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
When the incapacitate expires, enemies are slowed by 65% for 4 sec.
Mass Polymorph
0/100 · 0%
Transforms all enemies within 10 yards into sheep, wandering around incapacitated for 15 sec. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect.
Only works on Beasts, Humanoids and Critters.
95
Energized Barriers
Energized Barriers
95/100 · 95.0%
Casting your barrier removes all snare effects.
91
Mass Invisibility
Mass Invisibility
91/100 · 91.0%
You and your allies within 40 yards instantly become invisible for 12 sec. Taking any action will cancel the effect.
Does not affect allies in combat.
87
Barrier Diffusion
Barrier Diffusion
87/100 · 87.0%
When your Barrier is removed, reduce its cooldown by 5 sec.
6
Ice Cold
Ice Cold
6/100 · 6.0%
Ice Block now reduces all damage taken by 70% for 6 sec but no longer grants Immunity, prevents movement, attacks, or casting spells. Does not incur the Global Cooldown.
100
⇄
Spatial Manipulation
Spatial Manipulation
97/100 · 97.0%
Blink gains an additional charge.
Reflection
3/100 · 3.0%
After casting Blink, it is replaced with Reflection for 8 sec.
Reflection
Teleports you back to where you last Blinked. Castable while casting and unaffected by the global cooldown.
100
Improved Blazing Barrier
Improved Blazing Barrier
100/100 · 100.0%
Blazing Barrier gains an additional charge and cauterizes your wounds, healing you for 15% of the damage it absorbs.
Specialization Tree
Talents available only to Fire.
8 points required
20 points required
100
Pyroblast
Pyroblast
100/100 · 100.0%
Hurls an immense fiery boulder that causes 2,676 Fire damage.
100
Fire Blast
Fire Blast
100/100 · 100.0%
Blasts the enemy, critically striking for 840 Fire damage.
Castable while casting other spells.
F
95
Firestarter
Firestarter
95/100 · 95.0%
Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.
100
⇄
Flamestrike
Flamestrike
100/100 · 100.0%
Calls down a pillar of fire on your target, burning all enemies within the area for 1,462 Fire damage. Deals reduced damage beyond 8 targets.
This spell is cast at your target.
Flamestrike
0/100 · 0%
Calls down a pillar of fire, burning all enemies within the area for 1,457 Fire damage. Deals reduced damage beyond 8 targets.
This spell is cast at a selected location.
100
Ignition
Ignition
100/100 · 100.0%
Fire Blast now spreads 50% of your target's Ignite to 1 enemy.
Flamestrike applies 15% more Ignite.
100
Combustion
Combustion
100/100 · 100.0%
Engulfs you in flames for 10 sec, increasing your spells' critical strike chance by 100%.
Castable while casting other spells.
66
Fuel the Fire
Fuel the Fire
66/100 · 66.0%
Flamestrike has a chance equal to 100% of your spell critical strike chance to build up to a Hot Streak.
Flamestrike deals 5% increased damage for each enemy it damages, up to 25%.
100
Fervent Flickering
Fervent Flickering
100/100 · 100.0%
Fire Blast gains 1 additional charge and its damage is increased by 25%.
100
Cauterize
Cauterize
100/100 · 100.0%
Fatal damage instead brings you to 35% health and then burns you for 28% of your maximum health over 6 sec.
While burning, movement slowing effects are suppressed and your movement speed is increased by 150%.
This effect cannot occur more than once every 6 min.
57
Meteor
Meteor
57/100 · 57.0%
Calls down a meteor which lands at the target location after 3 sec, dealing 3,777 Fire damage to all enemies, and burns the ground, dealing 1,754 Fire damage over 4 sec to all enemies in the area.
Damage reduced beyond 8 targets.
97
Scorch
Scorch
97/100 · 97.0%
Scorches an enemy for 430 Fire damage.
When cast on a target below 30% health, Scorch is a guaranteed critical strike.
Castable while moving.
FO
100
Flame On
Flame On
100/100 · 100.0%
Fire Blast gains 1 additional charge and its cooldown is reduced by 2.0 sec.
100
Kindling
Kindling
100/100 · 100.0%
Combustion's cooldown is reduced by 60 sec.
60
Critical Mass
Critical Mass
60/100 · 60.0%
Up to 2 ranks · average 2.0
Your spells have a 4% increased chance to deal a critical strike.
You gain 10% more of the Critical Strike stat from all sources.
53
Deep Impact
Deep Impact
53/100 · 53.0%
The enemy closest to the center of Meteor's impact takes 75% increased damage.
95
Heat Shimmer
Heat Shimmer
95/100 · 95.0%
While Combustion is not active, damage from Ignite has a small chance to make your next Scorch instant, deal 100% increased damage, and deal damage as though your target was below 30% health.
100
Scald
Scald
100/100 · 100.0%
Fireball always critically strikes enemies below 30% health.
When Fireball or Scorch damage an enemy below 30% health, Fireball deals 25% increased damage and Scorch deals 250% increased damage.
12
Controlled Destruction
Controlled Destruction
12/100 · 12.0%
Damaging an enemy with Fireball, Pyroblast, or Flamestrike increases the damage it receives from Ignite by 0.2%. Stacks up to 50 times.
99
Mote of Flame
Mote of Flame
99/100 · 99.0%
All Fire damage dealt increased by 3%.
44
Blast Zone
Blast Zone
44/100 · 44.0%
Meteor's cooldown is reduced by 15 sec.
7
Conflagration
Conflagration
7/100 · 7.0%
Fire Blast deals 170 additional Fire damage to up to 8 nearby enemies.
29
Intensifying Flame
Intensifying Flame
29/100 · 29.0%
While Ignite is on 3 or fewer enemies it flares up dealing an additional 30% of its damage to affected targets.
94
Spontaneous Combustion
Spontaneous Combustion
94/100 · 94.0%
Up to 2 ranks · average 2.0
Casting Combustion refreshes up to 1 charge of Fire Blast.
97
Molten Fury
Molten Fury
97/100 · 97.0%
Damage dealt to targets below 35% health is increased by 15%.
43
Inflame
Inflame
43/100 · 43.0%
Hot Streak increases the amount of Ignite damage from Pyroblast or Flamestrike by an additional 25%.
15
Wildfire
Wildfire
15/100 · 15.0%
Up to 2 ranks · average 1.8
Fire Blast damage increased by 10% and it now spreads Ignite to 1 additional target.
100
Fevered Incantation
Fevered Incantation
100/100 · 100.0%
Up to 2 ranks · average 2.0
Each consecutive critical strike you deal increases critical strike damage you deal by 1%, up to 4% for 6 sec.
88
Fire's Ire
Fire's Ire
88/100 · 88.0%
Up to 2 ranks · average 2.0
Your spell critical strike chance is increased by 2.5%.
Combustion increases your critical strike damage by 2.5%.
8
Master of Flame
Master of Flame
8/100 · 8.0%
Ignite deals 15% more damage when Combustion is not active.
Fire Blast now spreads an additional 50% of your Ignite.
92
From the Ashes
From the Ashes
92/100 · 92.0%
Fire Blast damage increased by 15%.
Your direct damage spells reduce the cooldown of Fire Blast by 0.50 sec.
98
Fiery Rush
Fiery Rush
98/100 · 98.0%
While Combustion is active, Fire Blast recharges 50% faster.
FA
50
Flame Accelerant
Flame Accelerant
50/100 · 50.0%
The cast time of Pyroblast and Flamestrike is reduced by 20%.
53
Pyromaniac
Pyromaniac
53/100 · 53.0%
Casting Pyroblast or Flamestrike while Hot Streak is active has a 6% chance to repeat the spell cast at 50% effectiveness.
This effect counts as consuming Hot Streak.
7
Burnout
Burnout
7/100 · 7.0%
When Combustion expires, all of your active Ignites explode, dealing 75% of their remaining damage.
13
Feel the Burn
Feel the Burn
13/100 · 13.0%
Fire Blast increases your mastery by 2% for 4 sec. Multiple applications may overlap.
100
⇄
Burn It All
Burn It All
99/100 · 99.0%
Combustion grants you 10% increased spell damage plus an additional 20% of your critical strike chance as spell damage.
Slow Burn
1/100 · 1.0%
Combustion grants mastery equal to 75% of your Critical Strike stat.
Combustion causes your spells to apply Ignite at 15% increased effectiveness.
P
48
Pyroclasm
Pyroclasm
48/100 · 48.0%
Consuming Hot Streak has a 15% chance to make your next non-instant Pyroblast or Flamestrike cast within 20 sec deal 230% additional damage.
Maximum 2 stacks.
36
Cinderstorm
Cinderstorm
36/100 · 36.0%
Casting Pyroblast or Flamestrike has a 8% chance to summon a storm of 5 cinders that pursue your target. Upon reaching your target, each cinder deals 756 Fire damage, applies Ignite at 100% effectiveness, and spreads 50% of your Ignite to up to 1 nearby target.
100
Fired Up
Fired Up
100/100 · 100.0%
Consuming Hot Streak has a 20% chance to grant you a stack of Fired Up, increasing your Fire damage by 2% for 8 sec. Multiple applications may overlap.
Hero Talents
The hero paths Fire plays, with the same top-100 selection overlay. A character picks one.
0
Frostfire Bolt
Frostfire Bolt
0/100 · 0%
Launches a bolt of frostfire at the enemy, causing 1,111 Frostfire damage, slowing movement speed by 50%, and causing an additional 102 Frostfire damage over 8 sec.
45
Frostfire Bolt
Frostfire Bolt
45/100 · 45.0%
Launches a bolt of frostfire at the enemy, causing 1,108 Frostfire damage, slowing movement speed by 50%, and causing an additional 102 Frostfire damage over 8 sec.
48
⇄
Imbued Warding
Imbued Warding
46/100 · 46.0%
Meltdown
2/100 · 2.0%
You melt slightly out of your Ice Block and Ice Cold, allowing you to move slowly during Ice Block and increasing your movement speed over time.
Ice Block and Ice Cold trigger a Blazing Barrier when they end.
48
Frostfire Empowerment
Frostfire Empowerment
48/100 · 48.0%
Casting Frostfire spells has a 10% chance to activate Frostfire Empowerment, causing your next Frostfire Bolt to be instant cast, deal 60% increased damage, explode for 60% of its damage to nearby enemies. Damage reduced beyond 5 targets.
Damage from Frostfire Empowerment applies 1 stack of Freezing.
48
⇄
Elemental Affinity
Elemental Affinity
47/100 · 47.0%
Flame and Frost
1/100 · 1.0%
Ice Block and Ice Cold reset the cooldowns of your Fire spells.
