Mythic+ and Solo Shuffle standing, followed by the talents selected by
each spec's top 100 tracked Mythic+ characters.
Mythic+ tier
–
No M+ ranking data
PvP tier · Solo Shuffle
–
No Solo Shuffle data
PvP tier · Blitz
–
No Blitz data
PvP tier · 2v2
–
No 2v2 data
PvP tier · 3v3
–
No 3v3 data
Talent sample
100 / 100
top characters with an active loadout
Solo Shuffle and Blitz publish one ladder per specialization, so those two
standings are the ladder's own. 2v2 and 3v3 are single mixed ladders that
record no specialization at all — those entries are counted under each
character's currently active spec, which need not be the one they played,
and are a much smaller sample per spec.
M+ Talents
Solo Shuffle Talents
Blitz Talents
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Mage specialization.
8 points required
20 points required
100
Prismatic Barrier
Prismatic Barrier
100/100 · 100.0%
Shields you with an arcane force, absorbing 9,165 damage and reducing magic damage taken by 15% for 1 min.
The duration of harmful Magic effects against you is reduced by 25%.
?
100
⇄
Tree node 99830
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
100
Alter Time
Alter Time
100/100 · 100.0%
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 sec. Effect negated by long distance or death.
100
Ice Block
Ice Block
100/100 · 100.0%
Encases you in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells.
Causes Hypothermia, preventing you from recasting Ice Block for 30 sec.
98
⇄
Time Walk
Time Walk
80/100 · 80.0%
Alter Time resets the cooldown of Blink and Shimmer when you return to your original location.
Temporal Realignment
18/100 · 18.0%
Upon dropping below 25% health, your past self corrects your timeline, casting Alter Time and instantly returning 20% of your maximum health and healing you for an additional 30% over 6 sec.
100
Master of Time
Master of Time
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces the cooldown of Alter Time by 5 sec.
100
Winter's Protection
Winter's Protection
100/100 · 100.0%
Up to 2 ranks · average 2.0
The cooldown of Ice Block is reduced by 30 sec.
3
Frost Conditioning
Frost Conditioning
3/100 · 3.0%
Hypothermia's duration is reduced by 10 sec.
100
Arcane Warding
Arcane Warding
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces magic damage taken by 4%.
100
Inspired Intellect
Inspired Intellect
100/100 · 100.0%
Arcane Intellect grants you an additional 2% Intellect.
98
Mirror Image
Mirror Image
98/100 · 98.0%
Creates 3 copies of you nearby for 15 sec, which cast spells and attack your enemies. While active, you generate significantly reduced threat.
Taking direct damage will cause one of your images to dissipate.
87
Spellsteal
Spellsteal
87/100 · 87.0%
Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min.
100
Quick Witted
Quick Witted
100/100 · 100.0%
Counterspell's cooldown is reduced by 5 sec.
100
⇄
Supernova
Supernova
97/100 · 97.0%
Pulses arcane energy around the target enemy or ally, dealing 172 Arcane damage to all enemies within 8 yds, and knocking them upward. A primary enemy target will take 100% increased damage.
Dragon's Breath
3/100 · 3.0%
Enemies in a 12 yd cone in front of you take 280 Fire damage and are disoriented for 4 sec. Damage will cancel the effect.
99
Remove Curse
Remove Curse
99/100 · 99.0%
Removes all Curses from a friendly target.
35
Improved Conjuration
Improved Conjuration
35/100 · 35.0%
Up to 2 ranks · average 1.1
Mirror Image's cooldown is reduced by 30 sec.
0
Improved Spellsteal
Improved Spellsteal
0/100 · 0%
Spellsteal repeats its effect after 4 sec, but it now has a cooldown of 4.0 sec.
100
⇄
Shimmer
Shimmer
97/100 · 97.0%
Teleports you 20 yds forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
Improved Blink
3/100 · 3.0%
Blink's cooldown is reduced by 2 sec.
16
Improved Counterspell
Improved Counterspell
16/100 · 16.0%
Counterspell prevents casting for an additional 1.0 sec.
100
Overflowing Energy
Overflowing Energy
100/100 · 100.0%
Each time your Arcane Barrage fails to critically strike, it gains 10% increased critical strike chance.
Critical strike bonus is removed when the affected spell critically strikes.
0
Improved Remove Curse
Improved Remove Curse
0/100 · 0%
Casting Remove Curse on a friendly target also casts it on yourself, but its cooldown is increased by 20 sec.
100
Greater Invisibility
Greater Invisibility
100/100 · 100.0%
Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect.
7
⇄
Ice Ward
Ice Ward
6/100 · 6.0%
Frost Nova now has 2 charges.
Improved Frost Nova
1/100 · 1.0%
Frost Nova duration is increased by 2 sec.
62
Captured Thoughts
Captured Thoughts
62/100 · 62.0%
The duration of Clearcasting is increased by 10 sec.
100
Tome of Rhonin
Tome of Rhonin
100/100 · 100.0%
Increases critical strike chance by 2%.
IW
0
Improved Warding
Improved Warding
0/100 · 0%
Damage taken from area of effect attacks reduced by 4%.
100
Tome of Antonidas
Tome of Antonidas
100/100 · 100.0%
Increases Haste by 2%.
38
Incantation of Swiftness
Incantation of Swiftness
38/100 · 38.0%
Up to 2 ranks · average 1.6
Invisibility increases your movement speed by 20% for 6 sec.
97
Master of Escape
Master of Escape
97/100 · 97.0%
Reduces the cooldown of Invisibility by 60 sec.
100
Charm of Aegwynn
Charm of Aegwynn
100/100 · 100.0%
The critical strike damage of your spells is increased by 5%.
98
Brainstorm
Brainstorm
98/100 · 98.0%
Gaining Clearcasting increases your Intellect by 1% for 8 sec. Multiple instances may overlap.
100
Flow of Time
Flow of Time
100/100 · 100.0%
The cooldowns of Blink and Shimmer are reduced by 3 sec.
100
Mana Confluence
Mana Confluence
100/100 · 100.0%
Your mana costs are reduced by 5%.
100
Charm of Medivh
Charm of Medivh
100/100 · 100.0%
Your Mastery is increased by 3%.
100
Permafrost Bauble
Permafrost Bauble
100/100 · 100.0%
The cooldown of Ice Block and Ice Cold are reduced by 30 sec.
2
⇄
Freezing Cold
Freezing Cold
2/100 · 2.0%
Enemies hit by Cone of Cold are frozen in place for 5 sec instead of snared.
When your roots expire or are dispelled, your target is snared by 80%, decaying over 3 sec.
Ice Nova
0/100 · 0%
Causes a whirl of icy wind around the enemy, dealing 557 Frost damage to the target and all other enemies within 8 yds, freezing them in place for 2 sec. Damage reduced beyond 8 targets.
7
Time Manipulation
Time Manipulation
7/100 · 7.0%
The cooldowns of your loss of control spells are reduced by 5 sec.
3
⇄
Ring of Frost
Ring of Frost
3/100 · 3.0%
Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
When the incapacitate expires, enemies are slowed by 65% for 4 sec.
Mass Polymorph
0/100 · 0%
Transforms all enemies within 10 yards into sheep, wandering around incapacitated for 15 sec. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect.
Only works on Beasts, Humanoids and Critters.
99
Energized Barriers
Energized Barriers
99/100 · 99.0%
Casting your barrier removes all snare effects.
28
Mass Invisibility
Mass Invisibility
28/100 · 28.0%
You and your allies within 40 yards instantly become invisible for 12 sec. Taking any action will cancel the effect.
Does not affect allies in combat.
99
Barrier Diffusion
Barrier Diffusion
99/100 · 99.0%
When your Barrier is removed, reduce its cooldown by 5 sec.
100
Ice Cold
Ice Cold
100/100 · 100.0%
Ice Block now reduces all damage taken by 70% for 6 sec but no longer grants Immunity, prevents movement, attacks, or casting spells. Does not incur the Global Cooldown.
100
⇄
Spatial Manipulation
Spatial Manipulation
100/100 · 100.0%
Blink gains an additional charge.
Reflection
0/100 · 0%
After casting Blink, it is replaced with Reflection for 8 sec.
Reflection
Teleports you back to where you last Blinked. Castable while casting and unaffected by the global cooldown.
99
Improved Prismatic Barrier
Improved Prismatic Barrier
99/100 · 99.0%
Prismatic Barrier gains an additional charge and further reduces magic damage taken by 5%.
Specialization Tree
Talents available only to Arcane.
8 points required
20 points required
100
Arcane Missiles
Arcane Missiles
100/100 · 100.0%
Requires Clearcasting
Launches 5 waves of Arcane Missiles at the enemy over 2.2 sec, causing a total of 2,195 Arcane damage.
100
Concentrated Power
Concentrated Power
100/100 · 100.0%
Arcane Missiles channels 20% faster.
100
Arcane Salvo
Arcane Salvo
100/100 · 100.0%
Each wave of Arcane Missiles increases the damage of Arcane Barrage by 3%, up to 60%.
100
Improved Clearcasting
Improved Clearcasting
100/100 · 100.0%
Clearcasting can stack up to 2 additional times.
RI
0
Refractive Images
Refractive Images
0/100 · 0%
10% of damage you would take is instead dealt over 8 sec. Casting Mirror Image increases this effect to 30% for 15 sec.
100
Arcing Cleave
Arcing Cleave
100/100 · 100.0%
For each Arcane Charge, Arcane Barrage hits 1 additional nearby target for 40% damage.
94
Arcane Pulse
Arcane Pulse
94/100 · 94.0%
A pulse of Arcane magic erupts from underneath your target, dealing 2,424 Arcane damage to all enemies within 8 yds. Damage reduced beyond 5 targets.
Generates 1 Arcane Charge for each enemy struck.
100
Arcane Surge
Arcane Surge
100/100 · 100.0%
Expend all of your current mana to annihilate your enemy target and nearby enemies for up to 3,740 Arcane damage based on Mana spent. Deals reduced damage beyond 8 targets.
For the next 15 sec, your Mana regeneration is increased by 425% and spell damage is increased by 35%.
Generates Clearcasting.
100
Arcane Orb
Arcane Orb
100/100 · 100.0%
Launches an Arcane Orb forward from your position, traveling up to 40 yds, dealing 1,218 Arcane damage to enemies it passes through.
Grants 1 Arcane Charge when cast and every time it deals damage.
94
Reverberate
Reverberate
94/100 · 94.0%
Arcane Pulse has a 50% chance to repeat its explosion at 30% effectiveness.
6
⇄
Presence of Mind
Presence of Mind
5/100 · 5.0%
Causes your next 2 Arcane Blasts to be instant cast.
Slipstream
1/100 · 1.0%
Arcane Missiles and Evocation can now be channeled while moving.
1
Mana Bomb
Mana Bomb
1/100 · 1.0%
Arcane Surge's damage is increased by an additional 50% based on your mana spent.
99
Arcane Familiar
Arcane Familiar
99/100 · 99.0%
Casting Arcane Intellect summons a Familiar that attacks your enemies and increases your maximum mana by 10% for 1 hour.
100
Charged Orb
Charged Orb
100/100 · 100.0%
Arcane Orb gains 1 additional charge. Arcane Orb damage increased by 15%.
100
Intuition
Intuition
100/100 · 100.0%
Upon reaching maximum stacks of Arcane Salvo, your next Arcane Barrage deals 25% increased damage.
0
Amplification
Amplification
0/100 · 0%
Arcane Missiles fires 2 additional missiles.
100
Touch of the Magi
Touch of the Magi
100/100 · 100.0%
Applies Touch of the Magi to your current target, accumulating 20% of the damage you deal to the target for 12 sec, and then exploding for that amount of Arcane damage to the target and reduced damage to all nearby enemies.
Generates 4 Arcane Charges.
99
Energized Familiar
Energized Familiar
99/100 · 99.0%
During Arcane Surge, your Arcane Familiar fires 4 bolts instead of 1.
Damage from your Arcane Familiar has a 6% chance to restore 2% of your maximum mana.
100
Expanded Mind
Expanded Mind
100/100 · 100.0%
Casting Arcane Blast or Arcane Pulse grants 2 stacks of Arcane Salvo.
Casting Arcane Orb grants 1 stack of Arcane Salvo.
Casting Prismatic Bolt grants 4 stacks of Arcane Salvo.
14
Consortium's Bauble
Consortium's Bauble
14/100 · 14.0%
Reduces Arcane Blast's mana cost by 5% and increases its damage by 8%.
99
Arcane Tempo
Arcane Tempo
99/100 · 99.0%
Your Haste is increased by 2%.
1
Aether Attunement
Aether Attunement
1/100 · 1.0%
Up to 2 ranks · average 2.0
Arcane Missiles now damages 2 additional targets at 50% effectiveness.
100
⇄
Aegwynn's Technique
Aegwynn's Technique
100/100 · 100.0%
Casting Touch of the Magi grants Clearcasting.
Arcane Echo
0/100 · 0%
Direct damage you deal to enemies affected by Touch of the Magi, causes an explosion that deals 41 Arcane damage to all nearby enemies. Deals reduced damage beyond 8 targets.
99
Resonance
Resonance
99/100 · 99.0%
Arcane Barrage deals 8% increased damage per target it hits beyond the first.
98
Impetus
Impetus
98/100 · 98.0%
Arcane Blast generates an additional Arcane Charge.
99
⇄
Mana Adept
Mana Adept
99/100 · 99.0%
Arcane Barrage grants you 2.0% of your maximum mana per Arcane Charge spent.
Evocation
0/100 · 0%
Increases your mana regeneration by 1,500% for 2.7 sec.
100
Enlightened
Enlightened
100/100 · 100.0%
Arcane damage dealt is increased based on your current mana, up to 6% at full mana.
Mana Regen is increased based on your current mana, up to 20% when out of mana.
1
Focusing Crystal
Focusing Crystal
1/100 · 1.0%
Each wave of Arcane Missiles has a 50% chance to grant 1 additional stack of Arcane Salvo.
99
Illuminated Thoughts
Illuminated Thoughts
99/100 · 99.0%
Clearcasting has a 3% increased chance to proc.
100
Prodigious Savant
Prodigious Savant
100/100 · 100.0%
Up to 2 ranks · average 2.0
Arcane Charges increase the damage of Arcane Blast and Arcane Barrage by an additional 10%.
95
Eureka
Eureka
95/100 · 95.0%
When a spell consumes Clearcasting, its damage is increased by 20%.
100
Arcane Singularity
Arcane Singularity
100/100 · 100.0%
Up to 2 ranks · average 2.0
Arcane Salvo damage bonus increased by 2%.
Arcane Salvo:
Increases the damage of your next Arcane Barrage by 3%.
1
⇄
High Voltage
High Voltage
1/100 · 1.0%
Each wave of Arcane Missiles has a 50% chance to grant you 1 Arcane Charge.
Arcane Missiles damage increased by 20%.
Charged Missiles
0/100 · 0%
Each wave of Arcane Missiles will consume an Arcane Charge to increase its damage by 40%.
0
Overflowing Insight
Overflowing Insight
0/100 · 0%
The damage of Arcane Blast and Arcane Pulse are increased by 15%, but their mana costs are increased by 25%.
1
Overpowered Missiles
Overpowered Missiles
1/100 · 1.0%
Gaining Clearcasting has a 25% chance to cause your next Arcane Missiles to be Overpowered, causing it to deal 100% increased damage, generate maximum stacks of Arcane Salvo, and strike 3 additional targets at 50% effectiveness.
99
Orb Mastery
Orb Mastery
99/100 · 99.0%
Casting Arcane Orb fires 2 additional Arcane Orbs at 50% effectiveness.
100
Orb Barrage
Orb Barrage
100/100 · 100.0%
Arcane Barrage has a 4% chance per stack of Arcane Salvo to launch an Arcane Orb in front of you at 100% effectiveness.
PB
100
Prismatic Bolt
Prismatic Bolt
100/100 · 100.0%
Arcane Barrage has a 1% chance per stack of Arcane Salvo consumed to replace your next Arcane Blast with Prismatic Bolt.
Prismatic Bolt
Devastates the target with overwhelming energy, dealing 16,253 Arcane damage to them and 10,314 Arcane damage to other nearby enemies. Damage reduced beyond 5 targets.
Generates 4 Arcane Charges.
Hero Talents
The hero paths Arcane plays, with the same top-100 selection overlay. A character picks one.
87
Splintering Sorcery
Splintering Sorcery
87/100 · 87.0%
Casting Arcane Blast or Arcane Pulse conjures an Arcane Splinter.
Arcane Splinter:
Conjure raw Arcane magic into a sharp projectile that deals 219 Arcane damage.
98
Augury Abounds
Augury Abounds
98/100 · 98.0%
Conjuring one or more Arcane Splinters has a 10% chance to conjure a burst of 8 Arcane Splinters.
98
Force of Will
Force of Will
98/100 · 98.0%
Casting Arcane Barrage conjures an Arcane Splinter for every 5 Arcane Salvo stacks consumed.
98
Splintering Orbs
Splintering Orbs
98/100 · 98.0%
Enemies damaged by your Arcane Orb conjure 2 Arcane Splinters, up to 4.
Arcane Orb damage is increased by 50%.
98
⇄
Attuned Familiar
Attuned Familiar
98/100 · 98.0%
Your Arcane Familiar has a 50% chance to conjure a Splinter alongside its Arcane Assault.
Shifting Shards
0/100 · 0%
Gaining Clearcasting conjures 2 Arcane Splinters.
98
⇄
Slippery Slinging
Slippery Slinging
96/100 · 96.0%
You have 40% increased movement speed during Alter Time.
Look Again
2/100 · 2.0%
While in combat, Blink summons a Mirror Image at your previous location.
98
Controlled Instincts
Controlled Instincts
98/100 · 98.0%
40% of the direct damage dealt by an Arcane Splinter is also dealt to nearby enemies. Damage reduced beyond 5 targets.
98
⇄
Reactive Barrier
Reactive Barrier
98/100 · 98.0%
Your Prismatic Barrier can absorb up to 25% more damage based on your missing health.
Max effectiveness when under 25% health.
Phantasmal Image
0/100 · 0%
Your Mirror Image summons 1 extra copy of you.
98
Infused Splinters
Infused Splinters
98/100 · 98.0%
Direct damage from Arcane Splinters have a 25% chance to grant 1 stack Arcane Salvo.
Arcane Salvo
Increases the damage of your next Arcane Barrage by 3%.
98
Archmage's Wrath
Archmage's Wrath
98/100 · 98.0%
Arcane Surge damage increased by 30%.
Your chance to gain Clearcasting is increased by 3%.
98
Signature Spell
Signature Spell
98/100 · 98.0%
Arcane Blast and Arcane Pulse damage increased by 15%.
Casting Touch of the Magi conjures 4 Arcane Splinters.
98
Spellfrost Teachings
Spellfrost Teachings
98/100 · 98.0%
Direct damage from Arcane Splinters reduces the cooldown of Arcane Orb by 0.30 sec.
98
Polished Focus
Polished Focus
98/100 · 98.0%
Casting Arcane Barrage while at 20 or more Arcane Salvo stacks refunds 3 Arcane Salvo stacks.
Arcane Barrage damage increased by 15%.
98
Splinterstorm
Splinterstorm
98/100 · 98.0%
Casting Arcane Surge generates 8 Arcane Splinters.
During Arcane Surge, your chance to conjure an additional Arcane Splinter is increased to 100%.
2
Spellfire Spheres
Spellfire Spheres
2/100 · 2.0%
Casting a damaging spell has a 6% chance to conjure a Spellfire Sphere.
While you're out of combat, you will slowly conjure Spellfire Spheres over time.
Spellfire Sphere
Increases your spell damage by 1.0%. Stacks up to 3 times.
2
Mana Cascade
Mana Cascade
2/100 · 2.0%
Casting Arcane Blast, Arcane Pulse, Arcane Barrage, or Prismatic Bolt grants you 0.5% Haste for 6 sec. Multiple applications may overlap.
2
Invocation: Arcane Phoenix
Invocation: Arcane Phoenix
2/100 · 2.0%
When you cast Arcane Surge, summon an Arcane Phoenix to aid you in battle.
Arcane Phoenix
Your Arcane Phoenix aids you for the duration of your Arcane Surge, casting random Arcane and Fire spells.
2
Burden of Power
Burden of Power
2/100 · 2.0%
Arcane Blast damage increased by 30%.
Arcane Pulse damage increased by 20%.
2
Glorious Incandescence
Glorious Incandescence
2/100 · 2.0%
Arcane Barrage summons 1 Meteorite for every 5 Arcane Salvo stacks consumed.
Meteorite
Calls down a meteorite which lands at the target location after 3 sec, dealing 415 Fire damage to all enemies hit, reduced beyond 8 targets.
2
⇄
Merely a Setback
Merely a Setback
2/100 · 2.0%
The bonuses provided by your Barrier spells persist at 100% effectiveness for an additional 8 sec after your Barrier is removed.