Cauterize resets the cooldown of your Frost spells with a base cooldown shorter than 4 minutes when it activates.
48
Duality
Duality
48/100 · 48.0%
Casting Glacial Spike also casts a Pyroblast, dealing 3,692 Fire damage.
48
Heat Sink
Heat Sink
48/100 · 48.0%
Flurry and Fire Blast now deal Frostfire damage and their damage is increased by 15%.
48
⇄
Thermal Conditioning
Thermal Conditioning
32/100 · 32.0%
Frostfire Bolt's cast time is reduced by 10%.
Severe Temperatures
16/100 · 16.0%
Frostfire Empowerment stacks 1 additional time and it causes Frostfire Bolt to explode for an additional 20% of its damage.
48
Dualcasting Adept
Dualcasting Adept
48/100 · 48.0%
Your Frost and Fire spells deal 20% increased critical strike damage.
Ice Lance and Pyroblast have their damage increased by 40%.
48
Molten Chill
Molten Chill
48/100 · 48.0%
Your Frostfire spells apply Ignite at 10% increased effectiveness.
48
Frostfire Infusion
Frostfire Infusion
48/100 · 48.0%
Frostfire Bolt has and additional 5% chance to grant Brain Freeze and its critical strike chance is increased by 15%.
The damage of your Frost spells and Fire spells are increased by 4%.
48
Flash Freezeburn
Flash Freezeburn
48/100 · 48.0%
Meteor's damage is increased by 25%.
Meteor now grants Frostfire Empowerment.
48
Blast Radius
Blast Radius
48/100 · 48.0%
The damage of Meteor and Comet Storm is increased.
48
Elemental Conduit
Elemental Conduit
48/100 · 48.0%
Meteor and Pyroblast now apply Ignite.
Your Haste is increased by 2%.
48
Isothermic Core
Isothermic Core
48/100 · 48.0%
Meteor now also calls down a Comet Storm, dealing 2,725 Frost damage to nearby enemies.
Comet Storm now also calls down a Meteor, dealing 3,843 Fire damage to nearby enemies.
51
Spellfire Spheres
Spellfire Spheres
51/100 · 51.0%
Casting a damaging spell has a 6% chance to conjure a Spellfire Sphere.
While you're out of combat, you will slowly conjure Spellfire Spheres over time.
Spellfire Sphere
Increases your spell damage by 1.0%. Stacks up to 3 times.
52
Mana Cascade
Mana Cascade
52/100 · 52.0%
Casting Arcane Blast, Arcane Pulse, Arcane Barrage, or Prismatic Bolt grants you 0.5% Haste for 6 sec. Multiple applications may overlap.
52
Invocation: Arcane Phoenix
Invocation: Arcane Phoenix
52/100 · 52.0%
When you cast Arcane Surge, summon an Arcane Phoenix to aid you in battle.
Arcane Phoenix
Your Arcane Phoenix aids you for the duration of your Arcane Surge, casting random Arcane and Fire spells.
52
Burden of Power
Burden of Power
52/100 · 52.0%
Arcane Blast damage increased by 30%.
Arcane Pulse damage increased by 20%.
52
Glorious Incandescence
Glorious Incandescence
52/100 · 52.0%
Arcane Barrage summons 1 Meteorite for every 5 Arcane Salvo stacks consumed.
Meteorite
Calls down a meteorite which lands at the target location after 3 sec, dealing 423 Fire damage to all enemies hit, reduced beyond 8 targets.
52
⇄
Merely a Setback
Merely a Setback
32/100 · 32.0%
The bonuses provided by your Barrier spells persist at 100% effectiveness for an additional 8 sec after your Barrier is removed.
Time Twist
20/100 · 20.0%
The cooldown of Alter Time is reduced by 10 sec.
52
Codex of the Sunstriders
Codex of the Sunstriders
52/100 · 52.0%
When your Arcane Phoenix is summoned, it consumes all your Spellfire Spheres.
Each Sphere consumed increases your spell damage during Arcane Surge by 1% and causes your Arcane Phoenix to cast an exceptional Arcane or Fire spell over its duration.
52
⇄
Lessons in Debilitation
Lessons in Debilitation
45/100 · 45.0%
Your Arcane Phoenix has picked up a few tricks, and will Spellsteal when it is summoned and when it expires.
Explosive Potential
7/100 · 7.0%
After casting Arcane Surge, your next Blink will cause a Blast Wave at your previous location, dealing 228 Fire damage, knocking enemies back 8 yds, and slowing them by 70% for 6 sec.
52
Pyrocosm
Pyrocosm
52/100 · 52.0%
Each wave of Arcane Missiles has a 10% chance to summon a Meteorite.
When a Meteorite lands, you have a 5% chance to gain Clearcasting.
52
⇄
Savor the Moment
Savor the Moment
41/100 · 41.0%
When you cast Arcane Surge, its duration is extended by 0.8 sec for each Spellfire Sphere you have, up to 2.4 sec.
Sunfury Execution
11/100 · 11.0%
Arcane Barrage deals 5% increased damage to enemies affected by your Touch of the Magi.
52
Ashes of Inspiration
Ashes of Inspiration
52/100 · 52.0%
Each time your Phoenix casts a spell, gain 1 stack of Mana Cascade.
Exceptional spells grant 1 additional stack.
52
Rondurmancy
Rondurmancy
52/100 · 52.0%
Your chance to generate a Spellfire Sphere is increased by 6%.
Spellfire Spheres grant an additional 1% spell damage.
52
Spellfire Salvo
Spellfire Salvo
52/100 · 52.0%
Arcane Salvo can stack 5 additional times.
Meteorite damage increased by 15%.
52
Memory of Al'ar
Memory of Al'ar
52/100 · 52.0%
When your Arcane Phoenix expires it empowers you, granting Arcane Soul for 4.0 sec.
Arcane Soul:
Arcane Barrage grants Clearcasting and generates 4 Arcane Charges.
Each cast of Arcane Barrage grants 5 stacks of Arcane Salvo and casting Arcane Barrage does not consume Arcane Salvo.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Mythic+ tier
–
No M+ ranking data
PvP tier · Solo Shuffle
–
No Solo Shuffle data
PvP tier · Blitz
–
No Blitz data
PvP tier · 2v2
–
No 2v2 data
PvP tier · 3v3
–
No 3v3 data
Talent sample
12 / 100
top characters with an active loadout
Solo Shuffle and Blitz publish one ladder per specialization, so those two
standings are the ladder's own. 2v2 and 3v3 are single mixed ladders that
record no specialization at all — those entries are counted under each
character's currently active spec, which need not be the one they played,
and are a much smaller sample per spec.
M+ Talents
Solo Shuffle Talents
Blitz Talents
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Mage specialization.
8 points required
20 points required
12
Ice Barrier
Ice Barrier
12/12 · 100.0%
Shields you with ice, absorbing 9,165 damage for 1 min.
Melee attacks against you reduce the attacker's movement speed by 50%.
?
12
⇄
Tree node 99828
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
12
Alter Time
Alter Time
12/12 · 100.0%
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 sec. Effect negated by long distance or death.
12
Ice Block
Ice Block
12/12 · 100.0%
Encases you in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells.
Causes Hypothermia, preventing you from recasting Ice Block for 30 sec.
12
⇄
Time Walk
Time Walk
9/12 · 75.0%
Alter Time resets the cooldown of Blink and Shimmer when you return to your original location.
Temporal Realignment
3/12 · 25.0%
Upon dropping below 25% health, your past self corrects your timeline, casting Alter Time and instantly returning 20% of your maximum health and healing you for an additional 30% over 6 sec.
11
Master of Time
Master of Time
11/12 · 91.7%
Up to 2 ranks · average 2.0
Reduces the cooldown of Alter Time by 5 sec.
12
Winter's Protection
Winter's Protection
12/12 · 100.0%
Up to 2 ranks · average 2.0
The cooldown of Ice Block is reduced by 30 sec.
8
Frost Conditioning
Frost Conditioning
8/12 · 66.7%
Hypothermia's duration is reduced by 10 sec.
12
Arcane Warding
Arcane Warding
12/12 · 100.0%
Up to 2 ranks · average 2.0
Reduces magic damage taken by 4%.
12
Inspired Intellect
Inspired Intellect
12/12 · 100.0%
Arcane Intellect grants you an additional 2% Intellect.
10
Mirror Image
Mirror Image
10/12 · 83.3%
Creates 3 copies of you nearby for 15 sec, which cast spells and attack your enemies. While active, you generate significantly reduced threat.
Taking direct damage will cause one of your images to dissipate.
8
Spellsteal
Spellsteal
8/12 · 66.7%
Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min.
12
Quick Witted
Quick Witted
12/12 · 100.0%
Counterspell's cooldown is reduced by 5 sec.
7
⇄
Supernova
Supernova
5/12 · 41.7%
Pulses arcane energy around the target enemy or ally, dealing 180 Arcane damage to all enemies within 8 yds, and knocking them upward. A primary enemy target will take 100% increased damage.
Dragon's Breath
2/12 · 16.7%
Enemies in a 12 yd cone in front of you take 280 Fire damage and are disoriented for 4 sec. Damage will cancel the effect.
12
Remove Curse
Remove Curse
12/12 · 100.0%
Removes all Curses from a friendly target.
0
Improved Conjuration
Improved Conjuration
0/12 · 0%
Up to 2 ranks
Mirror Image's cooldown is reduced by 30 sec.
0
Improved Spellsteal
Improved Spellsteal
0/12 · 0%
Spellsteal repeats its effect after 4 sec, but it now has a cooldown of 4.0 sec.
12
⇄
Shimmer
Shimmer
12/12 · 100.0%
Teleports you 20 yds forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
Improved Blink
0/12 · 0%
Blink's cooldown is reduced by 2 sec.
3
Improved Counterspell
Improved Counterspell
3/12 · 25.0%
Counterspell prevents casting for an additional 1.0 sec.
12
Overflowing Energy
Overflowing Energy
12/12 · 100.0%
Each time your Arcane Barrage fails to critically strike, it gains 10% increased critical strike chance.
Critical strike bonus is removed when the affected spell critically strikes.
0
Improved Remove Curse
Improved Remove Curse
0/12 · 0%
Casting Remove Curse on a friendly target also casts it on yourself, but its cooldown is increased by 20 sec.
12
Greater Invisibility
Greater Invisibility
12/12 · 100.0%
Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect.
IW
2
⇄
Ice Ward
Ice Ward
2/12 · 16.7%
Frost Nova now has 2 charges.