Time Twist
0/100 · 0%
The cooldown of Alter Time is reduced by 10 sec.
2
Codex of the Sunstriders
Codex of the Sunstriders
2/100 · 2.0%
When your Arcane Phoenix is summoned, it consumes all your Spellfire Spheres.
Each Sphere consumed increases your spell damage during Arcane Surge by 1% and causes your Arcane Phoenix to cast an exceptional Arcane or Fire spell over its duration.
2
⇄
Lessons in Debilitation
Lessons in Debilitation
2/100 · 2.0%
Your Arcane Phoenix has picked up a few tricks, and will Spellsteal when it is summoned and when it expires.
Explosive Potential
0/100 · 0%
After casting Arcane Surge, your next Blink will cause a Blast Wave at your previous location, dealing 218 Fire damage, knocking enemies back 8 yds, and slowing them by 70% for 6 sec.
2
Pyrocosm
Pyrocosm
2/100 · 2.0%
Each wave of Arcane Missiles has a 10% chance to summon a Meteorite.
When a Meteorite lands, you have a 5% chance to gain Clearcasting.
2
⇄
Savor the Moment
Savor the Moment
2/100 · 2.0%
When you cast Arcane Surge, its duration is extended by 0.8 sec for each Spellfire Sphere you have, up to 2.4 sec.
Sunfury Execution
0/100 · 0%
Arcane Barrage deals 5% increased damage to enemies affected by your Touch of the Magi.
2
Ashes of Inspiration
Ashes of Inspiration
2/100 · 2.0%
Each time your Phoenix casts a spell, gain 1 stack of Mana Cascade.
Exceptional spells grant 1 additional stack.
2
Rondurmancy
Rondurmancy
2/100 · 2.0%
Your chance to generate a Spellfire Sphere is increased by 6%.
Spellfire Spheres grant an additional 1% spell damage.
2
Spellfire Salvo
Spellfire Salvo
2/100 · 2.0%
Arcane Salvo can stack 5 additional times.
Meteorite damage increased by 15%.
2
Memory of Al'ar
Memory of Al'ar
2/100 · 2.0%
When your Arcane Phoenix expires it empowers you, granting Arcane Soul for 4.0 sec.
Arcane Soul:
Arcane Barrage grants Clearcasting and generates 4 Arcane Charges.
Each cast of Arcane Barrage grants 5 stacks of Arcane Salvo and casting Arcane Barrage does not consume Arcane Salvo.
1 selected talent not present in the current static tree
These usually come from a character profile captured on the previous game-data patch.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Mage specialization.
8 points required
20 points required
100
Prismatic Barrier
Prismatic Barrier
100/100 · 100.0%
Shields you with an arcane force, absorbing 9,165 damage and reducing magic damage taken by 15% for 1 min.
The duration of harmful Magic effects against you is reduced by 25%.
?
100
⇄
Tree node 99830
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
100
Alter Time
Alter Time
100/100 · 100.0%
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 sec. Effect negated by long distance or death.
100
Ice Block
Ice Block
100/100 · 100.0%
Encases you in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells.
Causes Hypothermia, preventing you from recasting Ice Block for 30 sec.
100
⇄
Time Walk
Time Walk
100/100 · 100.0%
Alter Time resets the cooldown of Blink and Shimmer when you return to your original location.
Temporal Realignment
0/100 · 0%
Upon dropping below 25% health, your past self corrects your timeline, casting Alter Time and instantly returning 20% of your maximum health and healing you for an additional 30% over 6 sec.
100
Master of Time
Master of Time
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces the cooldown of Alter Time by 5 sec.
54
Winter's Protection
Winter's Protection
54/100 · 54.0%
Up to 2 ranks · average 1.9
The cooldown of Ice Block is reduced by 30 sec.
0
Frost Conditioning
Frost Conditioning
0/100 · 0%
Hypothermia's duration is reduced by 10 sec.
100
Arcane Warding
Arcane Warding
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces magic damage taken by 4%.
100
Inspired Intellect
Inspired Intellect
100/100 · 100.0%
Arcane Intellect grants you an additional 2% Intellect.
1
Mirror Image
Mirror Image
1/100 · 1.0%
Creates 3 copies of you nearby for 15 sec, which cast spells and attack your enemies. While active, you generate significantly reduced threat.
Taking direct damage will cause one of your images to dissipate.
100
Spellsteal
Spellsteal
100/100 · 100.0%
Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min.
99
Quick Witted
Quick Witted
99/100 · 99.0%
Counterspell's cooldown is reduced by 5 sec.
100
⇄
Dragon's Breath
Dragon's Breath
99/100 · 99.0%
Enemies in a 12 yd cone in front of you take 280 Fire damage and are disoriented for 4 sec. Damage will cancel the effect.
Supernova
1/100 · 1.0%
Pulses arcane energy around the target enemy or ally, dealing 172 Arcane damage to all enemies within 8 yds, and knocking them upward. A primary enemy target will take 100% increased damage.
100
Remove Curse
Remove Curse
100/100 · 100.0%
Removes all Curses from a friendly target.
1
Improved Conjuration
Improved Conjuration
1/100 · 1.0%
Up to 2 ranks · average 1.0
Mirror Image's cooldown is reduced by 30 sec.
22
Improved Spellsteal
Improved Spellsteal
22/100 · 22.0%
Spellsteal repeats its effect after 4 sec, but it now has a cooldown of 4.0 sec.
100
⇄
Improved Blink
Improved Blink
82/100 · 82.0%
Blink's cooldown is reduced by 2 sec.
Shimmer
18/100 · 18.0%
Teleports you 20 yds forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
95
Improved Counterspell
Improved Counterspell
95/100 · 95.0%
Counterspell prevents casting for an additional 1.0 sec.
98
Overflowing Energy
Overflowing Energy
98/100 · 98.0%
Each time your Arcane Barrage fails to critically strike, it gains 10% increased critical strike chance.
Critical strike bonus is removed when the affected spell critically strikes.
0
Improved Remove Curse
Improved Remove Curse
0/100 · 0%
Casting Remove Curse on a friendly target also casts it on yourself, but its cooldown is increased by 20 sec.
100
Greater Invisibility
Greater Invisibility
100/100 · 100.0%
Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect.
87
⇄
Ice Ward
Ice Ward
67/100 · 67.0%
Frost Nova now has 2 charges.
Improved Frost Nova
20/100 · 20.0%
Frost Nova duration is increased by 2 sec.
16
Captured Thoughts
Captured Thoughts
16/100 · 16.0%
The duration of Clearcasting is increased by 10 sec.
100
Tome of Rhonin
Tome of Rhonin
100/100 · 100.0%
Increases critical strike chance by 2%.
IW
0
Improved Warding
Improved Warding
0/100 · 0%
Damage taken from area of effect attacks reduced by 4%.
100
Tome of Antonidas
Tome of Antonidas
100/100 · 100.0%
Increases Haste by 2%.
19
Incantation of Swiftness
Incantation of Swiftness
19/100 · 19.0%
Up to 2 ranks · average 1.2
Invisibility increases your movement speed by 20% for 6 sec.
100
Master of Escape
Master of Escape
100/100 · 100.0%
Reduces the cooldown of Invisibility by 60 sec.
100
Charm of Aegwynn
Charm of Aegwynn
100/100 · 100.0%
The critical strike damage of your spells is increased by 5%.
100
Brainstorm
Brainstorm
100/100 · 100.0%
Gaining Clearcasting increases your Intellect by 1% for 8 sec. Multiple instances may overlap.
100
Flow of Time
Flow of Time
100/100 · 100.0%
The cooldowns of Blink and Shimmer are reduced by 3 sec.
56
Mana Confluence
Mana Confluence
56/100 · 56.0%
Your mana costs are reduced by 5%.
100
Charm of Medivh
Charm of Medivh
100/100 · 100.0%
Your Mastery is increased by 3%.
42
Permafrost Bauble
Permafrost Bauble
42/100 · 42.0%
The cooldown of Ice Block and Ice Cold are reduced by 30 sec.
99
⇄
Ice Nova
Ice Nova
98/100 · 98.0%
Causes a whirl of icy wind around the enemy, dealing 557 Frost damage to the target and all other enemies within 8 yds, freezing them in place for 2 sec. Damage reduced beyond 8 targets.
Freezing Cold
1/100 · 1.0%
Enemies hit by Cone of Cold are frozen in place for 5 sec instead of snared.
When your roots expire or are dispelled, your target is snared by 80%, decaying over 3 sec.
99
Time Manipulation
Time Manipulation
99/100 · 99.0%
The cooldowns of your loss of control spells are reduced by 5 sec.
99
⇄
Ring of Frost
Ring of Frost
99/100 · 99.0%
Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
When the incapacitate expires, enemies are slowed by 65% for 4 sec.
Mass Polymorph
0/100 · 0%
Transforms all enemies within 10 yards into sheep, wandering around incapacitated for 15 sec. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect.
Only works on Beasts, Humanoids and Critters.
100
Energized Barriers
Energized Barriers
100/100 · 100.0%
Casting your barrier removes all snare effects.
99
Mass Invisibility
Mass Invisibility
99/100 · 99.0%
You and your allies within 40 yards instantly become invisible for 12 sec. Taking any action will cancel the effect.
Does not affect allies in combat.
96
Barrier Diffusion
Barrier Diffusion
96/100 · 96.0%
When your Barrier is removed, reduce its cooldown by 5 sec.
1
Ice Cold
Ice Cold
1/100 · 1.0%
Ice Block now reduces all damage taken by 70% for 6 sec but no longer grants Immunity, prevents movement, attacks, or casting spells. Does not incur the Global Cooldown.
100
⇄
Spatial Manipulation
Spatial Manipulation
100/100 · 100.0%
Blink gains an additional charge.
Reflection
0/100 · 0%
After casting Blink, it is replaced with Reflection for 8 sec.
Reflection
Teleports you back to where you last Blinked. Castable while casting and unaffected by the global cooldown.
63
Improved Prismatic Barrier
Improved Prismatic Barrier
63/100 · 63.0%
Prismatic Barrier gains an additional charge and further reduces magic damage taken by 5%.
Specialization Tree
Talents available only to Arcane.
8 points required
20 points required
100
Arcane Missiles
Arcane Missiles
100/100 · 100.0%
Requires Clearcasting
Launches 5 waves of Arcane Missiles at the enemy over 2.2 sec, causing a total of 2,195 Arcane damage.
100
Concentrated Power
Concentrated Power
100/100 · 100.0%
Arcane Missiles channels 20% faster.
100
Arcane Salvo
Arcane Salvo
100/100 · 100.0%
Each wave of Arcane Missiles increases the damage of Arcane Barrage by 3%, up to 60%.
100
Improved Clearcasting
Improved Clearcasting
100/100 · 100.0%
Clearcasting can stack up to 2 additional times.
RI
0
Refractive Images
Refractive Images
0/100 · 0%
10% of damage you would take is instead dealt over 8 sec. Casting Mirror Image increases this effect to 30% for 15 sec.
100
Arcing Cleave
Arcing Cleave
100/100 · 100.0%
For each Arcane Charge, Arcane Barrage hits 1 additional nearby target for 40% damage.
1
Arcane Pulse
Arcane Pulse
1/100 · 1.0%
A pulse of Arcane magic erupts from underneath your target, dealing 2,424 Arcane damage to all enemies within 8 yds. Damage reduced beyond 5 targets.
Generates 1 Arcane Charge for each enemy struck.
100
Arcane Surge
Arcane Surge
100/100 · 100.0%
Expend all of your current mana to annihilate your enemy target and nearby enemies for up to 3,740 Arcane damage based on Mana spent. Deals reduced damage beyond 8 targets.
For the next 15 sec, your Mana regeneration is increased by 425% and spell damage is increased by 35%.
Generates Clearcasting.
100
Arcane Orb
Arcane Orb
100/100 · 100.0%
Launches an Arcane Orb forward from your position, traveling up to 40 yds, dealing 1,218 Arcane damage to enemies it passes through.
Grants 1 Arcane Charge when cast and every time it deals damage.
1
Reverberate
Reverberate
1/100 · 1.0%
Arcane Pulse has a 50% chance to repeat its explosion at 30% effectiveness.
99
⇄
Presence of Mind
Presence of Mind
60/100 · 60.0%
Causes your next 2 Arcane Blasts to be instant cast.
Slipstream
39/100 · 39.0%
Arcane Missiles and Evocation can now be channeled while moving.
34
Mana Bomb
Mana Bomb
34/100 · 34.0%
Arcane Surge's damage is increased by an additional 50% based on your mana spent.
91
Arcane Familiar
Arcane Familiar
91/100 · 91.0%
Casting Arcane Intellect summons a Familiar that attacks your enemies and increases your maximum mana by 10% for 1 hour.
100
Charged Orb
Charged Orb
100/100 · 100.0%
Arcane Orb gains 1 additional charge. Arcane Orb damage increased by 15%.
100
Intuition
Intuition
100/100 · 100.0%
Upon reaching maximum stacks of Arcane Salvo, your next Arcane Barrage deals 25% increased damage.
0
Amplification
Amplification
0/100 · 0%
Arcane Missiles fires 2 additional missiles.
100
Touch of the Magi
Touch of the Magi
100/100 · 100.0%
Applies Touch of the Magi to your current target, accumulating 20% of the damage you deal to the target for 12 sec, and then exploding for that amount of Arcane damage to the target and reduced damage to all nearby enemies.
Generates 4 Arcane Charges.
63
Energized Familiar
Energized Familiar
63/100 · 63.0%
During Arcane Surge, your Arcane Familiar fires 4 bolts instead of 1.
Damage from your Arcane Familiar has a 6% chance to restore 2% of your maximum mana.
100
Expanded Mind
Expanded Mind
100/100 · 100.0%
Casting Arcane Blast or Arcane Pulse grants 2 stacks of Arcane Salvo.
Casting Arcane Orb grants 1 stack of Arcane Salvo.
Casting Prismatic Bolt grants 4 stacks of Arcane Salvo.
98
Consortium's Bauble
Consortium's Bauble
98/100 · 98.0%
Reduces Arcane Blast's mana cost by 5% and increases its damage by 8%.
100
Arcane Tempo
Arcane Tempo
100/100 · 100.0%
Your Haste is increased by 2%.
40
Aether Attunement
Aether Attunement
40/100 · 40.0%
Up to 2 ranks · average 1.6
Arcane Missiles now damages 2 additional targets at 50% effectiveness.
100
⇄
Aegwynn's Technique
Aegwynn's Technique
100/100 · 100.0%
Casting Touch of the Magi grants Clearcasting.
Arcane Echo
0/100 · 0%
Direct damage you deal to enemies affected by Touch of the Magi, causes an explosion that deals 41 Arcane damage to all nearby enemies. Deals reduced damage beyond 8 targets.
99
Resonance
Resonance
99/100 · 99.0%
Arcane Barrage deals 8% increased damage per target it hits beyond the first.
49
Impetus
Impetus
49/100 · 49.0%
Arcane Blast generates an additional Arcane Charge.
2
⇄
Mana Adept
Mana Adept
2/100 · 2.0%
Arcane Barrage grants you 2.0% of your maximum mana per Arcane Charge spent.
Evocation
0/100 · 0%
Increases your mana regeneration by 1,500% for 2.7 sec.
100
Enlightened
Enlightened
100/100 · 100.0%
Arcane damage dealt is increased based on your current mana, up to 6% at full mana.
Mana Regen is increased based on your current mana, up to 20% when out of mana.
28
Focusing Crystal
Focusing Crystal
28/100 · 28.0%
Each wave of Arcane Missiles has a 50% chance to grant 1 additional stack of Arcane Salvo.
74
Illuminated Thoughts
Illuminated Thoughts
74/100 · 74.0%
Clearcasting has a 3% increased chance to proc.
100
Prodigious Savant
Prodigious Savant
100/100 · 100.0%
Up to 2 ranks · average 2.0
Arcane Charges increase the damage of Arcane Blast and Arcane Barrage by an additional 10%.
100
Eureka
Eureka
100/100 · 100.0%
When a spell consumes Clearcasting, its damage is increased by 20%.
100
Arcane Singularity
Arcane Singularity
100/100 · 100.0%
Up to 2 ranks · average 2.0
Arcane Salvo damage bonus increased by 2%.
Arcane Salvo:
Increases the damage of your next Arcane Barrage by 3%.
39
⇄
High Voltage
High Voltage
39/100 · 39.0%
Each wave of Arcane Missiles has a 50% chance to grant you 1 Arcane Charge.
Arcane Missiles damage increased by 20%.
Charged Missiles
0/100 · 0%
Each wave of Arcane Missiles will consume an Arcane Charge to increase its damage by 40%.
97
Overflowing Insight
Overflowing Insight
97/100 · 97.0%
The damage of Arcane Blast and Arcane Pulse are increased by 15%, but their mana costs are increased by 25%.
39
Overpowered Missiles
Overpowered Missiles
39/100 · 39.0%
Gaining Clearcasting has a 25% chance to cause your next Arcane Missiles to be Overpowered, causing it to deal 100% increased damage, generate maximum stacks of Arcane Salvo, and strike 3 additional targets at 50% effectiveness.
61
Orb Mastery
Orb Mastery
61/100 · 61.0%
Casting Arcane Orb fires 2 additional Arcane Orbs at 50% effectiveness.
100
Orb Barrage
Orb Barrage
100/100 · 100.0%
Arcane Barrage has a 4% chance per stack of Arcane Salvo to launch an Arcane Orb in front of you at 100% effectiveness.
PB
100
Prismatic Bolt
Prismatic Bolt
100/100 · 100.0%
Arcane Barrage has a 1% chance per stack of Arcane Salvo consumed to replace your next Arcane Blast with Prismatic Bolt.
Prismatic Bolt
Devastates the target with overwhelming energy, dealing 16,253 Arcane damage to them and 10,314 Arcane damage to other nearby enemies. Damage reduced beyond 5 targets.
Generates 4 Arcane Charges.
Hero Talents
The hero paths Arcane plays, with the same top-100 selection overlay. A character picks one.
52
Splintering Sorcery
Splintering Sorcery
52/100 · 52.0%
Casting Arcane Blast or Arcane Pulse conjures an Arcane Splinter.
Arcane Splinter:
Conjure raw Arcane magic into a sharp projectile that deals 219 Arcane damage.
63
Augury Abounds
Augury Abounds
63/100 · 63.0%
Conjuring one or more Arcane Splinters has a 10% chance to conjure a burst of 8 Arcane Splinters.
63
Force of Will
Force of Will
63/100 · 63.0%
Casting Arcane Barrage conjures an Arcane Splinter for every 5 Arcane Salvo stacks consumed.
63
Splintering Orbs
Splintering Orbs
63/100 · 63.0%
Enemies damaged by your Arcane Orb conjure 2 Arcane Splinters, up to 4.
Arcane Orb damage is increased by 50%.
63
⇄
Attuned Familiar
Attuned Familiar
61/100 · 61.0%
Your Arcane Familiar has a 50% chance to conjure a Splinter alongside its Arcane Assault.
Shifting Shards
2/100 · 2.0%
Gaining Clearcasting conjures 2 Arcane Splinters.
63
⇄
Slippery Slinging
Slippery Slinging
58/100 · 58.0%
You have 40% increased movement speed during Alter Time.
Look Again
5/100 · 5.0%
While in combat, Blink summons a Mirror Image at your previous location.
63
Controlled Instincts
Controlled Instincts
63/100 · 63.0%
40% of the direct damage dealt by an Arcane Splinter is also dealt to nearby enemies. Damage reduced beyond 5 targets.
63
⇄
Reactive Barrier
Reactive Barrier
32/100 · 32.0%
Your Prismatic Barrier can absorb up to 25% more damage based on your missing health.
Max effectiveness when under 25% health.
Phantasmal Image
31/100 · 31.0%
Your Mirror Image summons 1 extra copy of you.
63
Infused Splinters
Infused Splinters
63/100 · 63.0%
Direct damage from Arcane Splinters have a 25% chance to grant 1 stack Arcane Salvo.
Arcane Salvo
Increases the damage of your next Arcane Barrage by 3%.
63
Archmage's Wrath
Archmage's Wrath
63/100 · 63.0%
Arcane Surge damage increased by 30%.
Your chance to gain Clearcasting is increased by 3%.
63
Signature Spell
Signature Spell
63/100 · 63.0%
Arcane Blast and Arcane Pulse damage increased by 15%.
Casting Touch of the Magi conjures 4 Arcane Splinters.
63
Spellfrost Teachings
Spellfrost Teachings
63/100 · 63.0%
Direct damage from Arcane Splinters reduces the cooldown of Arcane Orb by 0.30 sec.
63
Polished Focus
Polished Focus
63/100 · 63.0%
Casting Arcane Barrage while at 20 or more Arcane Salvo stacks refunds 3 Arcane Salvo stacks.
Arcane Barrage damage increased by 15%.
63
Splinterstorm
Splinterstorm
63/100 · 63.0%
Casting Arcane Surge generates 8 Arcane Splinters.
During Arcane Surge, your chance to conjure an additional Arcane Splinter is increased to 100%.
30
Spellfire Spheres
Spellfire Spheres
30/100 · 30.0%
Casting a damaging spell has a 6% chance to conjure a Spellfire Sphere.
While you're out of combat, you will slowly conjure Spellfire Spheres over time.
Spellfire Sphere
Increases your spell damage by 1.0%. Stacks up to 3 times.
37
Mana Cascade
Mana Cascade
37/100 · 37.0%
Casting Arcane Blast, Arcane Pulse, Arcane Barrage, or Prismatic Bolt grants you 0.5% Haste for 6 sec. Multiple applications may overlap.
37
Invocation: Arcane Phoenix
Invocation: Arcane Phoenix
37/100 · 37.0%
When you cast Arcane Surge, summon an Arcane Phoenix to aid you in battle.
Arcane Phoenix
Your Arcane Phoenix aids you for the duration of your Arcane Surge, casting random Arcane and Fire spells.
37
Burden of Power
Burden of Power
37/100 · 37.0%
Arcane Blast damage increased by 30%.
Arcane Pulse damage increased by 20%.
37
Glorious Incandescence
Glorious Incandescence
37/100 · 37.0%
Arcane Barrage summons 1 Meteorite for every 5 Arcane Salvo stacks consumed.
Meteorite
Calls down a meteorite which lands at the target location after 3 sec, dealing 415 Fire damage to all enemies hit, reduced beyond 8 targets.
37
⇄
Merely a Setback
Merely a Setback
25/100 · 25.0%
The bonuses provided by your Barrier spells persist at 100% effectiveness for an additional 8 sec after your Barrier is removed.
Time Twist
12/100 · 12.0%
The cooldown of Alter Time is reduced by 10 sec.
37
Codex of the Sunstriders
Codex of the Sunstriders
37/100 · 37.0%
When your Arcane Phoenix is summoned, it consumes all your Spellfire Spheres.
Each Sphere consumed increases your spell damage during Arcane Surge by 1% and causes your Arcane Phoenix to cast an exceptional Arcane or Fire spell over its duration.
37
⇄
Lessons in Debilitation
Lessons in Debilitation
36/100 · 36.0%
Your Arcane Phoenix has picked up a few tricks, and will Spellsteal when it is summoned and when it expires.
Explosive Potential
1/100 · 1.0%
After casting Arcane Surge, your next Blink will cause a Blast Wave at your previous location, dealing 218 Fire damage, knocking enemies back 8 yds, and slowing them by 70% for 6 sec.
37
Pyrocosm
Pyrocosm
37/100 · 37.0%
Each wave of Arcane Missiles has a 10% chance to summon a Meteorite.
When a Meteorite lands, you have a 5% chance to gain Clearcasting.
37
⇄
Savor the Moment
Savor the Moment
34/100 · 34.0%
When you cast Arcane Surge, its duration is extended by 0.8 sec for each Spellfire Sphere you have, up to 2.4 sec.
Sunfury Execution
3/100 · 3.0%
Arcane Barrage deals 5% increased damage to enemies affected by your Touch of the Magi.
37
Ashes of Inspiration
Ashes of Inspiration
37/100 · 37.0%
Each time your Phoenix casts a spell, gain 1 stack of Mana Cascade.
Exceptional spells grant 1 additional stack.
37
Rondurmancy
Rondurmancy
37/100 · 37.0%
Your chance to generate a Spellfire Sphere is increased by 6%.
Spellfire Spheres grant an additional 1% spell damage.
37
Spellfire Salvo
Spellfire Salvo
37/100 · 37.0%
Arcane Salvo can stack 5 additional times.
Meteorite damage increased by 15%.
37
Memory of Al'ar
Memory of Al'ar
37/100 · 37.0%
When your Arcane Phoenix expires it empowers you, granting Arcane Soul for 4.0 sec.
Arcane Soul:
Arcane Barrage grants Clearcasting and generates 4 Arcane Charges.
Each cast of Arcane Barrage grants 5 stacks of Arcane Salvo and casting Arcane Barrage does not consume Arcane Salvo.
1 selected talent not present in the current static tree
These usually come from a character profile captured on the previous game-data patch.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Mage specialization.
8 points required
20 points required
100
Prismatic Barrier
Prismatic Barrier
100/100 · 100.0%
Shields you with an arcane force, absorbing 9,165 damage and reducing magic damage taken by 15% for 1 min.
The duration of harmful Magic effects against you is reduced by 25%.
?
100
⇄
Tree node 99830
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
100
Alter Time
Alter Time
100/100 · 100.0%
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 sec. Effect negated by long distance or death.
100
Ice Block
Ice Block
100/100 · 100.0%
Encases you in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells.
Causes Hypothermia, preventing you from recasting Ice Block for 30 sec.
100
⇄
Time Walk
Time Walk
81/100 · 81.0%
Alter Time resets the cooldown of Blink and Shimmer when you return to your original location.
Temporal Realignment
19/100 · 19.0%
Upon dropping below 25% health, your past self corrects your timeline, casting Alter Time and instantly returning 20% of your maximum health and healing you for an additional 30% over 6 sec.
94
Master of Time
Master of Time
94/100 · 94.0%
Up to 2 ranks · average 2.0
Reduces the cooldown of Alter Time by 5 sec.
87
Winter's Protection
Winter's Protection
87/100 · 87.0%
Up to 2 ranks · average 1.9
The cooldown of Ice Block is reduced by 30 sec.
2
Frost Conditioning
Frost Conditioning
2/100 · 2.0%
Hypothermia's duration is reduced by 10 sec.
100
Arcane Warding
Arcane Warding
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces magic damage taken by 4%.
100
Inspired Intellect
Inspired Intellect
100/100 · 100.0%
Arcane Intellect grants you an additional 2% Intellect.
15
Mirror Image
Mirror Image
15/100 · 15.0%
Creates 3 copies of you nearby for 15 sec, which cast spells and attack your enemies. While active, you generate significantly reduced threat.
Taking direct damage will cause one of your images to dissipate.
98
Spellsteal
Spellsteal
98/100 · 98.0%
Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min.
99
Quick Witted
Quick Witted
99/100 · 99.0%
Counterspell's cooldown is reduced by 5 sec.
100
⇄
Dragon's Breath
Dragon's Breath
92/100 · 92.0%
Enemies in a 12 yd cone in front of you take 280 Fire damage and are disoriented for 4 sec. Damage will cancel the effect.
Supernova
8/100 · 8.0%
Pulses arcane energy around the target enemy or ally, dealing 172 Arcane damage to all enemies within 8 yds, and knocking them upward. A primary enemy target will take 100% increased damage.
98
Remove Curse
Remove Curse
98/100 · 98.0%
Removes all Curses from a friendly target.
2
Improved Conjuration
Improved Conjuration
2/100 · 2.0%
Up to 2 ranks · average 2.0
Mirror Image's cooldown is reduced by 30 sec.
5
Improved Spellsteal
Improved Spellsteal
5/100 · 5.0%
Spellsteal repeats its effect after 4 sec, but it now has a cooldown of 4.0 sec.
100
⇄
Improved Blink
Improved Blink
77/100 · 77.0%
Blink's cooldown is reduced by 2 sec.
Shimmer
23/100 · 23.0%
Teleports you 20 yds forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
83
Improved Counterspell
Improved Counterspell
83/100 · 83.0%
Counterspell prevents casting for an additional 1.0 sec.
94
Overflowing Energy
Overflowing Energy
94/100 · 94.0%
Each time your Arcane Barrage fails to critically strike, it gains 10% increased critical strike chance.
Critical strike bonus is removed when the affected spell critically strikes.
0
Improved Remove Curse
Improved Remove Curse
0/100 · 0%
Casting Remove Curse on a friendly target also casts it on yourself, but its cooldown is increased by 20 sec.
99
Greater Invisibility
Greater Invisibility
99/100 · 99.0%
Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect.
74
⇄
Ice Ward
Ice Ward
64/100 · 64.0%
Frost Nova now has 2 charges.
Improved Frost Nova
10/100 · 10.0%
Frost Nova duration is increased by 2 sec.
18
Captured Thoughts
Captured Thoughts
18/100 · 18.0%
The duration of Clearcasting is increased by 10 sec.
99
Tome of Rhonin
Tome of Rhonin
99/100 · 99.0%
Increases critical strike chance by 2%.
IW
0
Improved Warding
Improved Warding
0/100 · 0%
Damage taken from area of effect attacks reduced by 4%.
100
Tome of Antonidas
Tome of Antonidas
100/100 · 100.0%
Increases Haste by 2%.
21
Incantation of Swiftness
Incantation of Swiftness
21/100 · 21.0%
Up to 2 ranks · average 1.6
Invisibility increases your movement speed by 20% for 6 sec.
99
Master of Escape
Master of Escape
99/100 · 99.0%
Reduces the cooldown of Invisibility by 60 sec.
100
Charm of Aegwynn
Charm of Aegwynn
100/100 · 100.0%
The critical strike damage of your spells is increased by 5%.
92
Brainstorm
Brainstorm
92/100 · 92.0%
Gaining Clearcasting increases your Intellect by 1% for 8 sec. Multiple instances may overlap.
100
Flow of Time
Flow of Time
100/100 · 100.0%
The cooldowns of Blink and Shimmer are reduced by 3 sec.
35
Mana Confluence
Mana Confluence
35/100 · 35.0%
Your mana costs are reduced by 5%.
100
Charm of Medivh
Charm of Medivh
100/100 · 100.0%
Your Mastery is increased by 3%.
72
Permafrost Bauble
Permafrost Bauble
72/100 · 72.0%
The cooldown of Ice Block and Ice Cold are reduced by 30 sec.
85
⇄
Ice Nova
Ice Nova
80/100 · 80.0%
Causes a whirl of icy wind around the enemy, dealing 557 Frost damage to the target and all other enemies within 8 yds, freezing them in place for 2 sec. Damage reduced beyond 8 targets.
Freezing Cold
5/100 · 5.0%
Enemies hit by Cone of Cold are frozen in place for 5 sec instead of snared.
When your roots expire or are dispelled, your target is snared by 80%, decaying over 3 sec.
84
Time Manipulation
Time Manipulation
84/100 · 84.0%
The cooldowns of your loss of control spells are reduced by 5 sec.
96
⇄
Ring of Frost
Ring of Frost
94/100 · 94.0%
Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
When the incapacitate expires, enemies are slowed by 65% for 4 sec.
Mass Polymorph
2/100 · 2.0%
Transforms all enemies within 10 yards into sheep, wandering around incapacitated for 15 sec. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect.
Only works on Beasts, Humanoids and Critters.
98
Energized Barriers
Energized Barriers
98/100 · 98.0%
Casting your barrier removes all snare effects.
92
Mass Invisibility
Mass Invisibility
92/100 · 92.0%
You and your allies within 40 yards instantly become invisible for 12 sec. Taking any action will cancel the effect.
Does not affect allies in combat.
94
Barrier Diffusion
Barrier Diffusion
94/100 · 94.0%
When your Barrier is removed, reduce its cooldown by 5 sec.
4
Ice Cold
Ice Cold
4/100 · 4.0%
Ice Block now reduces all damage taken by 70% for 6 sec but no longer grants Immunity, prevents movement, attacks, or casting spells. Does not incur the Global Cooldown.
100
⇄
Spatial Manipulation
Spatial Manipulation
91/100 · 91.0%
Blink gains an additional charge.
Reflection
9/100 · 9.0%
After casting Blink, it is replaced with Reflection for 8 sec.
Reflection
Teleports you back to where you last Blinked. Castable while casting and unaffected by the global cooldown.
74
Improved Prismatic Barrier
Improved Prismatic Barrier
74/100 · 74.0%
Prismatic Barrier gains an additional charge and further reduces magic damage taken by 5%.
Specialization Tree
Talents available only to Arcane.
8 points required
20 points required
100
Arcane Missiles
Arcane Missiles
100/100 · 100.0%
Requires Clearcasting
Launches 5 waves of Arcane Missiles at the enemy over 2.2 sec, causing a total of 2,195 Arcane damage.
100
Concentrated Power
Concentrated Power
100/100 · 100.0%
Arcane Missiles channels 20% faster.
100
Arcane Salvo
Arcane Salvo
100/100 · 100.0%
Each wave of Arcane Missiles increases the damage of Arcane Barrage by 3%, up to 60%.
100
Improved Clearcasting
Improved Clearcasting
100/100 · 100.0%
Clearcasting can stack up to 2 additional times.
RI
0
Refractive Images
Refractive Images
0/100 · 0%
10% of damage you would take is instead dealt over 8 sec. Casting Mirror Image increases this effect to 30% for 15 sec.
100
Arcing Cleave
Arcing Cleave
100/100 · 100.0%
For each Arcane Charge, Arcane Barrage hits 1 additional nearby target for 40% damage.
2
Arcane Pulse
Arcane Pulse
2/100 · 2.0%
A pulse of Arcane magic erupts from underneath your target, dealing 2,424 Arcane damage to all enemies within 8 yds. Damage reduced beyond 5 targets.
Generates 1 Arcane Charge for each enemy struck.
100
Arcane Surge
Arcane Surge
100/100 · 100.0%
Expend all of your current mana to annihilate your enemy target and nearby enemies for up to 3,740 Arcane damage based on Mana spent. Deals reduced damage beyond 8 targets.
For the next 15 sec, your Mana regeneration is increased by 425% and spell damage is increased by 35%.
Generates Clearcasting.
100
Arcane Orb
Arcane Orb
100/100 · 100.0%
Launches an Arcane Orb forward from your position, traveling up to 40 yds, dealing 1,218 Arcane damage to enemies it passes through.
Grants 1 Arcane Charge when cast and every time it deals damage.
2
Reverberate
Reverberate
2/100 · 2.0%
Arcane Pulse has a 50% chance to repeat its explosion at 30% effectiveness.
98
⇄
Slipstream
Slipstream
60/100 · 60.0%
Arcane Missiles and Evocation can now be channeled while moving.
Presence of Mind
38/100 · 38.0%
Causes your next 2 Arcane Blasts to be instant cast.
25
Mana Bomb
Mana Bomb
25/100 · 25.0%
Arcane Surge's damage is increased by an additional 50% based on your mana spent.
86
Arcane Familiar
Arcane Familiar
86/100 · 86.0%
Casting Arcane Intellect summons a Familiar that attacks your enemies and increases your maximum mana by 10% for 1 hour.
98
Charged Orb
Charged Orb
98/100 · 98.0%
Arcane Orb gains 1 additional charge. Arcane Orb damage increased by 15%.
100
Intuition
Intuition
100/100 · 100.0%
Upon reaching maximum stacks of Arcane Salvo, your next Arcane Barrage deals 25% increased damage.
0
Amplification
Amplification
0/100 · 0%
Arcane Missiles fires 2 additional missiles.
100
Touch of the Magi
Touch of the Magi
100/100 · 100.0%
Applies Touch of the Magi to your current target, accumulating 20% of the damage you deal to the target for 12 sec, and then exploding for that amount of Arcane damage to the target and reduced damage to all nearby enemies.
Generates 4 Arcane Charges.
61
Energized Familiar
Energized Familiar
61/100 · 61.0%
During Arcane Surge, your Arcane Familiar fires 4 bolts instead of 1.
Damage from your Arcane Familiar has a 6% chance to restore 2% of your maximum mana.
99
Expanded Mind
Expanded Mind
99/100 · 99.0%
Casting Arcane Blast or Arcane Pulse grants 2 stacks of Arcane Salvo.
Casting Arcane Orb grants 1 stack of Arcane Salvo.
Casting Prismatic Bolt grants 4 stacks of Arcane Salvo.
79
Consortium's Bauble
Consortium's Bauble
79/100 · 79.0%
Reduces Arcane Blast's mana cost by 5% and increases its damage by 8%.
99
Arcane Tempo
Arcane Tempo
99/100 · 99.0%
Your Haste is increased by 2%.
60
Aether Attunement
Aether Attunement
60/100 · 60.0%
Up to 2 ranks · average 1.8
Arcane Missiles now damages 2 additional targets at 50% effectiveness.
100
⇄
Aegwynn's Technique
Aegwynn's Technique
100/100 · 100.0%
Casting Touch of the Magi grants Clearcasting.
Arcane Echo
0/100 · 0%
Direct damage you deal to enemies affected by Touch of the Magi, causes an explosion that deals 41 Arcane damage to all nearby enemies. Deals reduced damage beyond 8 targets.
97
Resonance
Resonance
97/100 · 97.0%
Arcane Barrage deals 8% increased damage per target it hits beyond the first.
53
Impetus
Impetus
53/100 · 53.0%
Arcane Blast generates an additional Arcane Charge.
14
⇄
Mana Adept
Mana Adept
9/100 · 9.0%
Arcane Barrage grants you 2.0% of your maximum mana per Arcane Charge spent.
Evocation
5/100 · 5.0%
Increases your mana regeneration by 1,500% for 2.7 sec.
97
Enlightened
Enlightened
97/100 · 97.0%
Arcane damage dealt is increased based on your current mana, up to 6% at full mana.
Mana Regen is increased based on your current mana, up to 20% when out of mana.
41
Focusing Crystal
Focusing Crystal
41/100 · 41.0%
Each wave of Arcane Missiles has a 50% chance to grant 1 additional stack of Arcane Salvo.
77
Illuminated Thoughts
Illuminated Thoughts
77/100 · 77.0%
Clearcasting has a 3% increased chance to proc.
100
Prodigious Savant
Prodigious Savant
100/100 · 100.0%
Up to 2 ranks · average 2.0
Arcane Charges increase the damage of Arcane Blast and Arcane Barrage by an additional 10%.
100
Eureka
Eureka
100/100 · 100.0%
When a spell consumes Clearcasting, its damage is increased by 20%.
100
Arcane Singularity
Arcane Singularity
100/100 · 100.0%
Up to 2 ranks · average 2.0
Arcane Salvo damage bonus increased by 2%.
Arcane Salvo:
Increases the damage of your next Arcane Barrage by 3%.
62
⇄
High Voltage
High Voltage
62/100 · 62.0%
Each wave of Arcane Missiles has a 50% chance to grant you 1 Arcane Charge.
Arcane Missiles damage increased by 20%.
Charged Missiles
0/100 · 0%
Each wave of Arcane Missiles will consume an Arcane Charge to increase its damage by 40%.
64
Overflowing Insight
Overflowing Insight
64/100 · 64.0%
The damage of Arcane Blast and Arcane Pulse are increased by 15%, but their mana costs are increased by 25%.
59
Overpowered Missiles
Overpowered Missiles
59/100 · 59.0%
Gaining Clearcasting has a 25% chance to cause your next Arcane Missiles to be Overpowered, causing it to deal 100% increased damage, generate maximum stacks of Arcane Salvo, and strike 3 additional targets at 50% effectiveness.
44
Orb Mastery
Orb Mastery
44/100 · 44.0%
Casting Arcane Orb fires 2 additional Arcane Orbs at 50% effectiveness.
84
Orb Barrage
Orb Barrage
84/100 · 84.0%
Arcane Barrage has a 4% chance per stack of Arcane Salvo to launch an Arcane Orb in front of you at 100% effectiveness.
PB
100
Prismatic Bolt
Prismatic Bolt
100/100 · 100.0%
Arcane Barrage has a 1% chance per stack of Arcane Salvo consumed to replace your next Arcane Blast with Prismatic Bolt.
Prismatic Bolt
Devastates the target with overwhelming energy, dealing 16,253 Arcane damage to them and 10,314 Arcane damage to other nearby enemies. Damage reduced beyond 5 targets.
Generates 4 Arcane Charges.
Hero Talents
The hero paths Arcane plays, with the same top-100 selection overlay. A character picks one.
58
Splintering Sorcery
Splintering Sorcery
58/100 · 58.0%
Casting Arcane Blast or Arcane Pulse conjures an Arcane Splinter.
Arcane Splinter:
Conjure raw Arcane magic into a sharp projectile that deals 219 Arcane damage.
74
Augury Abounds
Augury Abounds
74/100 · 74.0%
Conjuring one or more Arcane Splinters has a 10% chance to conjure a burst of 8 Arcane Splinters.
74
Force of Will
Force of Will
74/100 · 74.0%
Casting Arcane Barrage conjures an Arcane Splinter for every 5 Arcane Salvo stacks consumed.
74
Splintering Orbs
Splintering Orbs
74/100 · 74.0%
Enemies damaged by your Arcane Orb conjure 2 Arcane Splinters, up to 4.
Arcane Orb damage is increased by 50%.
74
⇄
Attuned Familiar
Attuned Familiar
52/100 · 52.0%
Your Arcane Familiar has a 50% chance to conjure a Splinter alongside its Arcane Assault.
Shifting Shards
22/100 · 22.0%
Gaining Clearcasting conjures 2 Arcane Splinters.