Improved Frost Nova
0/12 · 0%
Frost Nova duration is increased by 2 sec.
5
Captured Thoughts
Captured Thoughts
5/12 · 41.7%
The duration of Clearcasting is increased by 10 sec.
12
Tome of Rhonin
Tome of Rhonin
12/12 · 100.0%
Increases critical strike chance by 2%.
9
Improved Warding
Improved Warding
9/12 · 75.0%
Damage taken from area of effect attacks reduced by 4%.
12
Tome of Antonidas
Tome of Antonidas
12/12 · 100.0%
Increases Haste by 2%.
9
Incantation of Swiftness
Incantation of Swiftness
9/12 · 75.0%
Up to 2 ranks · average 1.9
Invisibility increases your movement speed by 20% for 6 sec.
11
Master of Escape
Master of Escape
11/12 · 91.7%
Reduces the cooldown of Invisibility by 60 sec.
12
Charm of Aegwynn
Charm of Aegwynn
12/12 · 100.0%
The critical strike damage of your spells is increased by 5%.
12
Brainstorm
Brainstorm
12/12 · 100.0%
Gaining Clearcasting increases your Intellect by 1% for 8 sec. Multiple instances may overlap.
12
Flow of Time
Flow of Time
12/12 · 100.0%
The cooldowns of Blink and Shimmer are reduced by 3 sec.
0
Mana Confluence
Mana Confluence
0/12 · 0%
Your mana costs are reduced by 5%.
12
Charm of Medivh
Charm of Medivh
12/12 · 100.0%
Your Mastery is increased by 3%.
PB
12
Permafrost Bauble
Permafrost Bauble
12/12 · 100.0%
The cooldown of Ice Block and Ice Cold are reduced by 30 sec.
0
⇄
Freezing Cold
Freezing Cold
0/12 · 0%
Enemies hit by Cone of Cold are frozen in place for 5 sec instead of snared.
When your roots expire or are dispelled, your target is snared by 80%, decaying over 3 sec.
Ice Nova
0/12 · 0%
Causes a whirl of icy wind around the enemy, dealing 582 Frost damage to the target and all other enemies within 8 yds, freezing them in place for 2 sec. Damage reduced beyond 8 targets.
4
Time Manipulation
Time Manipulation
4/12 · 33.3%
The cooldowns of your loss of control spells are reduced by 5 sec.
1
⇄
Ring of Frost
Ring of Frost
1/12 · 8.3%
Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
When the incapacitate expires, enemies are slowed by 65% for 4 sec.
Mass Polymorph
0/12 · 0%
Transforms all enemies within 10 yards into sheep, wandering around incapacitated for 15 sec. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect.
Only works on Beasts, Humanoids and Critters.
12
Energized Barriers
Energized Barriers
12/12 · 100.0%
Casting your barrier removes all snare effects.
1
Mass Invisibility
Mass Invisibility
1/12 · 8.3%
You and your allies within 40 yards instantly become invisible for 12 sec. Taking any action will cancel the effect.
Does not affect allies in combat.
12
Barrier Diffusion
Barrier Diffusion
12/12 · 100.0%
When your Barrier is removed, reduce its cooldown by 5 sec.
12
Ice Cold
Ice Cold
12/12 · 100.0%
Ice Block now reduces all damage taken by 70% for 6 sec but no longer grants Immunity, prevents movement, attacks, or casting spells. Does not incur the Global Cooldown.
12
⇄
Spatial Manipulation
Spatial Manipulation
12/12 · 100.0%
Blink gains an additional charge.
Reflection
0/12 · 0%
After casting Blink, it is replaced with Reflection for 8 sec.
Reflection
Teleports you back to where you last Blinked. Castable while casting and unaffected by the global cooldown.
12
Improved Ice Barrier
Improved Ice Barrier
12/12 · 100.0%
Ice Barrier gains an additional charge and reduces your physical damage taken by 10%.
Specialization Tree
Talents available only to Frost.
8 points required
20 points required
12
Ice Lance
Ice Lance
12/12 · 100.0%
Quickly fling a shard of ice at the target, dealing 781 Frost damage.
Shatters 4 stacks of Freezing.
12
⇄
Blizzard
Blizzard
12/12 · 100.0%
Ice shards pelt the target area, dealing 1,500 Frost damage over 10.7 sec and reducing movement speed by 50% for 3 sec.
This spell is cast at a selected location
Blizzard
0/12 · 0%
Ice shards pelt the target area, dealing 1,493 Frost damage over 10.7 sec and reducing movement speed by 50% for 3 sec.
This spell is cast at your target.
12
Fingers of Frost
Fingers of Frost
12/12 · 100.0%
Frostbolt has a 15% chance to grant a charge of Fingers of Frost.
Fingers of Frost causes your next Ice Lance to deal Shatter damage equal to 4 stacks of Freezing and does not consume Freezing stacks.
Maximum 2 charges.
12
Frostbite
Frostbite
12/12 · 100.0%
When Frostbolt critically strikes, it applies 1 additional stack of Freezing.
Each stack of Freezing that you Shatter deals 94 damage to nearby enemies. Damage reduced beyond 5 targets.
12
Icicles
Icicles
12/12 · 100.0%
While in combat, Frost crystallizes around you, generating an Icicle every 5.4 sec. Upon generating 5 Icicles, Frostbolt upgrades to Glacial Spike for its next cast.
Glacial Spike
Conjures a massive spike of ice that impales your target, dealing 5,504 damage and slowing the target's movement speed by 50% for 8 sec.
Applies 3 stacks of Freezing.
12
Flurry
Flurry
12/12 · 100.0%
Unleash a flurry of ice, striking the target 3 times for a total of 1,621 Frost damage.
Applies 3 stacks of Freezing.
12
⇄
Glacial Bulwark
Glacial Bulwark
12/12 · 100.0%
Ice Block now has an additional charge and its cooldown is reduced by 30 sec.
Cold Snap
0/12 · 0%
Resets the cooldown of your Ice Barrier, Frost Nova, Cone of Cold, Ice Cold, and Ice Block.
12
Frozen Orb
Frozen Orb
12/12 · 100.0%
Launches an orb of swirling ice in front of you, dealing up to 5,727 Frost damage to all enemies it passes through over 15 sec. After a short delay, Frozen Orb will pursue its target. Deals reduced damage beyond 8 targets.
Enemies damaged by the Frozen Orb are slowed by 50% for 8 sec.
12
Brain Freeze
Brain Freeze
12/12 · 100.0%
Frostbolt has a 25% chance to reset the remaining cooldown on Flurry and cause your next Flurry to deal 50% increased damage.
1
Piercing Cold
Piercing Cold
1/12 · 8.3%
Frostbolt and Flurry critical strike damage increased by 20%.
RO
12
Ray of Frost
Ray of Frost
12/12 · 100.0%
Channel an icy beam at the enemy for 3.6 sec, dealing 1,898 Frost damage every 0.45 sec.
Applies 8 stacks of Freezing over its duration.
12
Everlasting Frost
Everlasting Frost
12/12 · 100.0%
Casting Frozen Orb grants 1 stack of Fingers of Frost.
Damaging one or more enemies with Frozen Orb has a 3% chance to grant Fingers of Frost.
11
Permafrost Lances
Permafrost Lances
11/12 · 91.7%
Frozen Orb increases Shatter's damage by 10% for its duration.
FT
9
Frozen Touch
Frozen Touch
9/12 · 75.0%
Frostbolt grants you Fingers of Frost 25% more often and Brain Freeze 20% more often.
12
Splitting Ice
Splitting Ice
12/12 · 100.0%
Your Flurry and Frostbolt spells strike 1 additional target at 50% effectiveness.
11
Flash Freeze
Flash Freeze
11/12 · 91.7%
Casting Glacial Spike has a 100% chance to grant you Fingers of Frost.
11
⇄
Splintering Ray
Splintering Ray
6/12 · 50.0%
Ray of Frost deals 30% of its damage to 5 nearby enemies.
Frigid Focus
5/12 · 41.7%
Ray of Frost damage increased by 30%.
12
Winter's Blessing
Winter's Blessing
12/12 · 100.0%
Your Haste is increased by 3%.
You gain 5% more Haste from all sources of Haste.
FR
4
Freezing Rain
Freezing Rain
4/12 · 33.3%
Frozen Orb makes Blizzard instant cast.
Blizzard damage increased by 20%.
0
Cone of Frost
Cone of Frost
0/12 · 0%
Cone of Cold now applies 3 stacks of Freezing to up to 5 enemies.
12
Fractured Frost
Fractured Frost
12/12 · 100.0%
Ice Lance strikes 1 additional target at 50% effectiveness, preferring enemies with more stacks of Freezing.
12
Improved Shatter
Improved Shatter
12/12 · 100.0%
Shatter damage has a 50% increased chance to critically strike.
12
Deep Shatter
Deep Shatter
12/12 · 100.0%
Shatter's critical strike damage is increased by 50% of your critical strike chance.
12
⇄
Wintertide
Wintertide
12/12 · 100.0%
Frozen Orb has a 100% chance to grant Brain Freeze.
White Out
0/12 · 0%
Ice Lance reduces the cooldown of Frozen Orb by 0.5 sec, increased by 0.1 sec for each stack of Freezing Shattered.
12
Glacial Attunement
Glacial Attunement
12/12 · 100.0%
Up to 2 ranks · average 2.0
Flurry and Blizzard damage increased by 10%.
12
Heart of Ice
Heart of Ice
12/12 · 100.0%
Ice Lance Shatters 1 additional stack of Freezing.
2
Rimecaster
Rimecaster
2/12 · 16.7%
Up to 2 ranks · average 2.0
Frostbolt and Glacial Spike damage increased by 10%.
0
Freezing Winds
Freezing Winds
0/12 · 0%
Shattering enemies inside your Blizzard increases Shatter's area damage by 15%.
12
Improved Flurry
Improved Flurry
12/12 · 100.0%
Flurry fires 1 additional missile.
12
Glacial Assault
Glacial Assault
12/12 · 100.0%
Flurry has a 12% chance each hit to call down an icy comet, crashing into your target and nearby enemies for 632 Frost damage.
Applies 1 stack of Freezing.
11
Crystalline Refraction
Crystalline Refraction
11/12 · 91.7%
Ray of Frost generates 2 stacks of Fingers of Frost over its duration.
LW
12
⇄
Lonely Winter
Lonely Winter
12/12 · 100.0%
Spell damage increased by 3%.
Summon Water Elemental
0/12 · 0%
Summons a Water Elemental to follow and fight for you.