74
⇄
Slippery Slinging
Slippery Slinging
69/100 · 69.0%
You have 40% increased movement speed during Alter Time.
Look Again
5/100 · 5.0%
While in combat, Blink summons a Mirror Image at your previous location.
74
Controlled Instincts
Controlled Instincts
74/100 · 74.0%
40% of the direct damage dealt by an Arcane Splinter is also dealt to nearby enemies. Damage reduced beyond 5 targets.
74
⇄
Reactive Barrier
Reactive Barrier
56/100 · 56.0%
Your Prismatic Barrier can absorb up to 25% more damage based on your missing health.
Max effectiveness when under 25% health.
Phantasmal Image
18/100 · 18.0%
Your Mirror Image summons 1 extra copy of you.
74
Infused Splinters
Infused Splinters
74/100 · 74.0%
Direct damage from Arcane Splinters have a 25% chance to grant 1 stack Arcane Salvo.
Arcane Salvo
Increases the damage of your next Arcane Barrage by 3%.
74
Archmage's Wrath
Archmage's Wrath
74/100 · 74.0%
Arcane Surge damage increased by 30%.
Your chance to gain Clearcasting is increased by 3%.
74
Signature Spell
Signature Spell
74/100 · 74.0%
Arcane Blast and Arcane Pulse damage increased by 15%.
Casting Touch of the Magi conjures 4 Arcane Splinters.
74
Spellfrost Teachings
Spellfrost Teachings
74/100 · 74.0%
Direct damage from Arcane Splinters reduces the cooldown of Arcane Orb by 0.30 sec.
74
Polished Focus
Polished Focus
74/100 · 74.0%
Casting Arcane Barrage while at 20 or more Arcane Salvo stacks refunds 3 Arcane Salvo stacks.
Arcane Barrage damage increased by 15%.
74
Splinterstorm
Splinterstorm
74/100 · 74.0%
Casting Arcane Surge generates 8 Arcane Splinters.
During Arcane Surge, your chance to conjure an additional Arcane Splinter is increased to 100%.
20
Spellfire Spheres
Spellfire Spheres
20/100 · 20.0%
Casting a damaging spell has a 6% chance to conjure a Spellfire Sphere.
While you're out of combat, you will slowly conjure Spellfire Spheres over time.
Spellfire Sphere
Increases your spell damage by 1.0%. Stacks up to 3 times.
26
Mana Cascade
Mana Cascade
26/100 · 26.0%
Casting Arcane Blast, Arcane Pulse, Arcane Barrage, or Prismatic Bolt grants you 0.5% Haste for 6 sec. Multiple applications may overlap.
26
Invocation: Arcane Phoenix
Invocation: Arcane Phoenix
26/100 · 26.0%
When you cast Arcane Surge, summon an Arcane Phoenix to aid you in battle.
Arcane Phoenix
Your Arcane Phoenix aids you for the duration of your Arcane Surge, casting random Arcane and Fire spells.
26
Burden of Power
Burden of Power
26/100 · 26.0%
Arcane Blast damage increased by 30%.
Arcane Pulse damage increased by 20%.
26
Glorious Incandescence
Glorious Incandescence
26/100 · 26.0%
Arcane Barrage summons 1 Meteorite for every 5 Arcane Salvo stacks consumed.
Meteorite
Calls down a meteorite which lands at the target location after 3 sec, dealing 415 Fire damage to all enemies hit, reduced beyond 8 targets.
26
⇄
Time Twist
Time Twist
17/100 · 17.0%
The cooldown of Alter Time is reduced by 10 sec.
Merely a Setback
9/100 · 9.0%
The bonuses provided by your Barrier spells persist at 100% effectiveness for an additional 8 sec after your Barrier is removed.
26
Codex of the Sunstriders
Codex of the Sunstriders
26/100 · 26.0%
When your Arcane Phoenix is summoned, it consumes all your Spellfire Spheres.
Each Sphere consumed increases your spell damage during Arcane Surge by 1% and causes your Arcane Phoenix to cast an exceptional Arcane or Fire spell over its duration.
26
⇄
Lessons in Debilitation
Lessons in Debilitation
18/100 · 18.0%
Your Arcane Phoenix has picked up a few tricks, and will Spellsteal when it is summoned and when it expires.
Explosive Potential
8/100 · 8.0%
After casting Arcane Surge, your next Blink will cause a Blast Wave at your previous location, dealing 218 Fire damage, knocking enemies back 8 yds, and slowing them by 70% for 6 sec.
26
Pyrocosm
Pyrocosm
26/100 · 26.0%
Each wave of Arcane Missiles has a 10% chance to summon a Meteorite.
When a Meteorite lands, you have a 5% chance to gain Clearcasting.
26
⇄
Savor the Moment
Savor the Moment
16/100 · 16.0%
When you cast Arcane Surge, its duration is extended by 0.8 sec for each Spellfire Sphere you have, up to 2.4 sec.
Sunfury Execution
10/100 · 10.0%
Arcane Barrage deals 5% increased damage to enemies affected by your Touch of the Magi.
26
Ashes of Inspiration
Ashes of Inspiration
26/100 · 26.0%
Each time your Phoenix casts a spell, gain 1 stack of Mana Cascade.
Exceptional spells grant 1 additional stack.
26
Rondurmancy
Rondurmancy
26/100 · 26.0%
Your chance to generate a Spellfire Sphere is increased by 6%.
Spellfire Spheres grant an additional 1% spell damage.
26
Spellfire Salvo
Spellfire Salvo
26/100 · 26.0%
Arcane Salvo can stack 5 additional times.
Meteorite damage increased by 15%.
26
Memory of Al'ar
Memory of Al'ar
26/100 · 26.0%
When your Arcane Phoenix expires it empowers you, granting Arcane Soul for 4.0 sec.
Arcane Soul:
Arcane Barrage grants Clearcasting and generates 4 Arcane Charges.
Each cast of Arcane Barrage grants 5 stacks of Arcane Salvo and casting Arcane Barrage does not consume Arcane Salvo.
1 selected talent not present in the current static tree
These usually come from a character profile captured on the previous game-data patch.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Mythic+ tier
–
No M+ ranking data
PvP tier · Solo Shuffle
–
No Solo Shuffle data
PvP tier · Blitz
–
No Blitz data
PvP tier · 2v2
–
No 2v2 data
PvP tier · 3v3
–
No 3v3 data
Talent sample
78 / 100
top characters with an active loadout
Solo Shuffle and Blitz publish one ladder per specialization, so those two
standings are the ladder's own. 2v2 and 3v3 are single mixed ladders that
record no specialization at all — those entries are counted under each
character's currently active spec, which need not be the one they played,
and are a much smaller sample per spec.
M+ Talents
Solo Shuffle Talents
Blitz Talents
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Mage specialization.
8 points required
20 points required
78
Blazing Barrier
Blazing Barrier
78/78 · 100.0%
Shields you in flame, absorbing 9,165 damage for 1 min.
Melee attacks against you cause the attacker to take 58 Fire damage.
?
78
⇄
Tree node 99829
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
78
Alter Time
Alter Time
78/78 · 100.0%
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 sec. Effect negated by long distance or death.
78
Ice Block
Ice Block
78/78 · 100.0%
Encases you in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells.
Causes Hypothermia, preventing you from recasting Ice Block for 30 sec.
78
⇄
Time Walk
Time Walk
49/78 · 62.8%
Alter Time resets the cooldown of Blink and Shimmer when you return to your original location.
Temporal Realignment
29/78 · 37.2%
Upon dropping below 25% health, your past self corrects your timeline, casting Alter Time and instantly returning 20% of your maximum health and healing you for an additional 30% over 6 sec.
74
Master of Time
Master of Time
74/78 · 94.9%
Up to 2 ranks · average 2.0
Reduces the cooldown of Alter Time by 5 sec.
78
Winter's Protection
Winter's Protection
78/78 · 100.0%
Up to 2 ranks · average 2.0
The cooldown of Ice Block is reduced by 30 sec.
1
Frost Conditioning
Frost Conditioning
1/78 · 1.3%
Hypothermia's duration is reduced by 10 sec.
78
Arcane Warding
Arcane Warding
78/78 · 100.0%
Up to 2 ranks · average 2.0
Reduces magic damage taken by 4%.
78
Inspired Intellect
Inspired Intellect
78/78 · 100.0%
Arcane Intellect grants you an additional 2% Intellect.
76
Mirror Image
Mirror Image
76/78 · 97.4%
Creates 3 copies of you nearby for 15 sec, which cast spells and attack your enemies. While active, you generate significantly reduced threat.
Taking direct damage will cause one of your images to dissipate.
68
Spellsteal
Spellsteal
68/78 · 87.2%
Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min.
77
Quick Witted
Quick Witted
77/78 · 98.7%
Counterspell's cooldown is reduced by 5 sec.
74
⇄
Supernova
Supernova
38/78 · 48.7%
Pulses arcane energy around the target enemy or ally, dealing 171 Arcane damage to all enemies within 8 yds, and knocking them upward. A primary enemy target will take 100% increased damage.
Dragon's Breath
36/78 · 46.2%
Enemies in a 12 yd cone in front of you take 272 Fire damage and are disoriented for 4 sec. Damage will cancel the effect.
69
Remove Curse
Remove Curse
69/78 · 88.5%
Removes all Curses from a friendly target.
47
Improved Conjuration
Improved Conjuration
47/78 · 60.3%
Up to 2 ranks · average 1.8
Mirror Image's cooldown is reduced by 30 sec.
0
Improved Spellsteal
Improved Spellsteal
0/78 · 0%
Spellsteal repeats its effect after 4 sec, but it now has a cooldown of 4.0 sec.
78
⇄
Shimmer
Shimmer
73/78 · 93.6%
Teleports you 20 yds forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
Improved Blink
5/78 · 6.4%
Blink's cooldown is reduced by 2 sec.
34
Improved Counterspell
Improved Counterspell
34/78 · 43.6%
Counterspell prevents casting for an additional 1.0 sec.
78
Overflowing Energy
Overflowing Energy
78/78 · 100.0%
Each time your Arcane Barrage fails to critically strike, it gains 10% increased critical strike chance.
Critical strike bonus is removed when the affected spell critically strikes.
1
Improved Remove Curse
Improved Remove Curse
1/78 · 1.3%
Casting Remove Curse on a friendly target also casts it on yourself, but its cooldown is increased by 20 sec.
77
Greater Invisibility
Greater Invisibility
77/78 · 98.7%
Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect.
5
⇄
Ice Ward
Ice Ward
3/78 · 3.8%
Frost Nova now has 2 charges.
Improved Frost Nova
2/78 · 2.6%
Frost Nova duration is increased by 2 sec.
40
Captured Thoughts
Captured Thoughts
40/78 · 51.3%
The duration of Clearcasting is increased by 10 sec.
78
Tome of Rhonin
Tome of Rhonin
78/78 · 100.0%
Increases critical strike chance by 2%.
IW
0
Improved Warding
Improved Warding
0/78 · 0%
Damage taken from area of effect attacks reduced by 4%.
78
Tome of Antonidas
Tome of Antonidas
78/78 · 100.0%
Increases Haste by 2%.
27
Incantation of Swiftness
Incantation of Swiftness
27/78 · 34.6%
Up to 2 ranks · average 1.7
Invisibility increases your movement speed by 20% for 6 sec.
74
Master of Escape
Master of Escape
74/78 · 94.9%
Reduces the cooldown of Invisibility by 60 sec.
78
Charm of Aegwynn
Charm of Aegwynn
78/78 · 100.0%
The critical strike damage of your spells is increased by 5%.
78
Brainstorm
Brainstorm
78/78 · 100.0%
Gaining Clearcasting increases your Intellect by 1% for 8 sec. Multiple instances may overlap.
78
Flow of Time
Flow of Time
78/78 · 100.0%
The cooldowns of Blink and Shimmer are reduced by 3 sec.
6
Mana Confluence
Mana Confluence
6/78 · 7.7%
Your mana costs are reduced by 5%.
78
Charm of Medivh
Charm of Medivh
78/78 · 100.0%
Your Mastery is increased by 3%.
78
Permafrost Bauble
Permafrost Bauble
78/78 · 100.0%
The cooldown of Ice Block and Ice Cold are reduced by 30 sec.
4
⇄
Freezing Cold
Freezing Cold
2/78 · 2.6%
Enemies hit by Cone of Cold are frozen in place for 5 sec instead of snared.
When your roots expire or are dispelled, your target is snared by 80%, decaying over 3 sec.
Ice Nova
2/78 · 2.6%
Causes a whirl of icy wind around the enemy, dealing 572 Frost damage to the target and all other enemies within 8 yds, freezing them in place for 2 sec. Damage reduced beyond 8 targets.
15
Time Manipulation
Time Manipulation
15/78 · 19.2%
The cooldowns of your loss of control spells are reduced by 5 sec.
10
⇄
Ring of Frost
Ring of Frost
10/78 · 12.8%
Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
When the incapacitate expires, enemies are slowed by 65% for 4 sec.
Mass Polymorph
0/78 · 0%
Transforms all enemies within 10 yards into sheep, wandering around incapacitated for 15 sec. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect.
Only works on Beasts, Humanoids and Critters.
78
Energized Barriers
Energized Barriers
78/78 · 100.0%
Casting your barrier removes all snare effects.
37
Mass Invisibility
Mass Invisibility
37/78 · 47.4%
You and your allies within 40 yards instantly become invisible for 12 sec. Taking any action will cancel the effect.
Does not affect allies in combat.
73
Barrier Diffusion
Barrier Diffusion
73/78 · 93.6%
When your Barrier is removed, reduce its cooldown by 5 sec.
74
Ice Cold
Ice Cold
74/78 · 94.9%
Ice Block now reduces all damage taken by 70% for 6 sec but no longer grants Immunity, prevents movement, attacks, or casting spells. Does not incur the Global Cooldown.
78
⇄
Spatial Manipulation
Spatial Manipulation
78/78 · 100.0%
Blink gains an additional charge.
Reflection
0/78 · 0%
After casting Blink, it is replaced with Reflection for 8 sec.
Reflection
Teleports you back to where you last Blinked. Castable while casting and unaffected by the global cooldown.
78
Improved Blazing Barrier
Improved Blazing Barrier
78/78 · 100.0%
Blazing Barrier gains an additional charge and cauterizes your wounds, healing you for 15% of the damage it absorbs.
Specialization Tree
Talents available only to Fire.
8 points required
20 points required
78
Pyroblast
Pyroblast
78/78 · 100.0%
Hurls an immense fiery boulder that causes 2,624 Fire damage.
78
Fire Blast
Fire Blast
78/78 · 100.0%
Blasts the enemy, critically striking for 797 Fire damage.
Castable while casting other spells.
69
Firestarter
Firestarter
69/78 · 88.5%
Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.
78
⇄
Flamestrike
Flamestrike
78/78 · 100.0%
Calls down a pillar of fire on your target, burning all enemies within the area for 1,384 Fire damage. Deals reduced damage beyond 8 targets.
This spell is cast at your target.
Flamestrike
0/78 · 0%
Calls down a pillar of fire, burning all enemies within the area for 1,443 Fire damage. Deals reduced damage beyond 8 targets.
This spell is cast at a selected location.
78
Ignition
Ignition
78/78 · 100.0%
Fire Blast now spreads 50% of your target's Ignite to 1 enemy.
Flamestrike applies 15% more Ignite.
78
Combustion
Combustion
78/78 · 100.0%
Engulfs you in flames for 10 sec, increasing your spells' critical strike chance by 100%.
Castable while casting other spells.
78
Fuel the Fire
Fuel the Fire
78/78 · 100.0%
Flamestrike has a chance equal to 100% of your spell critical strike chance to build up to a Hot Streak.
Flamestrike deals 5% increased damage for each enemy it damages, up to 25%.
78
Fervent Flickering
Fervent Flickering
78/78 · 100.0%
Fire Blast gains 1 additional charge and its damage is increased by 25%.
78
Cauterize
Cauterize
78/78 · 100.0%
Fatal damage instead brings you to 35% health and then burns you for 28% of your maximum health over 6 sec.
While burning, movement slowing effects are suppressed and your movement speed is increased by 150%.
This effect cannot occur more than once every 6 min.
78
Meteor
Meteor
78/78 · 100.0%
Calls down a meteor which lands at the target location after 3 sec, dealing 3,675 Fire damage to all enemies, and burns the ground, dealing 1,707 Fire damage over 4 sec to all enemies in the area.
Damage reduced beyond 8 targets.
73
Scorch
Scorch
73/78 · 93.6%
Scorches an enemy for 404 Fire damage.
When cast on a target below 30% health, Scorch is a guaranteed critical strike.
Castable while moving.
78
Flame On
Flame On
78/78 · 100.0%
Fire Blast gains 1 additional charge and its cooldown is reduced by 2.0 sec.
78
Kindling
Kindling
78/78 · 100.0%
Combustion's cooldown is reduced by 60 sec.
5
Critical Mass
Critical Mass
5/78 · 6.4%
Up to 2 ranks · average 1.8
Your spells have a 4% increased chance to deal a critical strike.
You gain 10% more of the Critical Strike stat from all sources.
78
Deep Impact
Deep Impact
78/78 · 100.0%
The enemy closest to the center of Meteor's impact takes 75% increased damage.
39
Heat Shimmer
Heat Shimmer
39/78 · 50.0%
While Combustion is not active, damage from Ignite has a small chance to make your next Scorch instant, deal 100% increased damage, and deal damage as though your target was below 30% health.
78
Scald
Scald
78/78 · 100.0%
Fireball always critically strikes enemies below 30% health.
When Fireball or Scorch damage an enemy below 30% health, Fireball deals 25% increased damage and Scorch deals 250% increased damage.
74
Controlled Destruction
Controlled Destruction
74/78 · 94.9%
Damaging an enemy with Fireball, Pyroblast, or Flamestrike increases the damage it receives from Ignite by 0.2%. Stacks up to 50 times.
78
Mote of Flame
Mote of Flame
78/78 · 100.0%
All Fire damage dealt increased by 3%.
7
Blast Zone
Blast Zone
7/78 · 9.0%
Meteor's cooldown is reduced by 15 sec.
6
Conflagration
Conflagration
6/78 · 7.7%
Fire Blast deals 165 additional Fire damage to up to 8 nearby enemies.
77
Intensifying Flame
Intensifying Flame
77/78 · 98.7%
While Ignite is on 3 or fewer enemies it flares up dealing an additional 30% of its damage to affected targets.
1
Spontaneous Combustion
Spontaneous Combustion
1/78 · 1.3%
Up to 2 ranks · average 2.0
Casting Combustion refreshes up to 1 charge of Fire Blast.
36
Molten Fury
Molten Fury
36/78 · 46.2%
Damage dealt to targets below 35% health is increased by 15%.
77
Inflame
Inflame
77/78 · 98.7%
Hot Streak increases the amount of Ignite damage from Pyroblast or Flamestrike by an additional 25%.
76
Wildfire
Wildfire
76/78 · 97.4%
Up to 2 ranks · average 2.0
Fire Blast damage increased by 10% and it now spreads Ignite to 1 additional target.
77
Fevered Incantation
Fevered Incantation
77/78 · 98.7%
Up to 2 ranks · average 2.0
Each consecutive critical strike you deal increases critical strike damage you deal by 1%, up to 4% for 6 sec.
3
Fire's Ire
Fire's Ire
3/78 · 3.8%
Up to 2 ranks · average 2.0
Your spell critical strike chance is increased by 2.5%.
Combustion increases your critical strike damage by 2.5%.
75
Master of Flame
Master of Flame
75/78 · 96.2%
Ignite deals 15% more damage when Combustion is not active.
Fire Blast now spreads an additional 50% of your Ignite.
78
From the Ashes
From the Ashes
78/78 · 100.0%
Fire Blast damage increased by 15%.
Your direct damage spells reduce the cooldown of Fire Blast by 0.50 sec.
77
Fiery Rush
Fiery Rush
77/78 · 98.7%
While Combustion is active, Fire Blast recharges 50% faster.
4
Flame Accelerant
Flame Accelerant
4/78 · 5.1%
The cast time of Pyroblast and Flamestrike is reduced by 20%.
2
Pyromaniac
Pyromaniac
2/78 · 2.6%
Casting Pyroblast or Flamestrike while Hot Streak is active has a 6% chance to repeat the spell cast at 50% effectiveness.
This effect counts as consuming Hot Streak.
74
Burnout
Burnout
74/78 · 94.9%
When Combustion expires, all of your active Ignites explode, dealing 75% of their remaining damage.
75
Feel the Burn
Feel the Burn
75/78 · 96.2%
Fire Blast increases your mastery by 2% for 4 sec. Multiple applications may overlap.
77
⇄
Burn It All
Burn It All
75/78 · 96.2%
Combustion grants you 10% increased spell damage plus an additional 20% of your critical strike chance as spell damage.
Slow Burn
2/78 · 2.6%
Combustion grants mastery equal to 75% of your Critical Strike stat.
Combustion causes your spells to apply Ignite at 15% increased effectiveness.
4
Pyroclasm
Pyroclasm
4/78 · 5.1%
Consuming Hot Streak has a 15% chance to make your next non-instant Pyroblast or Flamestrike cast within 20 sec deal 230% additional damage.
Maximum 2 stacks.
1
Cinderstorm
Cinderstorm
1/78 · 1.3%
Casting Pyroblast or Flamestrike has a 8% chance to summon a storm of 5 cinders that pursue your target. Upon reaching your target, each cinder deals 825 Fire damage, applies Ignite at 100% effectiveness, and spreads 50% of your Ignite to up to 1 nearby target.
78
Fired Up
Fired Up
78/78 · 100.0%
Consuming Hot Streak has a 20% chance to grant you a stack of Fired Up, increasing your Fire damage by 2% for 8 sec. Multiple applications may overlap.
Hero Talents
The hero paths Fire plays, with the same top-100 selection overlay. A character picks one.
0
Frostfire Bolt
Frostfire Bolt
0/78 · 0%
Launches a bolt of frostfire at the enemy, causing 1,076 Frostfire damage, slowing movement speed by 50%, and causing an additional 99 Frostfire damage over 8 sec.
4
Frostfire Bolt
Frostfire Bolt
4/78 · 5.1%
Launches a bolt of frostfire at the enemy, causing 1,080 Frostfire damage, slowing movement speed by 50%, and causing an additional 99 Frostfire damage over 8 sec.
4
⇄
Imbued Warding
Imbued Warding
4/78 · 5.1%
Meltdown
0/78 · 0%
You melt slightly out of your Ice Block and Ice Cold, allowing you to move slowly during Ice Block and increasing your movement speed over time.
Ice Block and Ice Cold trigger a Blazing Barrier when they end.
4
Frostfire Empowerment
Frostfire Empowerment
4/78 · 5.1%
Casting Frostfire spells has a 10% chance to activate Frostfire Empowerment, causing your next Frostfire Bolt to be instant cast, deal 60% increased damage, explode for 60% of its damage to nearby enemies. Damage reduced beyond 5 targets.
Damage from Frostfire Empowerment applies 1 stack of Freezing.
4
⇄
Elemental Affinity
Elemental Affinity
4/78 · 5.1%
Flame and Frost
0/78 · 0%
Ice Block and Ice Cold reset the cooldowns of your Fire spells.
Cauterize resets the cooldown of your Frost spells with a base cooldown shorter than 4 minutes when it activates.
4
Duality
Duality
4/78 · 5.1%
Casting Glacial Spike also casts a Pyroblast, dealing 3,591 Fire damage.
4
Heat Sink
Heat Sink
4/78 · 5.1%
Flurry and Fire Blast now deal Frostfire damage and their damage is increased by 15%.
4
⇄
Thermal Conditioning
Thermal Conditioning
4/78 · 5.1%
Frostfire Bolt's cast time is reduced by 10%.
Severe Temperatures
0/78 · 0%
Frostfire Empowerment stacks 1 additional time and it causes Frostfire Bolt to explode for an additional 20% of its damage.
4
Dualcasting Adept
Dualcasting Adept
4/78 · 5.1%
Your Frost and Fire spells deal 20% increased critical strike damage.
Ice Lance and Pyroblast have their damage increased by 40%.
4
Molten Chill
Molten Chill
4/78 · 5.1%
Your Frostfire spells apply Ignite at 10% increased effectiveness.
4
Frostfire Infusion
Frostfire Infusion
4/78 · 5.1%
Frostfire Bolt has and additional 5% chance to grant Brain Freeze and its critical strike chance is increased by 15%.
The damage of your Frost spells and Fire spells are increased by 4%.
4
Flash Freezeburn
Flash Freezeburn
4/78 · 5.1%
Meteor's damage is increased by 25%.
Meteor now grants Frostfire Empowerment.
4
Blast Radius
Blast Radius
4/78 · 5.1%
The damage of Meteor and Comet Storm is increased.
4
Elemental Conduit
Elemental Conduit
4/78 · 5.1%
Meteor and Pyroblast now apply Ignite.
Your Haste is increased by 2%.
4
Isothermic Core
Isothermic Core
4/78 · 5.1%
Meteor now also calls down a Comet Storm, dealing 2,616 Frost damage to nearby enemies.
Comet Storm now also calls down a Meteor, dealing 3,757 Fire damage to nearby enemies.
64
Spellfire Spheres
Spellfire Spheres
64/78 · 82.1%
Casting a damaging spell has a 6% chance to conjure a Spellfire Sphere.
While you're out of combat, you will slowly conjure Spellfire Spheres over time.
Spellfire Sphere
Increases your spell damage by 1.0%. Stacks up to 3 times.
74
Mana Cascade
Mana Cascade
74/78 · 94.9%
Casting Arcane Blast, Arcane Pulse, Arcane Barrage, or Prismatic Bolt grants you 0.5% Haste for 6 sec. Multiple applications may overlap.
74
Invocation: Arcane Phoenix
Invocation: Arcane Phoenix
74/78 · 94.9%
When you cast Arcane Surge, summon an Arcane Phoenix to aid you in battle.
Arcane Phoenix
Your Arcane Phoenix aids you for the duration of your Arcane Surge, casting random Arcane and Fire spells.
74
Burden of Power
Burden of Power
74/78 · 94.9%
Arcane Blast damage increased by 30%.
Arcane Pulse damage increased by 20%.
74
Glorious Incandescence
Glorious Incandescence
74/78 · 94.9%
Arcane Barrage summons 1 Meteorite for every 5 Arcane Salvo stacks consumed.
Meteorite
Calls down a meteorite which lands at the target location after 3 sec, dealing 413 Fire damage to all enemies hit, reduced beyond 8 targets.
74
⇄
Merely a Setback
Merely a Setback
57/78 · 73.1%
The bonuses provided by your Barrier spells persist at 100% effectiveness for an additional 8 sec after your Barrier is removed.
Time Twist
17/78 · 21.8%
The cooldown of Alter Time is reduced by 10 sec.
74
Codex of the Sunstriders
Codex of the Sunstriders
74/78 · 94.9%
When your Arcane Phoenix is summoned, it consumes all your Spellfire Spheres.
Each Sphere consumed increases your spell damage during Arcane Surge by 1% and causes your Arcane Phoenix to cast an exceptional Arcane or Fire spell over its duration.
74
⇄
Lessons in Debilitation
Lessons in Debilitation
48/78 · 61.5%
Your Arcane Phoenix has picked up a few tricks, and will Spellsteal when it is summoned and when it expires.
Explosive Potential
26/78 · 33.3%
After casting Arcane Surge, your next Blink will cause a Blast Wave at your previous location, dealing 222 Fire damage, knocking enemies back 8 yds, and slowing them by 70% for 6 sec.
74
Pyrocosm
Pyrocosm
74/78 · 94.9%
Each wave of Arcane Missiles has a 10% chance to summon a Meteorite.
When a Meteorite lands, you have a 5% chance to gain Clearcasting.
74
⇄
Savor the Moment
Savor the Moment
70/78 · 89.7%
When you cast Arcane Surge, its duration is extended by 0.8 sec for each Spellfire Sphere you have, up to 2.4 sec.
Sunfury Execution
4/78 · 5.1%
Arcane Barrage deals 5% increased damage to enemies affected by your Touch of the Magi.
74
Ashes of Inspiration
Ashes of Inspiration
74/78 · 94.9%
Each time your Phoenix casts a spell, gain 1 stack of Mana Cascade.
Exceptional spells grant 1 additional stack.
74
Rondurmancy
Rondurmancy
74/78 · 94.9%
Your chance to generate a Spellfire Sphere is increased by 6%.
Spellfire Spheres grant an additional 1% spell damage.
74
Spellfire Salvo
Spellfire Salvo
74/78 · 94.9%
Arcane Salvo can stack 5 additional times.
Meteorite damage increased by 15%.
74
Memory of Al'ar
Memory of Al'ar
74/78 · 94.9%
When your Arcane Phoenix expires it empowers you, granting Arcane Soul for 4.0 sec.
Arcane Soul:
Arcane Barrage grants Clearcasting and generates 4 Arcane Charges.
Each cast of Arcane Barrage grants 5 stacks of Arcane Salvo and casting Arcane Barrage does not consume Arcane Salvo.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Mage specialization.
8 points required
20 points required
100
Blazing Barrier
Blazing Barrier
100/100 · 100.0%
Shields you in flame, absorbing 9,165 damage for 1 min.
Melee attacks against you cause the attacker to take 58 Fire damage.
?
100
⇄
Tree node 99829
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
100
Alter Time
Alter Time
100/100 · 100.0%
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 sec. Effect negated by long distance or death.
100
Ice Block
Ice Block
100/100 · 100.0%
Encases you in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells.
Causes Hypothermia, preventing you from recasting Ice Block for 30 sec.
100
⇄
Time Walk
Time Walk
100/100 · 100.0%
Alter Time resets the cooldown of Blink and Shimmer when you return to your original location.
Temporal Realignment
0/100 · 0%
Upon dropping below 25% health, your past self corrects your timeline, casting Alter Time and instantly returning 20% of your maximum health and healing you for an additional 30% over 6 sec.
100
Master of Time
Master of Time
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces the cooldown of Alter Time by 5 sec.
42
Winter's Protection
Winter's Protection
42/100 · 42.0%
Up to 2 ranks · average 1.7
The cooldown of Ice Block is reduced by 30 sec.
0
Frost Conditioning
Frost Conditioning
0/100 · 0%
Hypothermia's duration is reduced by 10 sec.
100
Arcane Warding
Arcane Warding
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces magic damage taken by 4%.
100
Inspired Intellect
Inspired Intellect
100/100 · 100.0%
Arcane Intellect grants you an additional 2% Intellect.
1
Mirror Image
Mirror Image
1/100 · 1.0%
Creates 3 copies of you nearby for 15 sec, which cast spells and attack your enemies. While active, you generate significantly reduced threat.
Taking direct damage will cause one of your images to dissipate.
100
Spellsteal
Spellsteal
100/100 · 100.0%
Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min.
100
Quick Witted
Quick Witted
100/100 · 100.0%
Counterspell's cooldown is reduced by 5 sec.
100
⇄
Dragon's Breath
Dragon's Breath
100/100 · 100.0%
Enemies in a 12 yd cone in front of you take 272 Fire damage and are disoriented for 4 sec. Damage will cancel the effect.
Supernova
0/100 · 0%
Pulses arcane energy around the target enemy or ally, dealing 171 Arcane damage to all enemies within 8 yds, and knocking them upward. A primary enemy target will take 100% increased damage.
100
Remove Curse
Remove Curse
100/100 · 100.0%
Removes all Curses from a friendly target.
0
Improved Conjuration
Improved Conjuration
0/100 · 0%
Up to 2 ranks
Mirror Image's cooldown is reduced by 30 sec.
74
Improved Spellsteal
Improved Spellsteal
74/100 · 74.0%
Spellsteal repeats its effect after 4 sec, but it now has a cooldown of 4.0 sec.
100
⇄
Improved Blink
Improved Blink
73/100 · 73.0%
Blink's cooldown is reduced by 2 sec.
Shimmer
27/100 · 27.0%
Teleports you 20 yds forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
87
Improved Counterspell
Improved Counterspell
87/100 · 87.0%
Counterspell prevents casting for an additional 1.0 sec.
73
Overflowing Energy
Overflowing Energy
73/100 · 73.0%
Each time your Arcane Barrage fails to critically strike, it gains 10% increased critical strike chance.
Critical strike bonus is removed when the affected spell critically strikes.
1
Improved Remove Curse
Improved Remove Curse
1/100 · 1.0%
Casting Remove Curse on a friendly target also casts it on yourself, but its cooldown is increased by 20 sec.
100
Greater Invisibility
Greater Invisibility
100/100 · 100.0%
Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect.
88
⇄
Ice Ward
Ice Ward
83/100 · 83.0%
Frost Nova now has 2 charges.
Improved Frost Nova
5/100 · 5.0%
Frost Nova duration is increased by 2 sec.
1
Captured Thoughts
Captured Thoughts
1/100 · 1.0%
The duration of Clearcasting is increased by 10 sec.
100
Tome of Rhonin
Tome of Rhonin
100/100 · 100.0%
Increases critical strike chance by 2%.
IW
0
Improved Warding
Improved Warding
0/100 · 0%
Damage taken from area of effect attacks reduced by 4%.
100
Tome of Antonidas
Tome of Antonidas
100/100 · 100.0%
Increases Haste by 2%.
25
Incantation of Swiftness
Incantation of Swiftness
25/100 · 25.0%
Up to 2 ranks · average 1.0
Invisibility increases your movement speed by 20% for 6 sec.
99
Master of Escape
Master of Escape
99/100 · 99.0%
Reduces the cooldown of Invisibility by 60 sec.
100
Charm of Aegwynn
Charm of Aegwynn
100/100 · 100.0%
The critical strike damage of your spells is increased by 5%.
100
Brainstorm
Brainstorm
100/100 · 100.0%
Gaining Clearcasting increases your Intellect by 1% for 8 sec. Multiple instances may overlap.
100
Flow of Time
Flow of Time
100/100 · 100.0%
The cooldowns of Blink and Shimmer are reduced by 3 sec.
51
Mana Confluence
Mana Confluence
51/100 · 51.0%
Your mana costs are reduced by 5%.
100
Charm of Medivh
Charm of Medivh
100/100 · 100.0%
Your Mastery is increased by 3%.
35
Permafrost Bauble
Permafrost Bauble
35/100 · 35.0%
The cooldown of Ice Block and Ice Cold are reduced by 30 sec.
100
⇄
Ice Nova
Ice Nova
100/100 · 100.0%
Causes a whirl of icy wind around the enemy, dealing 572 Frost damage to the target and all other enemies within 8 yds, freezing them in place for 2 sec. Damage reduced beyond 8 targets.
Freezing Cold
0/100 · 0%
Enemies hit by Cone of Cold are frozen in place for 5 sec instead of snared.
When your roots expire or are dispelled, your target is snared by 80%, decaying over 3 sec.
100
Time Manipulation
Time Manipulation
100/100 · 100.0%
The cooldowns of your loss of control spells are reduced by 5 sec.
100
⇄
Ring of Frost
Ring of Frost
100/100 · 100.0%
Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
When the incapacitate expires, enemies are slowed by 65% for 4 sec.
Mass Polymorph
0/100 · 0%
Transforms all enemies within 10 yards into sheep, wandering around incapacitated for 15 sec. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect.
Only works on Beasts, Humanoids and Critters.
99
Energized Barriers
Energized Barriers
99/100 · 99.0%
Casting your barrier removes all snare effects.
99
Mass Invisibility
Mass Invisibility
99/100 · 99.0%
You and your allies within 40 yards instantly become invisible for 12 sec. Taking any action will cancel the effect.
Does not affect allies in combat.
97
Barrier Diffusion
Barrier Diffusion
97/100 · 97.0%
When your Barrier is removed, reduce its cooldown by 5 sec.
0
Ice Cold
Ice Cold
0/100 · 0%
Ice Block now reduces all damage taken by 70% for 6 sec but no longer grants Immunity, prevents movement, attacks, or casting spells. Does not incur the Global Cooldown.
100
⇄
Spatial Manipulation
Spatial Manipulation
100/100 · 100.0%
Blink gains an additional charge.
Reflection
0/100 · 0%
After casting Blink, it is replaced with Reflection for 8 sec.
Reflection
Teleports you back to where you last Blinked. Castable while casting and unaffected by the global cooldown.
100
Improved Blazing Barrier
Improved Blazing Barrier
100/100 · 100.0%
Blazing Barrier gains an additional charge and cauterizes your wounds, healing you for 15% of the damage it absorbs.
Specialization Tree
Talents available only to Fire.
8 points required
20 points required
100
Pyroblast
Pyroblast
100/100 · 100.0%
Hurls an immense fiery boulder that causes 2,624 Fire damage.
100
Fire Blast
Fire Blast
100/100 · 100.0%
Blasts the enemy, critically striking for 797 Fire damage.
Castable while casting other spells.
99
Firestarter
Firestarter
99/100 · 99.0%
Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.
100
⇄
Flamestrike
Flamestrike
100/100 · 100.0%
Calls down a pillar of fire on your target, burning all enemies within the area for 1,384 Fire damage. Deals reduced damage beyond 8 targets.
This spell is cast at your target.
Flamestrike
0/100 · 0%
Calls down a pillar of fire, burning all enemies within the area for 1,443 Fire damage. Deals reduced damage beyond 8 targets.
This spell is cast at a selected location.
100
Ignition
Ignition
100/100 · 100.0%
Fire Blast now spreads 50% of your target's Ignite to 1 enemy.
Flamestrike applies 15% more Ignite.
100
Combustion
Combustion
100/100 · 100.0%
Engulfs you in flames for 10 sec, increasing your spells' critical strike chance by 100%.
Castable while casting other spells.
94
Fuel the Fire
Fuel the Fire
94/100 · 94.0%
Flamestrike has a chance equal to 100% of your spell critical strike chance to build up to a Hot Streak.
Flamestrike deals 5% increased damage for each enemy it damages, up to 25%.
100
Fervent Flickering
Fervent Flickering
100/100 · 100.0%
Fire Blast gains 1 additional charge and its damage is increased by 25%.
100
Cauterize
Cauterize
100/100 · 100.0%
Fatal damage instead brings you to 35% health and then burns you for 28% of your maximum health over 6 sec.
While burning, movement slowing effects are suppressed and your movement speed is increased by 150%.
This effect cannot occur more than once every 6 min.
93
Meteor
Meteor
93/100 · 93.0%
Calls down a meteor which lands at the target location after 3 sec, dealing 3,675 Fire damage to all enemies, and burns the ground, dealing 1,707 Fire damage over 4 sec to all enemies in the area.
Damage reduced beyond 8 targets.
100
Scorch
Scorch
100/100 · 100.0%
Scorches an enemy for 404 Fire damage.
When cast on a target below 30% health, Scorch is a guaranteed critical strike.
Castable while moving.
100
Flame On
Flame On
100/100 · 100.0%
Fire Blast gains 1 additional charge and its cooldown is reduced by 2.0 sec.
100
Kindling
Kindling
100/100 · 100.0%
Combustion's cooldown is reduced by 60 sec.
62
Critical Mass
Critical Mass
62/100 · 62.0%
Up to 2 ranks · average 2.0
Your spells have a 4% increased chance to deal a critical strike.
You gain 10% more of the Critical Strike stat from all sources.
93
Deep Impact
Deep Impact
93/100 · 93.0%
The enemy closest to the center of Meteor's impact takes 75% increased damage.
100
Heat Shimmer
Heat Shimmer
100/100 · 100.0%
While Combustion is not active, damage from Ignite has a small chance to make your next Scorch instant, deal 100% increased damage, and deal damage as though your target was below 30% health.
100
Scald
Scald
100/100 · 100.0%
Fireball always critically strikes enemies below 30% health.
When Fireball or Scorch damage an enemy below 30% health, Fireball deals 25% increased damage and Scorch deals 250% increased damage.
2
Controlled Destruction
Controlled Destruction
2/100 · 2.0%
Damaging an enemy with Fireball, Pyroblast, or Flamestrike increases the damage it receives from Ignite by 0.2%. Stacks up to 50 times.
100
Mote of Flame
Mote of Flame
100/100 · 100.0%
All Fire damage dealt increased by 3%.
90
Blast Zone
Blast Zone
90/100 · 90.0%
Meteor's cooldown is reduced by 15 sec.
0
Conflagration
Conflagration
0/100 · 0%
Fire Blast deals 165 additional Fire damage to up to 8 nearby enemies.
7
Intensifying Flame
Intensifying Flame
7/100 · 7.0%
While Ignite is on 3 or fewer enemies it flares up dealing an additional 30% of its damage to affected targets.
100
Spontaneous Combustion
Spontaneous Combustion
100/100 · 100.0%
Up to 2 ranks · average 2.0
Casting Combustion refreshes up to 1 charge of Fire Blast.
100
Molten Fury
Molten Fury
100/100 · 100.0%
Damage dealt to targets below 35% health is increased by 15%.
6
Inflame
Inflame
6/100 · 6.0%
Hot Streak increases the amount of Ignite damage from Pyroblast or Flamestrike by an additional 25%.
2
Wildfire
Wildfire
2/100 · 2.0%
Up to 2 ranks · average 1.5
Fire Blast damage increased by 10% and it now spreads Ignite to 1 additional target.
100
Fevered Incantation
Fevered Incantation
100/100 · 100.0%
Up to 2 ranks · average 2.0
Each consecutive critical strike you deal increases critical strike damage you deal by 1%, up to 4% for 6 sec.
100
Fire's Ire
Fire's Ire
100/100 · 100.0%
Up to 2 ranks · average 2.0
Your spell critical strike chance is increased by 2.5%.