1
⇄
Glacial Shatter
Glacial Shatter
1/12 · 8.3%
Glacial Spike no longer applies Freezing, and instead Shatters 5 stacks of Freezing.
Glacial Chill
0/12 · 0%
Glacial Spike deals 5% increased damage and applies 2 additional stacks of Freezing.
1
Hailstones
Hailstones
1/12 · 8.3%
The time it takes to generate an Icicle is reduced by 1.0 sec.
12
Thermal Void
Thermal Void
12/12 · 100.0%
Consuming Brain Freeze has a 100% chance to cause your next Ice Lance to Shatter 4 additional stacks of Freezing.
11
Glaciate
Glaciate
11/12 · 91.7%
When Ice Lance Shatters a stack of Freezing, the cooldown of Ray of Frost is reduced by 0.10 sec.
1
Comet Storm
Comet Storm
1/12 · 8.3%
Casting Ray of Frost replaces your Ray of Frost with Comet Storm, calling down a series of 7 icy comets on and around the target, that deals up to 2,496 Frost damage to all enemies within 8 yds of its impacts.
Each Comet Shatters 1 stack of Freezing.
11
Hand of Frost
Hand of Frost
11/12 · 91.7%
Shattering an enemy has a 10% chance to summon a Hand of Frost to pursue your target, dealing 2,204 Frost damage and applying 1 stack of Freezing on contact.
Hero Talents
The hero paths Frost plays, with the same top-100 selection overlay. A character picks one.
1
Frostfire Bolt
Frostfire Bolt
1/12 · 8.3%
Launches a bolt of frostfire at the enemy, causing 1,093 Frostfire damage, slowing movement speed by 50%, and causing an additional 102 Frostfire damage over 8 sec.
0
Frostfire Bolt
Frostfire Bolt
0/12 · 0%
Launches a bolt of frostfire at the enemy, causing 1,103 Frostfire damage, slowing movement speed by 50%, and causing an additional 102 Frostfire damage over 8 sec.
1
⇄
Imbued Warding
Imbued Warding
1/12 · 8.3%
Meltdown
0/12 · 0%
You melt slightly out of your Ice Block and Ice Cold, allowing you to move slowly during Ice Block and increasing your movement speed over time.
Ice Block and Ice Cold trigger a Blazing Barrier when they end.
1
Frostfire Empowerment
Frostfire Empowerment
1/12 · 8.3%
Casting Frostfire spells has a 10% chance to activate Frostfire Empowerment, causing your next Frostfire Bolt to be instant cast, deal 60% increased damage, explode for 60% of its damage to nearby enemies. Damage reduced beyond 5 targets.
Damage from Frostfire Empowerment applies 1 stack of Freezing.
1
⇄
Elemental Affinity
Elemental Affinity
1/12 · 8.3%
Flame and Frost
0/12 · 0%
Ice Block and Ice Cold reset the cooldowns of your Fire spells.
Cauterize resets the cooldown of your Frost spells with a base cooldown shorter than 4 minutes when it activates.
1
Duality
Duality
1/12 · 8.3%
Casting Glacial Spike also casts a Pyroblast, dealing 3,700 Fire damage.
1
Heat Sink
Heat Sink
1/12 · 8.3%
Flurry and Fire Blast now deal Frostfire damage and their damage is increased by 15%.
1
⇄
Severe Temperatures
Severe Temperatures
1/12 · 8.3%
Frostfire Empowerment stacks 1 additional time and it causes Frostfire Bolt to explode for an additional 20% of its damage.
Thermal Conditioning
0/12 · 0%
Frostfire Bolt's cast time is reduced by 10%.
1
Dualcasting Adept
Dualcasting Adept
1/12 · 8.3%
Your Frost and Fire spells deal 20% increased critical strike damage.
Ice Lance and Pyroblast have their damage increased by 40%.
1
Molten Chill
Molten Chill
1/12 · 8.3%
Your Frostfire spells apply Ignite at 10% increased effectiveness.
1
Frostfire Infusion
Frostfire Infusion
1/12 · 8.3%
Frostfire Bolt has and additional 5% chance to grant Brain Freeze and its critical strike chance is increased by 15%.
The damage of your Frost spells and Fire spells are increased by 4%.
1
Flash Freezeburn
Flash Freezeburn
1/12 · 8.3%
Meteor's damage is increased by 25%.
Meteor now grants Frostfire Empowerment.
1
Blast Radius
Blast Radius
1/12 · 8.3%
The damage of Meteor and Comet Storm is increased.
1
Elemental Conduit
Elemental Conduit
1/12 · 8.3%
Meteor and Pyroblast now apply Ignite.
Your Haste is increased by 2%.
1
Isothermic Core
Isothermic Core
1/12 · 8.3%
Meteor now also calls down a Comet Storm, dealing 2,761 Frost damage to nearby enemies.
Comet Storm now also calls down a Meteor, dealing 3,850 Fire damage to nearby enemies.
9
Splintering Sorcery
Splintering Sorcery
9/12 · 75.0%
Casting Arcane Blast or Arcane Pulse conjures an Arcane Splinter.
Arcane Splinter:
Conjure raw Arcane magic into a sharp projectile that deals 225 Arcane damage.
11
Augury Abounds
Augury Abounds
11/12 · 91.7%
Conjuring one or more Arcane Splinters has a 10% chance to conjure a burst of 8 Arcane Splinters.
11
Force of Will
Force of Will
11/12 · 91.7%
Casting Arcane Barrage conjures an Arcane Splinter for every 5 Arcane Salvo stacks consumed.
11
Splintering Orbs
Splintering Orbs
11/12 · 91.7%
Enemies damaged by your Arcane Orb conjure 2 Arcane Splinters, up to 4.
Arcane Orb damage is increased by 50%.
11
⇄
Shifting Shards
Shifting Shards
11/12 · 91.7%
Gaining Clearcasting conjures 2 Arcane Splinters.
Attuned Familiar
0/12 · 0%
Your Arcane Familiar has a 50% chance to conjure a Splinter alongside its Arcane Assault.
11
⇄
Slippery Slinging
Slippery Slinging
10/12 · 83.3%
You have 40% increased movement speed during Alter Time.
Look Again
1/12 · 8.3%
While in combat, Blink summons a Mirror Image at your previous location.
11
Controlled Instincts
Controlled Instincts
11/12 · 91.7%
40% of the direct damage dealt by an Arcane Splinter is also dealt to nearby enemies. Damage reduced beyond 5 targets.
11
⇄
Reactive Barrier
Reactive Barrier
11/12 · 91.7%
Your Prismatic Barrier can absorb up to 25% more damage based on your missing health.
Max effectiveness when under 25% health.
Phantasmal Image
0/12 · 0%
Your Mirror Image summons 1 extra copy of you.
11
Infused Splinters
Infused Splinters
11/12 · 91.7%
Direct damage from Arcane Splinters have a 25% chance to grant 1 stack Arcane Salvo.
Arcane Salvo
Increases the damage of your next Arcane Barrage by 3%.
11
Archmage's Wrath
Archmage's Wrath
11/12 · 91.7%
Arcane Surge damage increased by 30%.
Your chance to gain Clearcasting is increased by 3%.
11
Signature Spell
Signature Spell
11/12 · 91.7%
Arcane Blast and Arcane Pulse damage increased by 15%.
Casting Touch of the Magi conjures 4 Arcane Splinters.
11
Spellfrost Teachings
Spellfrost Teachings
11/12 · 91.7%
Direct damage from Arcane Splinters reduces the cooldown of Arcane Orb by 0.30 sec.
11
Polished Focus
Polished Focus
11/12 · 91.7%
Casting Arcane Barrage while at 20 or more Arcane Salvo stacks refunds 3 Arcane Salvo stacks.
Arcane Barrage damage increased by 15%.
11
Splinterstorm
Splinterstorm
11/12 · 91.7%
Casting Arcane Surge generates 8 Arcane Splinters.
During Arcane Surge, your chance to conjure an additional Arcane Splinter is increased to 100%.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Mage specialization.
8 points required
20 points required
100
Ice Barrier
Ice Barrier
100/100 · 100.0%
Shields you with ice, absorbing 9,165 damage for 1 min.
Melee attacks against you reduce the attacker's movement speed by 50%.
?
100
⇄
Tree node 99828
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
100
Alter Time
Alter Time
100/100 · 100.0%
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 sec. Effect negated by long distance or death.
100
Ice Block
Ice Block
100/100 · 100.0%
Encases you in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells.
Causes Hypothermia, preventing you from recasting Ice Block for 30 sec.
100
⇄
Time Walk
Time Walk
91/100 · 91.0%
Alter Time resets the cooldown of Blink and Shimmer when you return to your original location.
Temporal Realignment
9/100 · 9.0%
Upon dropping below 25% health, your past self corrects your timeline, casting Alter Time and instantly returning 20% of your maximum health and healing you for an additional 30% over 6 sec.
99
Master of Time
Master of Time
99/100 · 99.0%
Up to 2 ranks · average 2.0
Reduces the cooldown of Alter Time by 5 sec.
80
Winter's Protection
Winter's Protection
80/100 · 80.0%
Up to 2 ranks · average 1.9
The cooldown of Ice Block is reduced by 30 sec.
40
Frost Conditioning
Frost Conditioning
40/100 · 40.0%
Hypothermia's duration is reduced by 10 sec.
100
Arcane Warding
Arcane Warding
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces magic damage taken by 4%.
100
Inspired Intellect
Inspired Intellect
100/100 · 100.0%
Arcane Intellect grants you an additional 2% Intellect.
8
Mirror Image
Mirror Image
8/100 · 8.0%
Creates 3 copies of you nearby for 15 sec, which cast spells and attack your enemies. While active, you generate significantly reduced threat.
Taking direct damage will cause one of your images to dissipate.
99
Spellsteal
Spellsteal
99/100 · 99.0%
Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min.
99
Quick Witted
Quick Witted
99/100 · 99.0%
Counterspell's cooldown is reduced by 5 sec.
99
⇄
Dragon's Breath
Dragon's Breath
98/100 · 98.0%
Enemies in a 12 yd cone in front of you take 280 Fire damage and are disoriented for 4 sec. Damage will cancel the effect.
Supernova
1/100 · 1.0%
Pulses arcane energy around the target enemy or ally, dealing 180 Arcane damage to all enemies within 8 yds, and knocking them upward. A primary enemy target will take 100% increased damage.
99
Remove Curse
Remove Curse
99/100 · 99.0%
Removes all Curses from a friendly target.