Combustion increases your critical strike damage by 2.5%.
1
Master of Flame
Master of Flame
1/100 · 1.0%
Ignite deals 15% more damage when Combustion is not active.
Fire Blast now spreads an additional 50% of your Ignite.
100
From the Ashes
From the Ashes
100/100 · 100.0%
Fire Blast damage increased by 15%.
Your direct damage spells reduce the cooldown of Fire Blast by 0.50 sec.
100
Fiery Rush
Fiery Rush
100/100 · 100.0%
While Combustion is active, Fire Blast recharges 50% faster.
0
Flame Accelerant
Flame Accelerant
0/100 · 0%
The cast time of Pyroblast and Flamestrike is reduced by 20%.
45
Pyromaniac
Pyromaniac
45/100 · 45.0%
Casting Pyroblast or Flamestrike while Hot Streak is active has a 6% chance to repeat the spell cast at 50% effectiveness.
This effect counts as consuming Hot Streak.
0
Burnout
Burnout
0/100 · 0%
When Combustion expires, all of your active Ignites explode, dealing 75% of their remaining damage.
2
Feel the Burn
Feel the Burn
2/100 · 2.0%
Fire Blast increases your mastery by 2% for 4 sec. Multiple applications may overlap.
100
⇄
Burn It All
Burn It All
100/100 · 100.0%
Combustion grants you 10% increased spell damage plus an additional 20% of your critical strike chance as spell damage.
Slow Burn
0/100 · 0%
Combustion grants mastery equal to 75% of your Critical Strike stat.
Combustion causes your spells to apply Ignite at 15% increased effectiveness.
0
Pyroclasm
Pyroclasm
0/100 · 0%
Consuming Hot Streak has a 15% chance to make your next non-instant Pyroblast or Flamestrike cast within 20 sec deal 230% additional damage.
Maximum 2 stacks.
44
Cinderstorm
Cinderstorm
44/100 · 44.0%
Casting Pyroblast or Flamestrike has a 8% chance to summon a storm of 5 cinders that pursue your target. Upon reaching your target, each cinder deals 825 Fire damage, applies Ignite at 100% effectiveness, and spreads 50% of your Ignite to up to 1 nearby target.
100
Fired Up
Fired Up
100/100 · 100.0%
Consuming Hot Streak has a 20% chance to grant you a stack of Fired Up, increasing your Fire damage by 2% for 8 sec. Multiple applications may overlap.
Hero Talents
The hero paths Fire plays, with the same top-100 selection overlay. A character picks one.
0
Frostfire Bolt
Frostfire Bolt
0/100 · 0%
Launches a bolt of frostfire at the enemy, causing 1,076 Frostfire damage, slowing movement speed by 50%, and causing an additional 99 Frostfire damage over 8 sec.
65
Frostfire Bolt
Frostfire Bolt
65/100 · 65.0%
Launches a bolt of frostfire at the enemy, causing 1,080 Frostfire damage, slowing movement speed by 50%, and causing an additional 99 Frostfire damage over 8 sec.
91
⇄
Imbued Warding
Imbued Warding
91/100 · 91.0%
Meltdown
0/100 · 0%
You melt slightly out of your Ice Block and Ice Cold, allowing you to move slowly during Ice Block and increasing your movement speed over time.
Ice Block and Ice Cold trigger a Blazing Barrier when they end.
91
Frostfire Empowerment
Frostfire Empowerment
91/100 · 91.0%
Casting Frostfire spells has a 10% chance to activate Frostfire Empowerment, causing your next Frostfire Bolt to be instant cast, deal 60% increased damage, explode for 60% of its damage to nearby enemies. Damage reduced beyond 5 targets.
Damage from Frostfire Empowerment applies 1 stack of Freezing.
91
⇄
Elemental Affinity
Elemental Affinity
89/100 · 89.0%
Flame and Frost
2/100 · 2.0%
Ice Block and Ice Cold reset the cooldowns of your Fire spells.
Cauterize resets the cooldown of your Frost spells with a base cooldown shorter than 4 minutes when it activates.
91
Duality
Duality
91/100 · 91.0%
Casting Glacial Spike also casts a Pyroblast, dealing 3,591 Fire damage.
91
Heat Sink
Heat Sink
91/100 · 91.0%
Flurry and Fire Blast now deal Frostfire damage and their damage is increased by 15%.
91
⇄
Thermal Conditioning
Thermal Conditioning
64/100 · 64.0%
Frostfire Bolt's cast time is reduced by 10%.
Severe Temperatures
27/100 · 27.0%
Frostfire Empowerment stacks 1 additional time and it causes Frostfire Bolt to explode for an additional 20% of its damage.
91
Dualcasting Adept
Dualcasting Adept
91/100 · 91.0%
Your Frost and Fire spells deal 20% increased critical strike damage.
Ice Lance and Pyroblast have their damage increased by 40%.
91
Molten Chill
Molten Chill
91/100 · 91.0%
Your Frostfire spells apply Ignite at 10% increased effectiveness.
91
Frostfire Infusion
Frostfire Infusion
91/100 · 91.0%
Frostfire Bolt has and additional 5% chance to grant Brain Freeze and its critical strike chance is increased by 15%.
The damage of your Frost spells and Fire spells are increased by 4%.
91
Flash Freezeburn
Flash Freezeburn
91/100 · 91.0%
Meteor's damage is increased by 25%.
Meteor now grants Frostfire Empowerment.
91
Blast Radius
Blast Radius
91/100 · 91.0%
The damage of Meteor and Comet Storm is increased.
91
Elemental Conduit
Elemental Conduit
91/100 · 91.0%
Meteor and Pyroblast now apply Ignite.
Your Haste is increased by 2%.
91
Isothermic Core
Isothermic Core
91/100 · 91.0%
Meteor now also calls down a Comet Storm, dealing 2,616 Frost damage to nearby enemies.
Comet Storm now also calls down a Meteor, dealing 3,757 Fire damage to nearby enemies.
7
Spellfire Spheres
Spellfire Spheres
7/100 · 7.0%
Casting a damaging spell has a 6% chance to conjure a Spellfire Sphere.
While you're out of combat, you will slowly conjure Spellfire Spheres over time.
Spellfire Sphere
Increases your spell damage by 1.0%. Stacks up to 3 times.
9
Mana Cascade
Mana Cascade
9/100 · 9.0%
Casting Arcane Blast, Arcane Pulse, Arcane Barrage, or Prismatic Bolt grants you 0.5% Haste for 6 sec. Multiple applications may overlap.
9
Invocation: Arcane Phoenix
Invocation: Arcane Phoenix
9/100 · 9.0%
When you cast Arcane Surge, summon an Arcane Phoenix to aid you in battle.
Arcane Phoenix
Your Arcane Phoenix aids you for the duration of your Arcane Surge, casting random Arcane and Fire spells.
9
Burden of Power
Burden of Power
9/100 · 9.0%
Arcane Blast damage increased by 30%.
Arcane Pulse damage increased by 20%.
9
Glorious Incandescence
Glorious Incandescence
9/100 · 9.0%
Arcane Barrage summons 1 Meteorite for every 5 Arcane Salvo stacks consumed.
Meteorite
Calls down a meteorite which lands at the target location after 3 sec, dealing 413 Fire damage to all enemies hit, reduced beyond 8 targets.
9
⇄
Merely a Setback
Merely a Setback
5/100 · 5.0%
The bonuses provided by your Barrier spells persist at 100% effectiveness for an additional 8 sec after your Barrier is removed.
Time Twist
4/100 · 4.0%
The cooldown of Alter Time is reduced by 10 sec.
9
Codex of the Sunstriders
Codex of the Sunstriders
9/100 · 9.0%
When your Arcane Phoenix is summoned, it consumes all your Spellfire Spheres.
Each Sphere consumed increases your spell damage during Arcane Surge by 1% and causes your Arcane Phoenix to cast an exceptional Arcane or Fire spell over its duration.
9
⇄
Lessons in Debilitation
Lessons in Debilitation
8/100 · 8.0%
Your Arcane Phoenix has picked up a few tricks, and will Spellsteal when it is summoned and when it expires.
Explosive Potential
1/100 · 1.0%
After casting Arcane Surge, your next Blink will cause a Blast Wave at your previous location, dealing 222 Fire damage, knocking enemies back 8 yds, and slowing them by 70% for 6 sec.
9
Pyrocosm
Pyrocosm
9/100 · 9.0%
Each wave of Arcane Missiles has a 10% chance to summon a Meteorite.
When a Meteorite lands, you have a 5% chance to gain Clearcasting.
9
⇄
Savor the Moment
Savor the Moment
9/100 · 9.0%
When you cast Arcane Surge, its duration is extended by 0.8 sec for each Spellfire Sphere you have, up to 2.4 sec.
Sunfury Execution
0/100 · 0%
Arcane Barrage deals 5% increased damage to enemies affected by your Touch of the Magi.
9
Ashes of Inspiration
Ashes of Inspiration
9/100 · 9.0%
Each time your Phoenix casts a spell, gain 1 stack of Mana Cascade.
Exceptional spells grant 1 additional stack.
9
Rondurmancy
Rondurmancy
9/100 · 9.0%
Your chance to generate a Spellfire Sphere is increased by 6%.
Spellfire Spheres grant an additional 1% spell damage.
9
Spellfire Salvo
Spellfire Salvo
9/100 · 9.0%
Arcane Salvo can stack 5 additional times.
Meteorite damage increased by 15%.
9
Memory of Al'ar
Memory of Al'ar
9/100 · 9.0%
When your Arcane Phoenix expires it empowers you, granting Arcane Soul for 4.0 sec.
Arcane Soul:
Arcane Barrage grants Clearcasting and generates 4 Arcane Charges.
Each cast of Arcane Barrage grants 5 stacks of Arcane Salvo and casting Arcane Barrage does not consume Arcane Salvo.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Mage specialization.
8 points required
20 points required
100
Blazing Barrier
Blazing Barrier
100/100 · 100.0%
Shields you in flame, absorbing 9,165 damage for 1 min.
Melee attacks against you cause the attacker to take 58 Fire damage.
?
100
⇄
Tree node 99829
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
100
Alter Time
Alter Time
100/100 · 100.0%
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 sec. Effect negated by long distance or death.
100
Ice Block
Ice Block
100/100 · 100.0%
Encases you in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells.
Causes Hypothermia, preventing you from recasting Ice Block for 30 sec.
100
⇄
Time Walk
Time Walk
86/100 · 86.0%
Alter Time resets the cooldown of Blink and Shimmer when you return to your original location.
Temporal Realignment
14/100 · 14.0%
Upon dropping below 25% health, your past self corrects your timeline, casting Alter Time and instantly returning 20% of your maximum health and healing you for an additional 30% over 6 sec.
99
Master of Time
Master of Time
99/100 · 99.0%
Up to 2 ranks · average 2.0
Reduces the cooldown of Alter Time by 5 sec.
85
Winter's Protection
Winter's Protection
85/100 · 85.0%
Up to 2 ranks · average 1.9
The cooldown of Ice Block is reduced by 30 sec.
2
Frost Conditioning
Frost Conditioning
2/100 · 2.0%
Hypothermia's duration is reduced by 10 sec.
100
Arcane Warding
Arcane Warding
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces magic damage taken by 4%.
100
Inspired Intellect
Inspired Intellect
100/100 · 100.0%
Arcane Intellect grants you an additional 2% Intellect.
20
Mirror Image
Mirror Image
20/100 · 20.0%
Creates 3 copies of you nearby for 15 sec, which cast spells and attack your enemies. While active, you generate significantly reduced threat.
Taking direct damage will cause one of your images to dissipate.
99
Spellsteal
Spellsteal
99/100 · 99.0%
Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min.
100
Quick Witted
Quick Witted
100/100 · 100.0%
Counterspell's cooldown is reduced by 5 sec.
100
⇄
Dragon's Breath
Dragon's Breath
99/100 · 99.0%
Enemies in a 12 yd cone in front of you take 272 Fire damage and are disoriented for 4 sec. Damage will cancel the effect.
Supernova
1/100 · 1.0%
Pulses arcane energy around the target enemy or ally, dealing 171 Arcane damage to all enemies within 8 yds, and knocking them upward. A primary enemy target will take 100% increased damage.
100
Remove Curse
Remove Curse
100/100 · 100.0%
Removes all Curses from a friendly target.
2
Improved Conjuration
Improved Conjuration
2/100 · 2.0%
Up to 2 ranks · average 1.5
Mirror Image's cooldown is reduced by 30 sec.
27
Improved Spellsteal
Improved Spellsteal
27/100 · 27.0%
Spellsteal repeats its effect after 4 sec, but it now has a cooldown of 4.0 sec.
100
⇄
Improved Blink
Improved Blink
76/100 · 76.0%
Blink's cooldown is reduced by 2 sec.
Shimmer
24/100 · 24.0%
Teleports you 20 yds forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
92
Improved Counterspell
Improved Counterspell
92/100 · 92.0%
Counterspell prevents casting for an additional 1.0 sec.
71
Overflowing Energy
Overflowing Energy
71/100 · 71.0%
Each time your Arcane Barrage fails to critically strike, it gains 10% increased critical strike chance.
Critical strike bonus is removed when the affected spell critically strikes.
0
Improved Remove Curse
Improved Remove Curse
0/100 · 0%
Casting Remove Curse on a friendly target also casts it on yourself, but its cooldown is increased by 20 sec.
100
Greater Invisibility
Greater Invisibility
100/100 · 100.0%
Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect.
56
⇄
Ice Ward
Ice Ward
52/100 · 52.0%
Frost Nova now has 2 charges.
Improved Frost Nova
4/100 · 4.0%
Frost Nova duration is increased by 2 sec.
2
Captured Thoughts
Captured Thoughts
2/100 · 2.0%
The duration of Clearcasting is increased by 10 sec.
100
Tome of Rhonin
Tome of Rhonin
100/100 · 100.0%
Increases critical strike chance by 2%.
IW
0
Improved Warding
Improved Warding
0/100 · 0%
Damage taken from area of effect attacks reduced by 4%.
100
Tome of Antonidas
Tome of Antonidas
100/100 · 100.0%
Increases Haste by 2%.
8
Incantation of Swiftness
Incantation of Swiftness
8/100 · 8.0%
Up to 2 ranks · average 1.1
Invisibility increases your movement speed by 20% for 6 sec.
96
Master of Escape
Master of Escape
96/100 · 96.0%
Reduces the cooldown of Invisibility by 60 sec.
100
Charm of Aegwynn
Charm of Aegwynn
100/100 · 100.0%
The critical strike damage of your spells is increased by 5%.
98
Brainstorm
Brainstorm
98/100 · 98.0%
Gaining Clearcasting increases your Intellect by 1% for 8 sec. Multiple instances may overlap.
100
Flow of Time
Flow of Time
100/100 · 100.0%
The cooldowns of Blink and Shimmer are reduced by 3 sec.
13
Mana Confluence
Mana Confluence
13/100 · 13.0%
Your mana costs are reduced by 5%.
100
Charm of Medivh
Charm of Medivh
100/100 · 100.0%
Your Mastery is increased by 3%.
71
Permafrost Bauble
Permafrost Bauble
71/100 · 71.0%
The cooldown of Ice Block and Ice Cold are reduced by 30 sec.
97
⇄
Ice Nova
Ice Nova
96/100 · 96.0%
Causes a whirl of icy wind around the enemy, dealing 572 Frost damage to the target and all other enemies within 8 yds, freezing them in place for 2 sec. Damage reduced beyond 8 targets.
Freezing Cold
1/100 · 1.0%
Enemies hit by Cone of Cold are frozen in place for 5 sec instead of snared.
When your roots expire or are dispelled, your target is snared by 80%, decaying over 3 sec.
97
Time Manipulation
Time Manipulation
97/100 · 97.0%
The cooldowns of your loss of control spells are reduced by 5 sec.
98
⇄
Ring of Frost
Ring of Frost
98/100 · 98.0%
Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
When the incapacitate expires, enemies are slowed by 65% for 4 sec.
Mass Polymorph
0/100 · 0%
Transforms all enemies within 10 yards into sheep, wandering around incapacitated for 15 sec. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect.
Only works on Beasts, Humanoids and Critters.
99
Energized Barriers
Energized Barriers
99/100 · 99.0%
Casting your barrier removes all snare effects.
95
Mass Invisibility
Mass Invisibility
95/100 · 95.0%
You and your allies within 40 yards instantly become invisible for 12 sec. Taking any action will cancel the effect.
Does not affect allies in combat.
92
Barrier Diffusion
Barrier Diffusion
92/100 · 92.0%
When your Barrier is removed, reduce its cooldown by 5 sec.
3
Ice Cold
Ice Cold
3/100 · 3.0%
Ice Block now reduces all damage taken by 70% for 6 sec but no longer grants Immunity, prevents movement, attacks, or casting spells. Does not incur the Global Cooldown.
100
⇄
Spatial Manipulation
Spatial Manipulation
100/100 · 100.0%
Blink gains an additional charge.
Reflection
0/100 · 0%
After casting Blink, it is replaced with Reflection for 8 sec.
Reflection
Teleports you back to where you last Blinked. Castable while casting and unaffected by the global cooldown.
100
Improved Blazing Barrier
Improved Blazing Barrier
100/100 · 100.0%
Blazing Barrier gains an additional charge and cauterizes your wounds, healing you for 15% of the damage it absorbs.
Specialization Tree
Talents available only to Fire.
8 points required
20 points required
100
Pyroblast
Pyroblast
100/100 · 100.0%
Hurls an immense fiery boulder that causes 2,624 Fire damage.
100
Fire Blast
Fire Blast
100/100 · 100.0%
Blasts the enemy, critically striking for 797 Fire damage.
Castable while casting other spells.
95
Firestarter
Firestarter
95/100 · 95.0%
Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.
100
⇄
Flamestrike
Flamestrike
100/100 · 100.0%
Calls down a pillar of fire on your target, burning all enemies within the area for 1,384 Fire damage. Deals reduced damage beyond 8 targets.
This spell is cast at your target.
Flamestrike
0/100 · 0%
Calls down a pillar of fire, burning all enemies within the area for 1,443 Fire damage. Deals reduced damage beyond 8 targets.
This spell is cast at a selected location.
100
Ignition
Ignition
100/100 · 100.0%
Fire Blast now spreads 50% of your target's Ignite to 1 enemy.
Flamestrike applies 15% more Ignite.
100
Combustion
Combustion
100/100 · 100.0%
Engulfs you in flames for 10 sec, increasing your spells' critical strike chance by 100%.
Castable while casting other spells.
68
Fuel the Fire
Fuel the Fire
68/100 · 68.0%
Flamestrike has a chance equal to 100% of your spell critical strike chance to build up to a Hot Streak.
Flamestrike deals 5% increased damage for each enemy it damages, up to 25%.
100
Fervent Flickering
Fervent Flickering
100/100 · 100.0%
Fire Blast gains 1 additional charge and its damage is increased by 25%.
100
Cauterize
Cauterize
100/100 · 100.0%
Fatal damage instead brings you to 35% health and then burns you for 28% of your maximum health over 6 sec.
While burning, movement slowing effects are suppressed and your movement speed is increased by 150%.
This effect cannot occur more than once every 6 min.
68
Meteor
Meteor
68/100 · 68.0%
Calls down a meteor which lands at the target location after 3 sec, dealing 3,675 Fire damage to all enemies, and burns the ground, dealing 1,707 Fire damage over 4 sec to all enemies in the area.
Damage reduced beyond 8 targets.
100
Scorch
Scorch
100/100 · 100.0%
Scorches an enemy for 404 Fire damage.
When cast on a target below 30% health, Scorch is a guaranteed critical strike.
Castable while moving.
100
Flame On
Flame On
100/100 · 100.0%
Fire Blast gains 1 additional charge and its cooldown is reduced by 2.0 sec.
100
Kindling
Kindling
100/100 · 100.0%
Combustion's cooldown is reduced by 60 sec.
61
Critical Mass
Critical Mass
61/100 · 61.0%
Up to 2 ranks · average 1.9
Your spells have a 4% increased chance to deal a critical strike.
You gain 10% more of the Critical Strike stat from all sources.
67
Deep Impact
Deep Impact
67/100 · 67.0%
The enemy closest to the center of Meteor's impact takes 75% increased damage.
98
Heat Shimmer
Heat Shimmer
98/100 · 98.0%
While Combustion is not active, damage from Ignite has a small chance to make your next Scorch instant, deal 100% increased damage, and deal damage as though your target was below 30% health.
100
Scald
Scald
100/100 · 100.0%
Fireball always critically strikes enemies below 30% health.
When Fireball or Scorch damage an enemy below 30% health, Fireball deals 25% increased damage and Scorch deals 250% increased damage.
5
Controlled Destruction
Controlled Destruction
5/100 · 5.0%
Damaging an enemy with Fireball, Pyroblast, or Flamestrike increases the damage it receives from Ignite by 0.2%. Stacks up to 50 times.
100
Mote of Flame
Mote of Flame
100/100 · 100.0%
All Fire damage dealt increased by 3%.
55
Blast Zone
Blast Zone
55/100 · 55.0%
Meteor's cooldown is reduced by 15 sec.
9
Conflagration
Conflagration
9/100 · 9.0%
Fire Blast deals 165 additional Fire damage to up to 8 nearby enemies.
45
Intensifying Flame
Intensifying Flame
45/100 · 45.0%
While Ignite is on 3 or fewer enemies it flares up dealing an additional 30% of its damage to affected targets.
96
Spontaneous Combustion
Spontaneous Combustion
96/100 · 96.0%
Up to 2 ranks · average 1.9
Casting Combustion refreshes up to 1 charge of Fire Blast.
99
Molten Fury
Molten Fury
99/100 · 99.0%
Damage dealt to targets below 35% health is increased by 15%.
37
Inflame
Inflame
37/100 · 37.0%
Hot Streak increases the amount of Ignite damage from Pyroblast or Flamestrike by an additional 25%.
19
Wildfire
Wildfire
19/100 · 19.0%
Up to 2 ranks · average 1.8
Fire Blast damage increased by 10% and it now spreads Ignite to 1 additional target.
100
Fevered Incantation
Fevered Incantation
100/100 · 100.0%
Up to 2 ranks · average 2.0
Each consecutive critical strike you deal increases critical strike damage you deal by 1%, up to 4% for 6 sec.
93
Fire's Ire
Fire's Ire
93/100 · 93.0%
Up to 2 ranks · average 1.9
Your spell critical strike chance is increased by 2.5%.
Combustion increases your critical strike damage by 2.5%.
9
Master of Flame
Master of Flame
9/100 · 9.0%
Ignite deals 15% more damage when Combustion is not active.
Fire Blast now spreads an additional 50% of your Ignite.
99
From the Ashes
From the Ashes
99/100 · 99.0%
Fire Blast damage increased by 15%.
Your direct damage spells reduce the cooldown of Fire Blast by 0.50 sec.
100
Fiery Rush
Fiery Rush
100/100 · 100.0%
While Combustion is active, Fire Blast recharges 50% faster.
3
Flame Accelerant
Flame Accelerant
3/100 · 3.0%
The cast time of Pyroblast and Flamestrike is reduced by 20%.
60
Pyromaniac
Pyromaniac
60/100 · 60.0%
Casting Pyroblast or Flamestrike while Hot Streak is active has a 6% chance to repeat the spell cast at 50% effectiveness.
This effect counts as consuming Hot Streak.
2
Burnout
Burnout
2/100 · 2.0%
When Combustion expires, all of your active Ignites explode, dealing 75% of their remaining damage.
14
Feel the Burn
Feel the Burn
14/100 · 14.0%
Fire Blast increases your mastery by 2% for 4 sec. Multiple applications may overlap.
100
⇄
Burn It All
Burn It All
100/100 · 100.0%
Combustion grants you 10% increased spell damage plus an additional 20% of your critical strike chance as spell damage.
Slow Burn
0/100 · 0%
Combustion grants mastery equal to 75% of your Critical Strike stat.
Combustion causes your spells to apply Ignite at 15% increased effectiveness.
3
Pyroclasm
Pyroclasm
3/100 · 3.0%
Consuming Hot Streak has a 15% chance to make your next non-instant Pyroblast or Flamestrike cast within 20 sec deal 230% additional damage.
Maximum 2 stacks.
54
Cinderstorm
Cinderstorm
54/100 · 54.0%
Casting Pyroblast or Flamestrike has a 8% chance to summon a storm of 5 cinders that pursue your target. Upon reaching your target, each cinder deals 825 Fire damage, applies Ignite at 100% effectiveness, and spreads 50% of your Ignite to up to 1 nearby target.
100
Fired Up
Fired Up
100/100 · 100.0%
Consuming Hot Streak has a 20% chance to grant you a stack of Fired Up, increasing your Fire damage by 2% for 8 sec. Multiple applications may overlap.
Hero Talents
The hero paths Fire plays, with the same top-100 selection overlay. A character picks one.
0
Frostfire Bolt
Frostfire Bolt
0/100 · 0%
Launches a bolt of frostfire at the enemy, causing 1,076 Frostfire damage, slowing movement speed by 50%, and causing an additional 99 Frostfire damage over 8 sec.
44
Frostfire Bolt
Frostfire Bolt
44/100 · 44.0%
Launches a bolt of frostfire at the enemy, causing 1,080 Frostfire damage, slowing movement speed by 50%, and causing an additional 99 Frostfire damage over 8 sec.
64
⇄
Imbued Warding
Imbued Warding
63/100 · 63.0%
Meltdown
1/100 · 1.0%
You melt slightly out of your Ice Block and Ice Cold, allowing you to move slowly during Ice Block and increasing your movement speed over time.
Ice Block and Ice Cold trigger a Blazing Barrier when they end.
64
Frostfire Empowerment
Frostfire Empowerment
64/100 · 64.0%
Casting Frostfire spells has a 10% chance to activate Frostfire Empowerment, causing your next Frostfire Bolt to be instant cast, deal 60% increased damage, explode for 60% of its damage to nearby enemies. Damage reduced beyond 5 targets.
Damage from Frostfire Empowerment applies 1 stack of Freezing.
64
⇄
Elemental Affinity
Elemental Affinity
64/100 · 64.0%
Flame and Frost
0/100 · 0%
Ice Block and Ice Cold reset the cooldowns of your Fire spells.
Cauterize resets the cooldown of your Frost spells with a base cooldown shorter than 4 minutes when it activates.
64
Duality
Duality
64/100 · 64.0%
Casting Glacial Spike also casts a Pyroblast, dealing 3,591 Fire damage.
64
Heat Sink
Heat Sink
64/100 · 64.0%
Flurry and Fire Blast now deal Frostfire damage and their damage is increased by 15%.
64
⇄
Severe Temperatures
Severe Temperatures
37/100 · 37.0%
Frostfire Empowerment stacks 1 additional time and it causes Frostfire Bolt to explode for an additional 20% of its damage.
Thermal Conditioning
27/100 · 27.0%
Frostfire Bolt's cast time is reduced by 10%.
64
Dualcasting Adept
Dualcasting Adept
64/100 · 64.0%
Your Frost and Fire spells deal 20% increased critical strike damage.
Ice Lance and Pyroblast have their damage increased by 40%.
64
Molten Chill
Molten Chill
64/100 · 64.0%
Your Frostfire spells apply Ignite at 10% increased effectiveness.
64
Frostfire Infusion
Frostfire Infusion
64/100 · 64.0%
Frostfire Bolt has and additional 5% chance to grant Brain Freeze and its critical strike chance is increased by 15%.
The damage of your Frost spells and Fire spells are increased by 4%.
64
Flash Freezeburn
Flash Freezeburn
64/100 · 64.0%
Meteor's damage is increased by 25%.
Meteor now grants Frostfire Empowerment.
64
Blast Radius
Blast Radius
64/100 · 64.0%
The damage of Meteor and Comet Storm is increased.
64
Elemental Conduit
Elemental Conduit
64/100 · 64.0%
Meteor and Pyroblast now apply Ignite.
Your Haste is increased by 2%.
64
Isothermic Core
Isothermic Core
64/100 · 64.0%
Meteor now also calls down a Comet Storm, dealing 2,616 Frost damage to nearby enemies.
Comet Storm now also calls down a Meteor, dealing 3,757 Fire damage to nearby enemies.
22
Spellfire Spheres
Spellfire Spheres
22/100 · 22.0%
Casting a damaging spell has a 6% chance to conjure a Spellfire Sphere.
While you're out of combat, you will slowly conjure Spellfire Spheres over time.
Spellfire Sphere
Increases your spell damage by 1.0%. Stacks up to 3 times.
36
Mana Cascade
Mana Cascade
36/100 · 36.0%
Casting Arcane Blast, Arcane Pulse, Arcane Barrage, or Prismatic Bolt grants you 0.5% Haste for 6 sec. Multiple applications may overlap.
36
Invocation: Arcane Phoenix
Invocation: Arcane Phoenix
36/100 · 36.0%
When you cast Arcane Surge, summon an Arcane Phoenix to aid you in battle.
Arcane Phoenix
Your Arcane Phoenix aids you for the duration of your Arcane Surge, casting random Arcane and Fire spells.
36
Burden of Power
Burden of Power
36/100 · 36.0%
Arcane Blast damage increased by 30%.
Arcane Pulse damage increased by 20%.
36
Glorious Incandescence
Glorious Incandescence
36/100 · 36.0%
Arcane Barrage summons 1 Meteorite for every 5 Arcane Salvo stacks consumed.
Meteorite
Calls down a meteorite which lands at the target location after 3 sec, dealing 413 Fire damage to all enemies hit, reduced beyond 8 targets.
36
⇄
Merely a Setback
Merely a Setback
26/100 · 26.0%
The bonuses provided by your Barrier spells persist at 100% effectiveness for an additional 8 sec after your Barrier is removed.
Time Twist
10/100 · 10.0%
The cooldown of Alter Time is reduced by 10 sec.
36
Codex of the Sunstriders
Codex of the Sunstriders
36/100 · 36.0%
When your Arcane Phoenix is summoned, it consumes all your Spellfire Spheres.
Each Sphere consumed increases your spell damage during Arcane Surge by 1% and causes your Arcane Phoenix to cast an exceptional Arcane or Fire spell over its duration.
36
⇄
Lessons in Debilitation
Lessons in Debilitation
31/100 · 31.0%
Your Arcane Phoenix has picked up a few tricks, and will Spellsteal when it is summoned and when it expires.
Explosive Potential
5/100 · 5.0%
After casting Arcane Surge, your next Blink will cause a Blast Wave at your previous location, dealing 222 Fire damage, knocking enemies back 8 yds, and slowing them by 70% for 6 sec.
36
Pyrocosm
Pyrocosm
36/100 · 36.0%
Each wave of Arcane Missiles has a 10% chance to summon a Meteorite.
When a Meteorite lands, you have a 5% chance to gain Clearcasting.
36
⇄
Savor the Moment
Savor the Moment
35/100 · 35.0%
When you cast Arcane Surge, its duration is extended by 0.8 sec for each Spellfire Sphere you have, up to 2.4 sec.
Sunfury Execution
1/100 · 1.0%
Arcane Barrage deals 5% increased damage to enemies affected by your Touch of the Magi.
36
Ashes of Inspiration
Ashes of Inspiration
36/100 · 36.0%
Each time your Phoenix casts a spell, gain 1 stack of Mana Cascade.
Exceptional spells grant 1 additional stack.
36
Rondurmancy
Rondurmancy
36/100 · 36.0%
Your chance to generate a Spellfire Sphere is increased by 6%.
Spellfire Spheres grant an additional 1% spell damage.
36
Spellfire Salvo
Spellfire Salvo
36/100 · 36.0%
Arcane Salvo can stack 5 additional times.
Meteorite damage increased by 15%.
36
Memory of Al'ar
Memory of Al'ar
36/100 · 36.0%
When your Arcane Phoenix expires it empowers you, granting Arcane Soul for 4.0 sec.
Arcane Soul:
Arcane Barrage grants Clearcasting and generates 4 Arcane Charges.
Each cast of Arcane Barrage grants 5 stacks of Arcane Salvo and casting Arcane Barrage does not consume Arcane Salvo.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Mythic+ tier
–
No M+ ranking data
PvP tier · Solo Shuffle
–
No Solo Shuffle data
PvP tier · Blitz
–
No Blitz data
PvP tier · 2v2
–
No 2v2 data
PvP tier · 3v3
–
No 3v3 data
Talent sample
100 / 100
top characters with an active loadout
Solo Shuffle and Blitz publish one ladder per specialization, so those two
standings are the ladder's own. 2v2 and 3v3 are single mixed ladders that
record no specialization at all — those entries are counted under each
character's currently active spec, which need not be the one they played,
and are a much smaller sample per spec.
M+ Talents
Solo Shuffle Talents
Blitz Talents
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Mage specialization.
8 points required
20 points required
100
Ice Barrier
Ice Barrier
100/100 · 100.0%
Shields you with ice, absorbing 9,165 damage for 1 min.
Melee attacks against you reduce the attacker's movement speed by 50%.
?
100
⇄
Tree node 99828
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
100
Alter Time
Alter Time
100/100 · 100.0%
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 sec. Effect negated by long distance or death.
100
Ice Block
Ice Block
100/100 · 100.0%
Encases you in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells.
Causes Hypothermia, preventing you from recasting Ice Block for 30 sec.
100
⇄
Time Walk
Time Walk
61/100 · 61.0%
Alter Time resets the cooldown of Blink and Shimmer when you return to your original location.
Temporal Realignment
39/100 · 39.0%
Upon dropping below 25% health, your past self corrects your timeline, casting Alter Time and instantly returning 20% of your maximum health and healing you for an additional 30% over 6 sec.
100
Master of Time
Master of Time
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces the cooldown of Alter Time by 5 sec.
100
Winter's Protection
Winter's Protection
100/100 · 100.0%
Up to 2 ranks · average 2.0
The cooldown of Ice Block is reduced by 30 sec.
53
Frost Conditioning
Frost Conditioning
53/100 · 53.0%
Hypothermia's duration is reduced by 10 sec.
100
Arcane Warding
Arcane Warding
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces magic damage taken by 4%.
100
Inspired Intellect
Inspired Intellect
100/100 · 100.0%
Arcane Intellect grants you an additional 2% Intellect.
82
Mirror Image
Mirror Image
82/100 · 82.0%
Creates 3 copies of you nearby for 15 sec, which cast spells and attack your enemies. While active, you generate significantly reduced threat.
Taking direct damage will cause one of your images to dissipate.
90
Spellsteal
Spellsteal
90/100 · 90.0%
Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min.
100
Quick Witted
Quick Witted
100/100 · 100.0%
Counterspell's cooldown is reduced by 5 sec.
98
⇄
Supernova
Supernova
81/100 · 81.0%
Pulses arcane energy around the target enemy or ally, dealing 175 Arcane damage to all enemies within 8 yds, and knocking them upward. A primary enemy target will take 100% increased damage.
Dragon's Breath
17/100 · 17.0%
Enemies in a 12 yd cone in front of you take 276 Fire damage and are disoriented for 4 sec. Damage will cancel the effect.
96
Remove Curse
Remove Curse
96/100 · 96.0%
Removes all Curses from a friendly target.
15
Improved Conjuration
Improved Conjuration
15/100 · 15.0%
Up to 2 ranks · average 1.4
Mirror Image's cooldown is reduced by 30 sec.
0
Improved Spellsteal
Improved Spellsteal
0/100 · 0%
Spellsteal repeats its effect after 4 sec, but it now has a cooldown of 4.0 sec.
100
⇄
Shimmer
Shimmer
96/100 · 96.0%
Teleports you 20 yds forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
Improved Blink
4/100 · 4.0%
Blink's cooldown is reduced by 2 sec.
59
Improved Counterspell
Improved Counterspell
59/100 · 59.0%
Counterspell prevents casting for an additional 1.0 sec.
100
Overflowing Energy
Overflowing Energy
100/100 · 100.0%
Each time your Arcane Barrage fails to critically strike, it gains 10% increased critical strike chance.
Critical strike bonus is removed when the affected spell critically strikes.
1
Improved Remove Curse
Improved Remove Curse
1/100 · 1.0%
Casting Remove Curse on a friendly target also casts it on yourself, but its cooldown is increased by 20 sec.
100
Greater Invisibility
Greater Invisibility
100/100 · 100.0%
Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect.
5
⇄
Ice Ward
Ice Ward
4/100 · 4.0%
Frost Nova now has 2 charges.
Improved Frost Nova
1/100 · 1.0%
Frost Nova duration is increased by 2 sec.
39
Captured Thoughts
Captured Thoughts
39/100 · 39.0%
The duration of Clearcasting is increased by 10 sec.
100
Tome of Rhonin
Tome of Rhonin
100/100 · 100.0%
Increases critical strike chance by 2%.
IW
0
Improved Warding
Improved Warding
0/100 · 0%
Damage taken from area of effect attacks reduced by 4%.
100
Tome of Antonidas
Tome of Antonidas
100/100 · 100.0%
Increases Haste by 2%.
44
Incantation of Swiftness
Incantation of Swiftness
44/100 · 44.0%
Up to 2 ranks · average 1.7
Invisibility increases your movement speed by 20% for 6 sec.
93
Master of Escape
Master of Escape
93/100 · 93.0%
Reduces the cooldown of Invisibility by 60 sec.
100
Charm of Aegwynn
Charm of Aegwynn
100/100 · 100.0%
The critical strike damage of your spells is increased by 5%.
100
Brainstorm
Brainstorm
100/100 · 100.0%
Gaining Clearcasting increases your Intellect by 1% for 8 sec. Multiple instances may overlap.
98
Flow of Time
Flow of Time
98/100 · 98.0%
The cooldowns of Blink and Shimmer are reduced by 3 sec.
2
Mana Confluence
Mana Confluence
2/100 · 2.0%
Your mana costs are reduced by 5%.
100
Charm of Medivh
Charm of Medivh
100/100 · 100.0%
Your Mastery is increased by 3%.
100
Permafrost Bauble
Permafrost Bauble
100/100 · 100.0%
The cooldown of Ice Block and Ice Cold are reduced by 30 sec.
3
⇄
Ice Nova
Ice Nova
3/100 · 3.0%
Causes a whirl of icy wind around the enemy, dealing 570 Frost damage to the target and all other enemies within 8 yds, freezing them in place for 2 sec. Damage reduced beyond 8 targets.
Freezing Cold
0/100 · 0%
Enemies hit by Cone of Cold are frozen in place for 5 sec instead of snared.
When your roots expire or are dispelled, your target is snared by 80%, decaying over 3 sec.
54
Time Manipulation
Time Manipulation
54/100 · 54.0%
The cooldowns of your loss of control spells are reduced by 5 sec.
9
⇄
Ring of Frost
Ring of Frost
9/100 · 9.0%
Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
When the incapacitate expires, enemies are slowed by 65% for 4 sec.
Mass Polymorph
0/100 · 0%
Transforms all enemies within 10 yards into sheep, wandering around incapacitated for 15 sec. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect.
Only works on Beasts, Humanoids and Critters.
97
Energized Barriers
Energized Barriers
97/100 · 97.0%
Casting your barrier removes all snare effects.
32
Mass Invisibility
Mass Invisibility
32/100 · 32.0%
You and your allies within 40 yards instantly become invisible for 12 sec. Taking any action will cancel the effect.
Does not affect allies in combat.
98
Barrier Diffusion
Barrier Diffusion
98/100 · 98.0%
When your Barrier is removed, reduce its cooldown by 5 sec.
98
Ice Cold
Ice Cold
98/100 · 98.0%
Ice Block now reduces all damage taken by 70% for 6 sec but no longer grants Immunity, prevents movement, attacks, or casting spells. Does not incur the Global Cooldown.
100
⇄
Spatial Manipulation
Spatial Manipulation
100/100 · 100.0%
Blink gains an additional charge.
Reflection
0/100 · 0%
After casting Blink, it is replaced with Reflection for 8 sec.
Reflection
Teleports you back to where you last Blinked. Castable while casting and unaffected by the global cooldown.
100
Improved Ice Barrier
Improved Ice Barrier
100/100 · 100.0%
Ice Barrier gains an additional charge and reduces your physical damage taken by 10%.
Specialization Tree
Talents available only to Frost.
8 points required
20 points required
100
Ice Lance
Ice Lance
100/100 · 100.0%
Quickly fling a shard of ice at the target, dealing 756 Frost damage.
Shatters 4 stacks of Freezing.
100
⇄
Blizzard
Blizzard
100/100 · 100.0%
Ice shards pelt the target area, dealing 1,470 Frost damage over 10.7 sec and reducing movement speed by 50% for 3 sec.
This spell is cast at a selected location
Blizzard
0/100 · 0%
Ice shards pelt the target area, dealing 1,488 Frost damage over 10.7 sec and reducing movement speed by 50% for 3 sec.
This spell is cast at your target.
100
Fingers of Frost
Fingers of Frost
100/100 · 100.0%
Frostbolt has a 15% chance to grant a charge of Fingers of Frost.
Fingers of Frost causes your next Ice Lance to deal Shatter damage equal to 4 stacks of Freezing and does not consume Freezing stacks.
Maximum 2 charges.
100
Frostbite
Frostbite
100/100 · 100.0%
When Frostbolt critically strikes, it applies 1 additional stack of Freezing.
Each stack of Freezing that you Shatter deals 92 damage to nearby enemies. Damage reduced beyond 5 targets.
100
Icicles
Icicles
100/100 · 100.0%
While in combat, Frost crystallizes around you, generating an Icicle every 5.4 sec. Upon generating 5 Icicles, Frostbolt upgrades to Glacial Spike for its next cast.