3
Improved Conjuration
Improved Conjuration
3/100 · 3.0%
Up to 2 ranks · average 2.0
Mirror Image's cooldown is reduced by 30 sec.
44
Improved Spellsteal
Improved Spellsteal
44/100 · 44.0%
Spellsteal repeats its effect after 4 sec, but it now has a cooldown of 4.0 sec.
100
⇄
Improved Blink
Improved Blink
69/100 · 69.0%
Blink's cooldown is reduced by 2 sec.
Shimmer
31/100 · 31.0%
Teleports you 20 yds forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
95
Improved Counterspell
Improved Counterspell
95/100 · 95.0%
Counterspell prevents casting for an additional 1.0 sec.
43
Overflowing Energy
Overflowing Energy
43/100 · 43.0%
Each time your Arcane Barrage fails to critically strike, it gains 10% increased critical strike chance.
Critical strike bonus is removed when the affected spell critically strikes.
0
Improved Remove Curse
Improved Remove Curse
0/100 · 0%
Casting Remove Curse on a friendly target also casts it on yourself, but its cooldown is increased by 20 sec.
100
Greater Invisibility
Greater Invisibility
100/100 · 100.0%
Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect.
IW
49
⇄
Ice Ward
Ice Ward
29/100 · 29.0%
Frost Nova now has 2 charges.
Improved Frost Nova
20/100 · 20.0%
Frost Nova duration is increased by 2 sec.
4
Captured Thoughts
Captured Thoughts
4/100 · 4.0%
The duration of Clearcasting is increased by 10 sec.
99
Tome of Rhonin
Tome of Rhonin
99/100 · 99.0%
Increases critical strike chance by 2%.
8
Improved Warding
Improved Warding
8/100 · 8.0%
Damage taken from area of effect attacks reduced by 4%.
100
Tome of Antonidas
Tome of Antonidas
100/100 · 100.0%
Increases Haste by 2%.
4
Incantation of Swiftness
Incantation of Swiftness
4/100 · 4.0%
Up to 2 ranks · average 1.8
Invisibility increases your movement speed by 20% for 6 sec.
99
Master of Escape
Master of Escape
99/100 · 99.0%
Reduces the cooldown of Invisibility by 60 sec.
100
Charm of Aegwynn
Charm of Aegwynn
100/100 · 100.0%
The critical strike damage of your spells is increased by 5%.
95
Brainstorm
Brainstorm
95/100 · 95.0%
Gaining Clearcasting increases your Intellect by 1% for 8 sec. Multiple instances may overlap.
100
Flow of Time
Flow of Time
100/100 · 100.0%
The cooldowns of Blink and Shimmer are reduced by 3 sec.
3
Mana Confluence
Mana Confluence
3/100 · 3.0%
Your mana costs are reduced by 5%.
100
Charm of Medivh
Charm of Medivh
100/100 · 100.0%
Your Mastery is increased by 3%.
PB
71
Permafrost Bauble
Permafrost Bauble
71/100 · 71.0%
The cooldown of Ice Block and Ice Cold are reduced by 30 sec.
97
⇄
Ice Nova
Ice Nova
94/100 · 94.0%
Causes a whirl of icy wind around the enemy, dealing 582 Frost damage to the target and all other enemies within 8 yds, freezing them in place for 2 sec. Damage reduced beyond 8 targets.
Freezing Cold
3/100 · 3.0%
Enemies hit by Cone of Cold are frozen in place for 5 sec instead of snared.
When your roots expire or are dispelled, your target is snared by 80%, decaying over 3 sec.
97
Time Manipulation
Time Manipulation
97/100 · 97.0%
The cooldowns of your loss of control spells are reduced by 5 sec.
96
⇄
Ring of Frost
Ring of Frost
96/100 · 96.0%
Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
When the incapacitate expires, enemies are slowed by 65% for 4 sec.
Mass Polymorph
0/100 · 0%
Transforms all enemies within 10 yards into sheep, wandering around incapacitated for 15 sec. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect.
Only works on Beasts, Humanoids and Critters.
99
Energized Barriers
Energized Barriers
99/100 · 99.0%
Casting your barrier removes all snare effects.
97
Mass Invisibility
Mass Invisibility
97/100 · 97.0%
You and your allies within 40 yards instantly become invisible for 12 sec. Taking any action will cancel the effect.
Does not affect allies in combat.
94
Barrier Diffusion
Barrier Diffusion
94/100 · 94.0%
When your Barrier is removed, reduce its cooldown by 5 sec.
3
Ice Cold
Ice Cold
3/100 · 3.0%
Ice Block now reduces all damage taken by 70% for 6 sec but no longer grants Immunity, prevents movement, attacks, or casting spells. Does not incur the Global Cooldown.
100
⇄
Spatial Manipulation
Spatial Manipulation
97/100 · 97.0%
Blink gains an additional charge.
Reflection
3/100 · 3.0%
After casting Blink, it is replaced with Reflection for 8 sec.
Reflection
Teleports you back to where you last Blinked. Castable while casting and unaffected by the global cooldown.
99
Improved Ice Barrier
Improved Ice Barrier
99/100 · 99.0%
Ice Barrier gains an additional charge and reduces your physical damage taken by 10%.
Specialization Tree
Talents available only to Frost.
8 points required
20 points required
100
Ice Lance
Ice Lance
100/100 · 100.0%
Quickly fling a shard of ice at the target, dealing 781 Frost damage.
Shatters 4 stacks of Freezing.
100
⇄
Blizzard
Blizzard
100/100 · 100.0%
Ice shards pelt the target area, dealing 1,500 Frost damage over 10.7 sec and reducing movement speed by 50% for 3 sec.
This spell is cast at a selected location
Blizzard
0/100 · 0%
Ice shards pelt the target area, dealing 1,493 Frost damage over 10.7 sec and reducing movement speed by 50% for 3 sec.
This spell is cast at your target.
100
Fingers of Frost
Fingers of Frost
100/100 · 100.0%
Frostbolt has a 15% chance to grant a charge of Fingers of Frost.
Fingers of Frost causes your next Ice Lance to deal Shatter damage equal to 4 stacks of Freezing and does not consume Freezing stacks.
Maximum 2 charges.
100
Frostbite
Frostbite
100/100 · 100.0%
When Frostbolt critically strikes, it applies 1 additional stack of Freezing.
Each stack of Freezing that you Shatter deals 94 damage to nearby enemies. Damage reduced beyond 5 targets.
100
Icicles
Icicles
100/100 · 100.0%
While in combat, Frost crystallizes around you, generating an Icicle every 5.4 sec. Upon generating 5 Icicles, Frostbolt upgrades to Glacial Spike for its next cast.
Glacial Spike
Conjures a massive spike of ice that impales your target, dealing 5,504 damage and slowing the target's movement speed by 50% for 8 sec.
Applies 3 stacks of Freezing.
100
Flurry
Flurry
100/100 · 100.0%
Unleash a flurry of ice, striking the target 3 times for a total of 1,621 Frost damage.
Applies 3 stacks of Freezing.
100
⇄
Glacial Bulwark
Glacial Bulwark
100/100 · 100.0%
Ice Block now has an additional charge and its cooldown is reduced by 30 sec.
Cold Snap
0/100 · 0%
Resets the cooldown of your Ice Barrier, Frost Nova, Cone of Cold, Ice Cold, and Ice Block.
100
Frozen Orb
Frozen Orb
100/100 · 100.0%
Launches an orb of swirling ice in front of you, dealing up to 5,727 Frost damage to all enemies it passes through over 15 sec. After a short delay, Frozen Orb will pursue its target. Deals reduced damage beyond 8 targets.
Enemies damaged by the Frozen Orb are slowed by 50% for 8 sec.
100
Brain Freeze
Brain Freeze
100/100 · 100.0%
Frostbolt has a 25% chance to reset the remaining cooldown on Flurry and cause your next Flurry to deal 50% increased damage.
17
Piercing Cold
Piercing Cold
17/100 · 17.0%
Frostbolt and Flurry critical strike damage increased by 20%.
RO
100
Ray of Frost
Ray of Frost
100/100 · 100.0%
Channel an icy beam at the enemy for 3.6 sec, dealing 1,898 Frost damage every 0.45 sec.
Applies 8 stacks of Freezing over its duration.
99
Everlasting Frost
Everlasting Frost
99/100 · 99.0%
Casting Frozen Orb grants 1 stack of Fingers of Frost.
Damaging one or more enemies with Frozen Orb has a 3% chance to grant Fingers of Frost.
96
Permafrost Lances
Permafrost Lances
96/100 · 96.0%
Frozen Orb increases Shatter's damage by 10% for its duration.
FT
77
Frozen Touch
Frozen Touch
77/100 · 77.0%
Frostbolt grants you Fingers of Frost 25% more often and Brain Freeze 20% more often.
93
Splitting Ice
Splitting Ice
93/100 · 93.0%
Your Flurry and Frostbolt spells strike 1 additional target at 50% effectiveness.
94
Flash Freeze
Flash Freeze
94/100 · 94.0%
Casting Glacial Spike has a 100% chance to grant you Fingers of Frost.
100
⇄
Frigid Focus
Frigid Focus
96/100 · 96.0%
Ray of Frost damage increased by 30%.
Splintering Ray
4/100 · 4.0%
Ray of Frost deals 30% of its damage to 5 nearby enemies.
100
Winter's Blessing
Winter's Blessing
100/100 · 100.0%
Your Haste is increased by 3%.
You gain 5% more Haste from all sources of Haste.
FR
98
Freezing Rain
Freezing Rain
98/100 · 98.0%
Frozen Orb makes Blizzard instant cast.
Blizzard damage increased by 20%.
0
Cone of Frost
Cone of Frost
0/100 · 0%
Cone of Cold now applies 3 stacks of Freezing to up to 5 enemies.
88
Fractured Frost
Fractured Frost
88/100 · 88.0%
Ice Lance strikes 1 additional target at 50% effectiveness, preferring enemies with more stacks of Freezing.
100
Improved Shatter
Improved Shatter
100/100 · 100.0%
Shatter damage has a 50% increased chance to critically strike.
8
Deep Shatter
Deep Shatter
8/100 · 8.0%
Shatter's critical strike damage is increased by 50% of your critical strike chance.
100
⇄
Wintertide
Wintertide
100/100 · 100.0%
Frozen Orb has a 100% chance to grant Brain Freeze.
White Out
0/100 · 0%
Ice Lance reduces the cooldown of Frozen Orb by 0.5 sec, increased by 0.1 sec for each stack of Freezing Shattered.
100
Glacial Attunement
Glacial Attunement
100/100 · 100.0%
Up to 2 ranks · average 2.0
Flurry and Blizzard damage increased by 10%.
97
Heart of Ice
Heart of Ice
97/100 · 97.0%
Ice Lance Shatters 1 additional stack of Freezing.
98
Rimecaster
Rimecaster
98/100 · 98.0%
Up to 2 ranks · average 1.3
Frostbolt and Glacial Spike damage increased by 10%.
0
Freezing Winds
Freezing Winds
0/100 · 0%
Shattering enemies inside your Blizzard increases Shatter's area damage by 15%.
100
Improved Flurry
Improved Flurry
100/100 · 100.0%
Flurry fires 1 additional missile.
3
Glacial Assault
Glacial Assault
3/100 · 3.0%
Flurry has a 12% chance each hit to call down an icy comet, crashing into your target and nearby enemies for 632 Frost damage.
Applies 1 stack of Freezing.
91
Crystalline Refraction
Crystalline Refraction
91/100 · 91.0%
Ray of Frost generates 2 stacks of Fingers of Frost over its duration.
100
⇄
Summon Water Elemental
Summon Water Elemental
95/100 · 95.0%
Summons a Water Elemental to follow and fight for you.
Lonely Winter
5/100 · 5.0%
Spell damage increased by 3%.
9
⇄
Glacial Shatter
Glacial Shatter
5/100 · 5.0%
Glacial Spike no longer applies Freezing, and instead Shatters 5 stacks of Freezing.
Glacial Chill
4/100 · 4.0%
Glacial Spike deals 5% increased damage and applies 2 additional stacks of Freezing.
2
Hailstones
Hailstones
2/100 · 2.0%
The time it takes to generate an Icicle is reduced by 1.0 sec.
98
Thermal Void
Thermal Void
98/100 · 98.0%
Consuming Brain Freeze has a 100% chance to cause your next Ice Lance to Shatter 4 additional stacks of Freezing.
95
Glaciate
Glaciate
95/100 · 95.0%
When Ice Lance Shatters a stack of Freezing, the cooldown of Ray of Frost is reduced by 0.10 sec.
7
Comet Storm
Comet Storm
7/100 · 7.0%
Casting Ray of Frost replaces your Ray of Frost with Comet Storm, calling down a series of 7 icy comets on and around the target, that deals up to 2,496 Frost damage to all enemies within 8 yds of its impacts.
Each Comet Shatters 1 stack of Freezing.
99
Hand of Frost
Hand of Frost
99/100 · 99.0%
Shattering an enemy has a 10% chance to summon a Hand of Frost to pursue your target, dealing 2,204 Frost damage and applying 1 stack of Freezing on contact.
Hero Talents
The hero paths Frost plays, with the same top-100 selection overlay. A character picks one.
5
Frostfire Bolt
Frostfire Bolt
5/100 · 5.0%
Launches a bolt of frostfire at the enemy, causing 1,093 Frostfire damage, slowing movement speed by 50%, and causing an additional 102 Frostfire damage over 8 sec.
0
Frostfire Bolt
Frostfire Bolt
0/100 · 0%
Launches a bolt of frostfire at the enemy, causing 1,103 Frostfire damage, slowing movement speed by 50%, and causing an additional 102 Frostfire damage over 8 sec.
6
⇄
Imbued Warding
Imbued Warding
6/100 · 6.0%
Meltdown
0/100 · 0%
You melt slightly out of your Ice Block and Ice Cold, allowing you to move slowly during Ice Block and increasing your movement speed over time.
Ice Block and Ice Cold trigger a Blazing Barrier when they end.
6
Frostfire Empowerment
Frostfire Empowerment
6/100 · 6.0%
Casting Frostfire spells has a 10% chance to activate Frostfire Empowerment, causing your next Frostfire Bolt to be instant cast, deal 60% increased damage, explode for 60% of its damage to nearby enemies. Damage reduced beyond 5 targets.
Damage from Frostfire Empowerment applies 1 stack of Freezing.
6
⇄
Elemental Affinity
Elemental Affinity
6/100 · 6.0%
Flame and Frost
0/100 · 0%
Ice Block and Ice Cold reset the cooldowns of your Fire spells.
Cauterize resets the cooldown of your Frost spells with a base cooldown shorter than 4 minutes when it activates.
6
Duality
Duality
6/100 · 6.0%
Casting Glacial Spike also casts a Pyroblast, dealing 3,700 Fire damage.
6
Heat Sink
Heat Sink
6/100 · 6.0%
Flurry and Fire Blast now deal Frostfire damage and their damage is increased by 15%.
6
⇄
Severe Temperatures
Severe Temperatures
3/100 · 3.0%
Frostfire Empowerment stacks 1 additional time and it causes Frostfire Bolt to explode for an additional 20% of its damage.
Thermal Conditioning
3/100 · 3.0%
Frostfire Bolt's cast time is reduced by 10%.
6
Dualcasting Adept
Dualcasting Adept
6/100 · 6.0%
Your Frost and Fire spells deal 20% increased critical strike damage.
Ice Lance and Pyroblast have their damage increased by 40%.
6
Molten Chill
Molten Chill
6/100 · 6.0%
Your Frostfire spells apply Ignite at 10% increased effectiveness.
6
Frostfire Infusion
Frostfire Infusion
6/100 · 6.0%
Frostfire Bolt has and additional 5% chance to grant Brain Freeze and its critical strike chance is increased by 15%.
The damage of your Frost spells and Fire spells are increased by 4%.
6
Flash Freezeburn
Flash Freezeburn
6/100 · 6.0%
Meteor's damage is increased by 25%.
Meteor now grants Frostfire Empowerment.
6
Blast Radius
Blast Radius
6/100 · 6.0%
The damage of Meteor and Comet Storm is increased.
6
Elemental Conduit
Elemental Conduit
6/100 · 6.0%
Meteor and Pyroblast now apply Ignite.
Your Haste is increased by 2%.
6
Isothermic Core
Isothermic Core
6/100 · 6.0%
Meteor now also calls down a Comet Storm, dealing 2,761 Frost damage to nearby enemies.
Comet Storm now also calls down a Meteor, dealing 3,850 Fire damage to nearby enemies.
82
Splintering Sorcery
Splintering Sorcery
82/100 · 82.0%
Casting Arcane Blast or Arcane Pulse conjures an Arcane Splinter.
Arcane Splinter:
Conjure raw Arcane magic into a sharp projectile that deals 225 Arcane damage.
94
Augury Abounds
Augury Abounds
94/100 · 94.0%
Conjuring one or more Arcane Splinters has a 10% chance to conjure a burst of 8 Arcane Splinters.
94
Force of Will
Force of Will
94/100 · 94.0%
Casting Arcane Barrage conjures an Arcane Splinter for every 5 Arcane Salvo stacks consumed.
94
Splintering Orbs
Splintering Orbs
94/100 · 94.0%
Enemies damaged by your Arcane Orb conjure 2 Arcane Splinters, up to 4.
Arcane Orb damage is increased by 50%.
94
⇄
Attuned Familiar
Attuned Familiar
88/100 · 88.0%
Your Arcane Familiar has a 50% chance to conjure a Splinter alongside its Arcane Assault.
Shifting Shards
6/100 · 6.0%
Gaining Clearcasting conjures 2 Arcane Splinters.
94
⇄
Slippery Slinging
Slippery Slinging
92/100 · 92.0%
You have 40% increased movement speed during Alter Time.
Look Again
2/100 · 2.0%
While in combat, Blink summons a Mirror Image at your previous location.
94
Controlled Instincts
Controlled Instincts
94/100 · 94.0%
40% of the direct damage dealt by an Arcane Splinter is also dealt to nearby enemies. Damage reduced beyond 5 targets.
94
⇄
Reactive Barrier
Reactive Barrier
93/100 · 93.0%
Your Prismatic Barrier can absorb up to 25% more damage based on your missing health.
Max effectiveness when under 25% health.
Phantasmal Image
1/100 · 1.0%
Your Mirror Image summons 1 extra copy of you.
94
Infused Splinters
Infused Splinters
94/100 · 94.0%
Direct damage from Arcane Splinters have a 25% chance to grant 1 stack Arcane Salvo.
Arcane Salvo
Increases the damage of your next Arcane Barrage by 3%.
94
Archmage's Wrath
Archmage's Wrath
94/100 · 94.0%
Arcane Surge damage increased by 30%.
Your chance to gain Clearcasting is increased by 3%.
94
Signature Spell
Signature Spell
94/100 · 94.0%
Arcane Blast and Arcane Pulse damage increased by 15%.
Casting Touch of the Magi conjures 4 Arcane Splinters.
94
Spellfrost Teachings
Spellfrost Teachings
94/100 · 94.0%
Direct damage from Arcane Splinters reduces the cooldown of Arcane Orb by 0.30 sec.
94
Polished Focus
Polished Focus
94/100 · 94.0%
Casting Arcane Barrage while at 20 or more Arcane Salvo stacks refunds 3 Arcane Salvo stacks.
Arcane Barrage damage increased by 15%.
94
Splinterstorm
Splinterstorm
94/100 · 94.0%
Casting Arcane Surge generates 8 Arcane Splinters.
During Arcane Surge, your chance to conjure an additional Arcane Splinter is increased to 100%.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Mage specialization.
8 points required
20 points required
100
Ice Barrier
Ice Barrier
100/100 · 100.0%
Shields you with ice, absorbing 9,165 damage for 1 min.
Melee attacks against you reduce the attacker's movement speed by 50%.
?
100
⇄
Tree node 99828
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
100
Alter Time
Alter Time
100/100 · 100.0%
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 sec. Effect negated by long distance or death.
100
Ice Block
Ice Block
100/100 · 100.0%
Encases you in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells.
Causes Hypothermia, preventing you from recasting Ice Block for 30 sec.
100
⇄
Time Walk
Time Walk
69/100 · 69.0%
Alter Time resets the cooldown of Blink and Shimmer when you return to your original location.
Temporal Realignment
31/100 · 31.0%
Upon dropping below 25% health, your past self corrects your timeline, casting Alter Time and instantly returning 20% of your maximum health and healing you for an additional 30% over 6 sec.
93
Master of Time
Master of Time
93/100 · 93.0%
Up to 2 ranks · average 2.0
Reduces the cooldown of Alter Time by 5 sec.
92
Winter's Protection
Winter's Protection
92/100 · 92.0%
Up to 2 ranks · average 1.9
The cooldown of Ice Block is reduced by 30 sec.
34
Frost Conditioning
Frost Conditioning
34/100 · 34.0%
Hypothermia's duration is reduced by 10 sec.
99
Arcane Warding
Arcane Warding
99/100 · 99.0%
Up to 2 ranks · average 2.0
Reduces magic damage taken by 4%.
100
Inspired Intellect
Inspired Intellect
100/100 · 100.0%
Arcane Intellect grants you an additional 2% Intellect.
30
Mirror Image
Mirror Image
30/100 · 30.0%
Creates 3 copies of you nearby for 15 sec, which cast spells and attack your enemies. While active, you generate significantly reduced threat.
Taking direct damage will cause one of your images to dissipate.
92
Spellsteal
Spellsteal
92/100 · 92.0%
Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min.
99
Quick Witted
Quick Witted
99/100 · 99.0%
Counterspell's cooldown is reduced by 5 sec.
91
⇄
Dragon's Breath
Dragon's Breath
83/100 · 83.0%
Enemies in a 12 yd cone in front of you take 280 Fire damage and are disoriented for 4 sec. Damage will cancel the effect.
Supernova
8/100 · 8.0%
Pulses arcane energy around the target enemy or ally, dealing 180 Arcane damage to all enemies within 8 yds, and knocking them upward. A primary enemy target will take 100% increased damage.
99
Remove Curse
Remove Curse
99/100 · 99.0%
Removes all Curses from a friendly target.
8
Improved Conjuration
Improved Conjuration
8/100 · 8.0%
Up to 2 ranks · average 1.6
Mirror Image's cooldown is reduced by 30 sec.
32
Improved Spellsteal
Improved Spellsteal
32/100 · 32.0%
Spellsteal repeats its effect after 4 sec, but it now has a cooldown of 4.0 sec.
99
⇄
Improved Blink
Improved Blink
72/100 · 72.0%
Blink's cooldown is reduced by 2 sec.
Shimmer
27/100 · 27.0%
Teleports you 20 yds forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
88
Improved Counterspell
Improved Counterspell
88/100 · 88.0%
Counterspell prevents casting for an additional 1.0 sec.
59
Overflowing Energy
Overflowing Energy
59/100 · 59.0%
Each time your Arcane Barrage fails to critically strike, it gains 10% increased critical strike chance.
Critical strike bonus is removed when the affected spell critically strikes.
4
Improved Remove Curse
Improved Remove Curse
4/100 · 4.0%
Casting Remove Curse on a friendly target also casts it on yourself, but its cooldown is increased by 20 sec.
99
Greater Invisibility
Greater Invisibility
99/100 · 99.0%
Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect.
IW
43
⇄
Ice Ward
Ice Ward
32/100 · 32.0%
Frost Nova now has 2 charges.
Improved Frost Nova
11/100 · 11.0%
Frost Nova duration is increased by 2 sec.
18
Captured Thoughts
Captured Thoughts
18/100 · 18.0%
The duration of Clearcasting is increased by 10 sec.
99
Tome of Rhonin
Tome of Rhonin
99/100 · 99.0%
Increases critical strike chance by 2%.
5
Improved Warding
Improved Warding
5/100 · 5.0%
Damage taken from area of effect attacks reduced by 4%.
100
Tome of Antonidas
Tome of Antonidas
100/100 · 100.0%
Increases Haste by 2%.
15
Incantation of Swiftness
Incantation of Swiftness
15/100 · 15.0%
Up to 2 ranks · average 1.7
Invisibility increases your movement speed by 20% for 6 sec.
90
Master of Escape
Master of Escape
90/100 · 90.0%
Reduces the cooldown of Invisibility by 60 sec.
100
Charm of Aegwynn
Charm of Aegwynn
100/100 · 100.0%
The critical strike damage of your spells is increased by 5%.
90
Brainstorm
Brainstorm
90/100 · 90.0%
Gaining Clearcasting increases your Intellect by 1% for 8 sec. Multiple instances may overlap.
100
Flow of Time
Flow of Time
100/100 · 100.0%
The cooldowns of Blink and Shimmer are reduced by 3 sec.
5
Mana Confluence
Mana Confluence
5/100 · 5.0%
Your mana costs are reduced by 5%.
100
Charm of Medivh
Charm of Medivh
100/100 · 100.0%
Your Mastery is increased by 3%.
PB
83
Permafrost Bauble
Permafrost Bauble
83/100 · 83.0%
The cooldown of Ice Block and Ice Cold are reduced by 30 sec.
92
⇄
Ice Nova
Ice Nova
85/100 · 85.0%
Causes a whirl of icy wind around the enemy, dealing 582 Frost damage to the target and all other enemies within 8 yds, freezing them in place for 2 sec. Damage reduced beyond 8 targets.
Freezing Cold
7/100 · 7.0%
Enemies hit by Cone of Cold are frozen in place for 5 sec instead of snared.
When your roots expire or are dispelled, your target is snared by 80%, decaying over 3 sec.
82
Time Manipulation
Time Manipulation
82/100 · 82.0%
The cooldowns of your loss of control spells are reduced by 5 sec.
89
⇄
Ring of Frost
Ring of Frost
88/100 · 88.0%
Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
When the incapacitate expires, enemies are slowed by 65% for 4 sec.
Mass Polymorph
1/100 · 1.0%
Transforms all enemies within 10 yards into sheep, wandering around incapacitated for 15 sec. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect.
Only works on Beasts, Humanoids and Critters.
97
Energized Barriers
Energized Barriers
97/100 · 97.0%
Casting your barrier removes all snare effects.
77
Mass Invisibility
Mass Invisibility
77/100 · 77.0%
You and your allies within 40 yards instantly become invisible for 12 sec. Taking any action will cancel the effect.
Does not affect allies in combat.
93
Barrier Diffusion
Barrier Diffusion
93/100 · 93.0%
When your Barrier is removed, reduce its cooldown by 5 sec.
12
Ice Cold
Ice Cold
12/100 · 12.0%
Ice Block now reduces all damage taken by 70% for 6 sec but no longer grants Immunity, prevents movement, attacks, or casting spells. Does not incur the Global Cooldown.
99
⇄
Spatial Manipulation
Spatial Manipulation
98/100 · 98.0%
Blink gains an additional charge.
Reflection
1/100 · 1.0%
After casting Blink, it is replaced with Reflection for 8 sec.
Reflection
Teleports you back to where you last Blinked. Castable while casting and unaffected by the global cooldown.
100
Improved Ice Barrier
Improved Ice Barrier
100/100 · 100.0%
Ice Barrier gains an additional charge and reduces your physical damage taken by 10%.
Specialization Tree
Talents available only to Frost.
8 points required
20 points required
100
Ice Lance
Ice Lance
100/100 · 100.0%
Quickly fling a shard of ice at the target, dealing 781 Frost damage.
Shatters 4 stacks of Freezing.
100
⇄
Blizzard
Blizzard
100/100 · 100.0%
Ice shards pelt the target area, dealing 1,500 Frost damage over 10.7 sec and reducing movement speed by 50% for 3 sec.
This spell is cast at a selected location
Blizzard
0/100 · 0%
Ice shards pelt the target area, dealing 1,493 Frost damage over 10.7 sec and reducing movement speed by 50% for 3 sec.
This spell is cast at your target.
100
Fingers of Frost
Fingers of Frost
100/100 · 100.0%
Frostbolt has a 15% chance to grant a charge of Fingers of Frost.
Fingers of Frost causes your next Ice Lance to deal Shatter damage equal to 4 stacks of Freezing and does not consume Freezing stacks.
Maximum 2 charges.
100
Frostbite
Frostbite
100/100 · 100.0%
When Frostbolt critically strikes, it applies 1 additional stack of Freezing.
Each stack of Freezing that you Shatter deals 94 damage to nearby enemies. Damage reduced beyond 5 targets.
100
Icicles
Icicles
100/100 · 100.0%
While in combat, Frost crystallizes around you, generating an Icicle every 5.4 sec. Upon generating 5 Icicles, Frostbolt upgrades to Glacial Spike for its next cast.
Glacial Spike
Conjures a massive spike of ice that impales your target, dealing 5,504 damage and slowing the target's movement speed by 50% for 8 sec.
Applies 3 stacks of Freezing.
100
Flurry
Flurry
100/100 · 100.0%
Unleash a flurry of ice, striking the target 3 times for a total of 1,621 Frost damage.
Applies 3 stacks of Freezing.
100
⇄
Glacial Bulwark
Glacial Bulwark
98/100 · 98.0%
Ice Block now has an additional charge and its cooldown is reduced by 30 sec.
Cold Snap
2/100 · 2.0%
Resets the cooldown of your Ice Barrier, Frost Nova, Cone of Cold, Ice Cold, and Ice Block.
100
Frozen Orb
Frozen Orb
100/100 · 100.0%
Launches an orb of swirling ice in front of you, dealing up to 5,727 Frost damage to all enemies it passes through over 15 sec. After a short delay, Frozen Orb will pursue its target. Deals reduced damage beyond 8 targets.
Enemies damaged by the Frozen Orb are slowed by 50% for 8 sec.
99
Brain Freeze
Brain Freeze
99/100 · 99.0%
Frostbolt has a 25% chance to reset the remaining cooldown on Flurry and cause your next Flurry to deal 50% increased damage.
37
Piercing Cold
Piercing Cold
37/100 · 37.0%
Frostbolt and Flurry critical strike damage increased by 20%.
RO
99
Ray of Frost
Ray of Frost
99/100 · 99.0%
Channel an icy beam at the enemy for 3.6 sec, dealing 1,898 Frost damage every 0.45 sec.
Applies 8 stacks of Freezing over its duration.
95
Everlasting Frost
Everlasting Frost
95/100 · 95.0%
Casting Frozen Orb grants 1 stack of Fingers of Frost.
Damaging one or more enemies with Frozen Orb has a 3% chance to grant Fingers of Frost.
90
Permafrost Lances
Permafrost Lances
90/100 · 90.0%
Frozen Orb increases Shatter's damage by 10% for its duration.
FT
66
Frozen Touch
Frozen Touch
66/100 · 66.0%
Frostbolt grants you Fingers of Frost 25% more often and Brain Freeze 20% more often.
88
Splitting Ice
Splitting Ice
88/100 · 88.0%
Your Flurry and Frostbolt spells strike 1 additional target at 50% effectiveness.
81
Flash Freeze
Flash Freeze
81/100 · 81.0%
Casting Glacial Spike has a 100% chance to grant you Fingers of Frost.
99
⇄
Frigid Focus
Frigid Focus
85/100 · 85.0%
Ray of Frost damage increased by 30%.
Splintering Ray
14/100 · 14.0%
Ray of Frost deals 30% of its damage to 5 nearby enemies.
100
Winter's Blessing
Winter's Blessing
100/100 · 100.0%
Your Haste is increased by 3%.
You gain 5% more Haste from all sources of Haste.
FR
91
Freezing Rain
Freezing Rain
91/100 · 91.0%
Frozen Orb makes Blizzard instant cast.
Blizzard damage increased by 20%.
1
Cone of Frost
Cone of Frost
1/100 · 1.0%
Cone of Cold now applies 3 stacks of Freezing to up to 5 enemies.
91
Fractured Frost
Fractured Frost
91/100 · 91.0%
Ice Lance strikes 1 additional target at 50% effectiveness, preferring enemies with more stacks of Freezing.
100
Improved Shatter
Improved Shatter
100/100 · 100.0%
Shatter damage has a 50% increased chance to critically strike.
33
Deep Shatter
Deep Shatter
33/100 · 33.0%
Shatter's critical strike damage is increased by 50% of your critical strike chance.
98
⇄
Wintertide
Wintertide
92/100 · 92.0%
Frozen Orb has a 100% chance to grant Brain Freeze.
White Out
6/100 · 6.0%
Ice Lance reduces the cooldown of Frozen Orb by 0.5 sec, increased by 0.1 sec for each stack of Freezing Shattered.
98
Glacial Attunement
Glacial Attunement
98/100 · 98.0%
Up to 2 ranks · average 2.0
Flurry and Blizzard damage increased by 10%.
96
Heart of Ice
Heart of Ice
96/100 · 96.0%
Ice Lance Shatters 1 additional stack of Freezing.
87
Rimecaster
Rimecaster
87/100 · 87.0%
Up to 2 ranks · average 1.5
Frostbolt and Glacial Spike damage increased by 10%.
3
Freezing Winds
Freezing Winds
3/100 · 3.0%
Shattering enemies inside your Blizzard increases Shatter's area damage by 15%.
95
Improved Flurry
Improved Flurry
95/100 · 95.0%
Flurry fires 1 additional missile.
21
Glacial Assault
Glacial Assault
21/100 · 21.0%
Flurry has a 12% chance each hit to call down an icy comet, crashing into your target and nearby enemies for 632 Frost damage.
Applies 1 stack of Freezing.
82
Crystalline Refraction
Crystalline Refraction
82/100 · 82.0%
Ray of Frost generates 2 stacks of Fingers of Frost over its duration.
98
⇄
Summon Water Elemental
Summon Water Elemental
67/100 · 67.0%
Summons a Water Elemental to follow and fight for you.
Lonely Winter
31/100 · 31.0%
Spell damage increased by 3%.
11
⇄
Glacial Chill
Glacial Chill
9/100 · 9.0%
Glacial Spike deals 5% increased damage and applies 2 additional stacks of Freezing.
Glacial Shatter
2/100 · 2.0%
Glacial Spike no longer applies Freezing, and instead Shatters 5 stacks of Freezing.
10
Hailstones
Hailstones
10/100 · 10.0%
The time it takes to generate an Icicle is reduced by 1.0 sec.
91
Thermal Void
Thermal Void
91/100 · 91.0%
Consuming Brain Freeze has a 100% chance to cause your next Ice Lance to Shatter 4 additional stacks of Freezing.
90
Glaciate
Glaciate
90/100 · 90.0%
When Ice Lance Shatters a stack of Freezing, the cooldown of Ray of Frost is reduced by 0.10 sec.
15
Comet Storm
Comet Storm
15/100 · 15.0%
Casting Ray of Frost replaces your Ray of Frost with Comet Storm, calling down a series of 7 icy comets on and around the target, that deals up to 2,496 Frost damage to all enemies within 8 yds of its impacts.
Each Comet Shatters 1 stack of Freezing.
100
Hand of Frost
Hand of Frost
100/100 · 100.0%
Shattering an enemy has a 10% chance to summon a Hand of Frost to pursue your target, dealing 2,204 Frost damage and applying 1 stack of Freezing on contact.
Hero Talents
The hero paths Frost plays, with the same top-100 selection overlay. A character picks one.
6
Frostfire Bolt
Frostfire Bolt
6/100 · 6.0%
Launches a bolt of frostfire at the enemy, causing 1,093 Frostfire damage, slowing movement speed by 50%, and causing an additional 102 Frostfire damage over 8 sec.
0
Frostfire Bolt
Frostfire Bolt
0/100 · 0%
Launches a bolt of frostfire at the enemy, causing 1,103 Frostfire damage, slowing movement speed by 50%, and causing an additional 102 Frostfire damage over 8 sec.
6
⇄
Imbued Warding
Imbued Warding
5/100 · 5.0%
Meltdown
1/100 · 1.0%
You melt slightly out of your Ice Block and Ice Cold, allowing you to move slowly during Ice Block and increasing your movement speed over time.
Ice Block and Ice Cold trigger a Blazing Barrier when they end.
6
Frostfire Empowerment
Frostfire Empowerment
6/100 · 6.0%
Casting Frostfire spells has a 10% chance to activate Frostfire Empowerment, causing your next Frostfire Bolt to be instant cast, deal 60% increased damage, explode for 60% of its damage to nearby enemies. Damage reduced beyond 5 targets.
Damage from Frostfire Empowerment applies 1 stack of Freezing.
6
⇄
Elemental Affinity
Elemental Affinity
5/100 · 5.0%
Flame and Frost
1/100 · 1.0%
Ice Block and Ice Cold reset the cooldowns of your Fire spells.
Cauterize resets the cooldown of your Frost spells with a base cooldown shorter than 4 minutes when it activates.
6
Duality
Duality
6/100 · 6.0%
Casting Glacial Spike also casts a Pyroblast, dealing 3,700 Fire damage.
6
Heat Sink
Heat Sink
6/100 · 6.0%
Flurry and Fire Blast now deal Frostfire damage and their damage is increased by 15%.
6
⇄
Severe Temperatures
Severe Temperatures
3/100 · 3.0%
Frostfire Empowerment stacks 1 additional time and it causes Frostfire Bolt to explode for an additional 20% of its damage.
Thermal Conditioning
3/100 · 3.0%
Frostfire Bolt's cast time is reduced by 10%.
6
Dualcasting Adept
Dualcasting Adept
6/100 · 6.0%
Your Frost and Fire spells deal 20% increased critical strike damage.
Ice Lance and Pyroblast have their damage increased by 40%.
6
Molten Chill
Molten Chill
6/100 · 6.0%
Your Frostfire spells apply Ignite at 10% increased effectiveness.
6
Frostfire Infusion
Frostfire Infusion
6/100 · 6.0%
Frostfire Bolt has and additional 5% chance to grant Brain Freeze and its critical strike chance is increased by 15%.
The damage of your Frost spells and Fire spells are increased by 4%.
6
Flash Freezeburn
Flash Freezeburn
6/100 · 6.0%
Meteor's damage is increased by 25%.
Meteor now grants Frostfire Empowerment.
6
Blast Radius
Blast Radius
6/100 · 6.0%
The damage of Meteor and Comet Storm is increased.
6
Elemental Conduit
Elemental Conduit
6/100 · 6.0%
Meteor and Pyroblast now apply Ignite.
Your Haste is increased by 2%.
6
Isothermic Core
Isothermic Core
6/100 · 6.0%
Meteor now also calls down a Comet Storm, dealing 2,761 Frost damage to nearby enemies.
Comet Storm now also calls down a Meteor, dealing 3,850 Fire damage to nearby enemies.
83
Splintering Sorcery
Splintering Sorcery
83/100 · 83.0%
Casting Arcane Blast or Arcane Pulse conjures an Arcane Splinter.
Arcane Splinter:
Conjure raw Arcane magic into a sharp projectile that deals 225 Arcane damage.
94
Augury Abounds
Augury Abounds
94/100 · 94.0%
Conjuring one or more Arcane Splinters has a 10% chance to conjure a burst of 8 Arcane Splinters.
94
Force of Will
Force of Will
94/100 · 94.0%
Casting Arcane Barrage conjures an Arcane Splinter for every 5 Arcane Salvo stacks consumed.
94
Splintering Orbs
Splintering Orbs
94/100 · 94.0%
Enemies damaged by your Arcane Orb conjure 2 Arcane Splinters, up to 4.
Arcane Orb damage is increased by 50%.
94
⇄
Attuned Familiar
Attuned Familiar
57/100 · 57.0%
Your Arcane Familiar has a 50% chance to conjure a Splinter alongside its Arcane Assault.
Shifting Shards
37/100 · 37.0%
Gaining Clearcasting conjures 2 Arcane Splinters.
94
⇄
Slippery Slinging
Slippery Slinging
82/100 · 82.0%
You have 40% increased movement speed during Alter Time.
Look Again
12/100 · 12.0%
While in combat, Blink summons a Mirror Image at your previous location.
94
Controlled Instincts
Controlled Instincts
94/100 · 94.0%
40% of the direct damage dealt by an Arcane Splinter is also dealt to nearby enemies. Damage reduced beyond 5 targets.
94
⇄
Reactive Barrier
Reactive Barrier
94/100 · 94.0%
Your Prismatic Barrier can absorb up to 25% more damage based on your missing health.
Max effectiveness when under 25% health.
Phantasmal Image
0/100 · 0%
Your Mirror Image summons 1 extra copy of you.
94
Infused Splinters
Infused Splinters
94/100 · 94.0%
Direct damage from Arcane Splinters have a 25% chance to grant 1 stack Arcane Salvo.
Arcane Salvo
Increases the damage of your next Arcane Barrage by 3%.
94
Archmage's Wrath
Archmage's Wrath
94/100 · 94.0%
Arcane Surge damage increased by 30%.
Your chance to gain Clearcasting is increased by 3%.
94
Signature Spell
Signature Spell
94/100 · 94.0%
Arcane Blast and Arcane Pulse damage increased by 15%.
Casting Touch of the Magi conjures 4 Arcane Splinters.
94
Spellfrost Teachings
Spellfrost Teachings
94/100 · 94.0%
Direct damage from Arcane Splinters reduces the cooldown of Arcane Orb by 0.30 sec.
94
Polished Focus
Polished Focus
94/100 · 94.0%
Casting Arcane Barrage while at 20 or more Arcane Salvo stacks refunds 3 Arcane Salvo stacks.
Arcane Barrage damage increased by 15%.
94
Splinterstorm
Splinterstorm
94/100 · 94.0%
Casting Arcane Surge generates 8 Arcane Splinters.
During Arcane Surge, your chance to conjure an additional Arcane Splinter is increased to 100%.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.