Glacial Spike
Conjures a massive spike of ice that impales your target, dealing 5,332 damage and slowing the target's movement speed by 50% for 8 sec.
Applies 3 stacks of Freezing.
100
Flurry
Flurry
100/100 · 100.0%
Unleash a flurry of ice, striking the target 3 times for a total of 1,602 Frost damage.
Applies 3 stacks of Freezing.
100
⇄
Glacial Bulwark
Glacial Bulwark
100/100 · 100.0%
Ice Block now has an additional charge and its cooldown is reduced by 30 sec.
Cold Snap
0/100 · 0%
Resets the cooldown of your Ice Barrier, Frost Nova, Cone of Cold, Ice Cold, and Ice Block.
100
Frozen Orb
Frozen Orb
100/100 · 100.0%
Launches an orb of swirling ice in front of you, dealing up to 5,575 Frost damage to all enemies it passes through over 15 sec. After a short delay, Frozen Orb will pursue its target. Deals reduced damage beyond 8 targets.
Enemies damaged by the Frozen Orb are slowed by 50% for 8 sec.
100
Brain Freeze
Brain Freeze
100/100 · 100.0%
Frostbolt has a 25% chance to reset the remaining cooldown on Flurry and cause your next Flurry to deal 50% increased damage.
3
Piercing Cold
Piercing Cold
3/100 · 3.0%
Frostbolt and Flurry critical strike damage increased by 20%.
100
Ray of Frost
Ray of Frost
100/100 · 100.0%
Channel an icy beam at the enemy for 3.6 sec, dealing 1,846 Frost damage every 0.45 sec.
Applies 8 stacks of Freezing over its duration.
98
Everlasting Frost
Everlasting Frost
98/100 · 98.0%
Casting Frozen Orb grants 1 stack of Fingers of Frost.
Damaging one or more enemies with Frozen Orb has a 3% chance to grant Fingers of Frost.
100
Permafrost Lances
Permafrost Lances
100/100 · 100.0%
Frozen Orb increases Shatter's damage by 10% for its duration.
19
Frozen Touch
Frozen Touch
19/100 · 19.0%
Frostbolt grants you Fingers of Frost 25% more often and Brain Freeze 20% more often.
100
Splitting Ice
Splitting Ice
100/100 · 100.0%
Your Flurry and Frostbolt spells strike 1 additional target at 50% effectiveness.
97
Flash Freeze
Flash Freeze
97/100 · 97.0%
Casting Glacial Spike has a 100% chance to grant you Fingers of Frost.
100
⇄
Splintering Ray
Splintering Ray
94/100 · 94.0%
Ray of Frost deals 30% of its damage to 5 nearby enemies.
Frigid Focus
6/100 · 6.0%
Ray of Frost damage increased by 30%.
100
Winter's Blessing
Winter's Blessing
100/100 · 100.0%
Your Haste is increased by 3%.
You gain 5% more Haste from all sources of Haste.
82
Freezing Rain
Freezing Rain
82/100 · 82.0%
Frozen Orb makes Blizzard instant cast.
Blizzard damage increased by 20%.
0
Cone of Frost
Cone of Frost
0/100 · 0%
Cone of Cold now applies 3 stacks of Freezing to up to 5 enemies.
100
Fractured Frost
Fractured Frost
100/100 · 100.0%
Ice Lance strikes 1 additional target at 50% effectiveness, preferring enemies with more stacks of Freezing.
100
Improved Shatter
Improved Shatter
100/100 · 100.0%
Shatter damage has a 50% increased chance to critically strike.
98
Deep Shatter
Deep Shatter
98/100 · 98.0%
Shatter's critical strike damage is increased by 50% of your critical strike chance.
100
⇄
Wintertide
Wintertide
99/100 · 99.0%
Frozen Orb has a 100% chance to grant Brain Freeze.
White Out
1/100 · 1.0%
Ice Lance reduces the cooldown of Frozen Orb by 0.5 sec, increased by 0.1 sec for each stack of Freezing Shattered.
100
Glacial Attunement
Glacial Attunement
100/100 · 100.0%
Up to 2 ranks · average 2.0
Flurry and Blizzard damage increased by 10%.
100
Heart of Ice
Heart of Ice
100/100 · 100.0%
Ice Lance Shatters 1 additional stack of Freezing.
3
Rimecaster
Rimecaster
3/100 · 3.0%
Up to 2 ranks · average 2.0
Frostbolt and Glacial Spike damage increased by 10%.
1
Freezing Winds
Freezing Winds
1/100 · 1.0%
Shattering enemies inside your Blizzard increases Shatter's area damage by 15%.
98
Improved Flurry
Improved Flurry
98/100 · 98.0%
Flurry fires 1 additional missile.
99
Glacial Assault
Glacial Assault
99/100 · 99.0%
Flurry has a 12% chance each hit to call down an icy comet, crashing into your target and nearby enemies for 615 Frost damage.
Applies 1 stack of Freezing.
98
Crystalline Refraction
Crystalline Refraction
98/100 · 98.0%
Ray of Frost generates 2 stacks of Fingers of Frost over its duration.
98
⇄
Lonely Winter
Lonely Winter
96/100 · 96.0%
Spell damage increased by 3%.
Summon Water Elemental
2/100 · 2.0%
Summons a Water Elemental to follow and fight for you.
0
⇄
Glacial Chill
Glacial Chill
0/100 · 0%
Glacial Spike deals 5% increased damage and applies 2 additional stacks of Freezing.
Glacial Shatter
0/100 · 0%
Glacial Spike no longer applies Freezing, and instead Shatters 5 stacks of Freezing.
3
Hailstones
Hailstones
3/100 · 3.0%
The time it takes to generate an Icicle is reduced by 1.0 sec.
99
Thermal Void
Thermal Void
99/100 · 99.0%
Consuming Brain Freeze has a 100% chance to cause your next Ice Lance to Shatter 4 additional stacks of Freezing.
98
Glaciate
Glaciate
98/100 · 98.0%
When Ice Lance Shatters a stack of Freezing, the cooldown of Ray of Frost is reduced by 0.10 sec.
3
Comet Storm
Comet Storm
3/100 · 3.0%
Casting Ray of Frost replaces your Ray of Frost with Comet Storm, calling down a series of 7 icy comets on and around the target, that deals up to 2,485 Frost damage to all enemies within 8 yds of its impacts.
Each Comet Shatters 1 stack of Freezing.
100
Hand of Frost
Hand of Frost
100/100 · 100.0%
Shattering an enemy has a 10% chance to summon a Hand of Frost to pursue your target, dealing 2,270 Frost damage and applying 1 stack of Freezing on contact.
Hero Talents
The hero paths Frost plays, with the same top-100 selection overlay. A character picks one.
2
Frostfire Bolt
Frostfire Bolt
2/100 · 2.0%
Launches a bolt of frostfire at the enemy, causing 1,057 Frostfire damage, slowing movement speed by 50%, and causing an additional 99 Frostfire damage over 8 sec.
0
Frostfire Bolt
Frostfire Bolt
0/100 · 0%
Launches a bolt of frostfire at the enemy, causing 1,045 Frostfire damage, slowing movement speed by 50%, and causing an additional 99 Frostfire damage over 8 sec.
2
⇄
Imbued Warding
Imbued Warding
2/100 · 2.0%
Meltdown
0/100 · 0%
You melt slightly out of your Ice Block and Ice Cold, allowing you to move slowly during Ice Block and increasing your movement speed over time.
Ice Block and Ice Cold trigger a Blazing Barrier when they end.
2
Frostfire Empowerment
Frostfire Empowerment
2/100 · 2.0%
Casting Frostfire spells has a 10% chance to activate Frostfire Empowerment, causing your next Frostfire Bolt to be instant cast, deal 60% increased damage, explode for 60% of its damage to nearby enemies. Damage reduced beyond 5 targets.
Damage from Frostfire Empowerment applies 1 stack of Freezing.
2
⇄
Elemental Affinity
Elemental Affinity
2/100 · 2.0%
Flame and Frost
0/100 · 0%
Ice Block and Ice Cold reset the cooldowns of your Fire spells.
Cauterize resets the cooldown of your Frost spells with a base cooldown shorter than 4 minutes when it activates.
2
Duality
Duality
2/100 · 2.0%
Casting Glacial Spike also casts a Pyroblast, dealing 3,610 Fire damage.
2
Heat Sink
Heat Sink
2/100 · 2.0%
Flurry and Fire Blast now deal Frostfire damage and their damage is increased by 15%.
2
⇄
Thermal Conditioning
Thermal Conditioning
2/100 · 2.0%
Frostfire Bolt's cast time is reduced by 10%.
Severe Temperatures
0/100 · 0%
Frostfire Empowerment stacks 1 additional time and it causes Frostfire Bolt to explode for an additional 20% of its damage.
2
Dualcasting Adept
Dualcasting Adept
2/100 · 2.0%
Your Frost and Fire spells deal 20% increased critical strike damage.
Ice Lance and Pyroblast have their damage increased by 40%.
2
Molten Chill
Molten Chill
2/100 · 2.0%
Your Frostfire spells apply Ignite at 10% increased effectiveness.
2
Frostfire Infusion
Frostfire Infusion
2/100 · 2.0%
Frostfire Bolt has and additional 5% chance to grant Brain Freeze and its critical strike chance is increased by 15%.
The damage of your Frost spells and Fire spells are increased by 4%.
2
Flash Freezeburn
Flash Freezeburn
2/100 · 2.0%
Meteor's damage is increased by 25%.
Meteor now grants Frostfire Empowerment.
2
Blast Radius
Blast Radius
2/100 · 2.0%
The damage of Meteor and Comet Storm is increased.
2
Elemental Conduit
Elemental Conduit
2/100 · 2.0%
Meteor and Pyroblast now apply Ignite.
Your Haste is increased by 2%.
2
Isothermic Core
Isothermic Core
2/100 · 2.0%
Meteor now also calls down a Comet Storm, dealing 2,710 Frost damage to nearby enemies.
Comet Storm now also calls down a Meteor, dealing 3,684 Fire damage to nearby enemies.
90
Splintering Sorcery
Splintering Sorcery
90/100 · 90.0%
Casting Arcane Blast or Arcane Pulse conjures an Arcane Splinter.
Arcane Splinter:
Conjure raw Arcane magic into a sharp projectile that deals 219 Arcane damage.
98
Augury Abounds
Augury Abounds
98/100 · 98.0%
Conjuring one or more Arcane Splinters has a 10% chance to conjure a burst of 8 Arcane Splinters.
98
Force of Will
Force of Will
98/100 · 98.0%
Casting Arcane Barrage conjures an Arcane Splinter for every 5 Arcane Salvo stacks consumed.
98
Splintering Orbs
Splintering Orbs
98/100 · 98.0%
Enemies damaged by your Arcane Orb conjure 2 Arcane Splinters, up to 4.
Arcane Orb damage is increased by 50%.
98
⇄
Shifting Shards
Shifting Shards
96/100 · 96.0%
Gaining Clearcasting conjures 2 Arcane Splinters.
Attuned Familiar
2/100 · 2.0%
Your Arcane Familiar has a 50% chance to conjure a Splinter alongside its Arcane Assault.
98
⇄
Slippery Slinging
Slippery Slinging
92/100 · 92.0%
You have 40% increased movement speed during Alter Time.
Look Again
6/100 · 6.0%
While in combat, Blink summons a Mirror Image at your previous location.
98
Controlled Instincts
Controlled Instincts
98/100 · 98.0%
40% of the direct damage dealt by an Arcane Splinter is also dealt to nearby enemies. Damage reduced beyond 5 targets.
98
⇄
Reactive Barrier
Reactive Barrier
98/100 · 98.0%
Your Prismatic Barrier can absorb up to 25% more damage based on your missing health.
Max effectiveness when under 25% health.
Phantasmal Image
0/100 · 0%
Your Mirror Image summons 1 extra copy of you.
98
Infused Splinters
Infused Splinters
98/100 · 98.0%
Direct damage from Arcane Splinters have a 25% chance to grant 1 stack Arcane Salvo.
Arcane Salvo
Increases the damage of your next Arcane Barrage by 3%.
98
Archmage's Wrath
Archmage's Wrath
98/100 · 98.0%
Arcane Surge damage increased by 30%.
Your chance to gain Clearcasting is increased by 3%.
98
Signature Spell
Signature Spell
98/100 · 98.0%
Arcane Blast and Arcane Pulse damage increased by 15%.
Casting Touch of the Magi conjures 4 Arcane Splinters.
98
Spellfrost Teachings
Spellfrost Teachings
98/100 · 98.0%
Direct damage from Arcane Splinters reduces the cooldown of Arcane Orb by 0.30 sec.
98
Polished Focus
Polished Focus
98/100 · 98.0%
Casting Arcane Barrage while at 20 or more Arcane Salvo stacks refunds 3 Arcane Salvo stacks.
Arcane Barrage damage increased by 15%.
98
Splinterstorm
Splinterstorm
98/100 · 98.0%
Casting Arcane Surge generates 8 Arcane Splinters.
During Arcane Surge, your chance to conjure an additional Arcane Splinter is increased to 100%.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Mage specialization.
8 points required
20 points required
100
Ice Barrier
Ice Barrier
100/100 · 100.0%
Shields you with ice, absorbing 9,165 damage for 1 min.
Melee attacks against you reduce the attacker's movement speed by 50%.
?
100
⇄
Tree node 99828
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
100
Alter Time
Alter Time
100/100 · 100.0%
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 sec. Effect negated by long distance or death.
100
Ice Block
Ice Block
100/100 · 100.0%
Encases you in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells.
Causes Hypothermia, preventing you from recasting Ice Block for 30 sec.
100
⇄
Time Walk
Time Walk
100/100 · 100.0%
Alter Time resets the cooldown of Blink and Shimmer when you return to your original location.
Temporal Realignment
0/100 · 0%
Upon dropping below 25% health, your past self corrects your timeline, casting Alter Time and instantly returning 20% of your maximum health and healing you for an additional 30% over 6 sec.
99
Master of Time
Master of Time
99/100 · 99.0%
Up to 2 ranks · average 2.0
Reduces the cooldown of Alter Time by 5 sec.
64
Winter's Protection
Winter's Protection
64/100 · 64.0%
Up to 2 ranks · average 1.9
The cooldown of Ice Block is reduced by 30 sec.
61
Frost Conditioning
Frost Conditioning
61/100 · 61.0%
Hypothermia's duration is reduced by 10 sec.
100
Arcane Warding
Arcane Warding
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces magic damage taken by 4%.
100
Inspired Intellect
Inspired Intellect
100/100 · 100.0%
Arcane Intellect grants you an additional 2% Intellect.
1
Mirror Image
Mirror Image
1/100 · 1.0%
Creates 3 copies of you nearby for 15 sec, which cast spells and attack your enemies. While active, you generate significantly reduced threat.
Taking direct damage will cause one of your images to dissipate.
100
Spellsteal
Spellsteal
100/100 · 100.0%
Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min.
100
Quick Witted
Quick Witted
100/100 · 100.0%
Counterspell's cooldown is reduced by 5 sec.
100
⇄
Dragon's Breath
Dragon's Breath
100/100 · 100.0%
Enemies in a 12 yd cone in front of you take 276 Fire damage and are disoriented for 4 sec. Damage will cancel the effect.
Supernova
0/100 · 0%
Pulses arcane energy around the target enemy or ally, dealing 175 Arcane damage to all enemies within 8 yds, and knocking them upward. A primary enemy target will take 100% increased damage.
100
Remove Curse
Remove Curse
100/100 · 100.0%
Removes all Curses from a friendly target.
0
Improved Conjuration
Improved Conjuration
0/100 · 0%
Up to 2 ranks
Mirror Image's cooldown is reduced by 30 sec.
66
Improved Spellsteal
Improved Spellsteal
66/100 · 66.0%
Spellsteal repeats its effect after 4 sec, but it now has a cooldown of 4.0 sec.
100
⇄
Improved Blink
Improved Blink
83/100 · 83.0%
Blink's cooldown is reduced by 2 sec.
Shimmer
17/100 · 17.0%
Teleports you 20 yds forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
100
Improved Counterspell
Improved Counterspell
100/100 · 100.0%
Counterspell prevents casting for an additional 1.0 sec.
32
Overflowing Energy
Overflowing Energy
32/100 · 32.0%
Each time your Arcane Barrage fails to critically strike, it gains 10% increased critical strike chance.
Critical strike bonus is removed when the affected spell critically strikes.
0
Improved Remove Curse
Improved Remove Curse
0/100 · 0%
Casting Remove Curse on a friendly target also casts it on yourself, but its cooldown is increased by 20 sec.
100
Greater Invisibility
Greater Invisibility
100/100 · 100.0%
Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect.
48
⇄
Improved Frost Nova
Improved Frost Nova
34/100 · 34.0%
Frost Nova duration is increased by 2 sec.
Ice Ward
14/100 · 14.0%
Frost Nova now has 2 charges.
0
Captured Thoughts
Captured Thoughts
0/100 · 0%
The duration of Clearcasting is increased by 10 sec.
99
Tome of Rhonin
Tome of Rhonin
99/100 · 99.0%
Increases critical strike chance by 2%.
IW
0
Improved Warding
Improved Warding
0/100 · 0%
Damage taken from area of effect attacks reduced by 4%.
100
Tome of Antonidas
Tome of Antonidas
100/100 · 100.0%
Increases Haste by 2%.
1
Incantation of Swiftness
Incantation of Swiftness
1/100 · 1.0%
Up to 2 ranks · average 1.0
Invisibility increases your movement speed by 20% for 6 sec.
99
Master of Escape
Master of Escape
99/100 · 99.0%
Reduces the cooldown of Invisibility by 60 sec.
100
Charm of Aegwynn
Charm of Aegwynn
100/100 · 100.0%
The critical strike damage of your spells is increased by 5%.
99
Brainstorm
Brainstorm
99/100 · 99.0%
Gaining Clearcasting increases your Intellect by 1% for 8 sec. Multiple instances may overlap.
100
Flow of Time
Flow of Time
100/100 · 100.0%
The cooldowns of Blink and Shimmer are reduced by 3 sec.
11
Mana Confluence
Mana Confluence
11/100 · 11.0%
Your mana costs are reduced by 5%.
100
Charm of Medivh
Charm of Medivh
100/100 · 100.0%
Your Mastery is increased by 3%.
64
Permafrost Bauble
Permafrost Bauble
64/100 · 64.0%
The cooldown of Ice Block and Ice Cold are reduced by 30 sec.
100
⇄
Ice Nova
Ice Nova
98/100 · 98.0%
Causes a whirl of icy wind around the enemy, dealing 570 Frost damage to the target and all other enemies within 8 yds, freezing them in place for 2 sec. Damage reduced beyond 8 targets.
Freezing Cold
2/100 · 2.0%
Enemies hit by Cone of Cold are frozen in place for 5 sec instead of snared.
When your roots expire or are dispelled, your target is snared by 80%, decaying over 3 sec.
100
Time Manipulation
Time Manipulation
100/100 · 100.0%
The cooldowns of your loss of control spells are reduced by 5 sec.
100
⇄
Ring of Frost
Ring of Frost
100/100 · 100.0%
Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
When the incapacitate expires, enemies are slowed by 65% for 4 sec.
Mass Polymorph
0/100 · 0%
Transforms all enemies within 10 yards into sheep, wandering around incapacitated for 15 sec. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect.
Only works on Beasts, Humanoids and Critters.
100
Energized Barriers
Energized Barriers
100/100 · 100.0%
Casting your barrier removes all snare effects.
100
Mass Invisibility
Mass Invisibility
100/100 · 100.0%
You and your allies within 40 yards instantly become invisible for 12 sec. Taking any action will cancel the effect.
Does not affect allies in combat.
99
Barrier Diffusion
Barrier Diffusion
99/100 · 99.0%
When your Barrier is removed, reduce its cooldown by 5 sec.
0
Ice Cold
Ice Cold
0/100 · 0%
Ice Block now reduces all damage taken by 70% for 6 sec but no longer grants Immunity, prevents movement, attacks, or casting spells. Does not incur the Global Cooldown.
100
⇄
Spatial Manipulation
Spatial Manipulation
100/100 · 100.0%
Blink gains an additional charge.
Reflection
0/100 · 0%
After casting Blink, it is replaced with Reflection for 8 sec.
Reflection
Teleports you back to where you last Blinked. Castable while casting and unaffected by the global cooldown.
100
Improved Ice Barrier
Improved Ice Barrier
100/100 · 100.0%
Ice Barrier gains an additional charge and reduces your physical damage taken by 10%.
Specialization Tree
Talents available only to Frost.
8 points required
20 points required
100
Ice Lance
Ice Lance
100/100 · 100.0%
Quickly fling a shard of ice at the target, dealing 756 Frost damage.
Shatters 4 stacks of Freezing.
100
⇄
Blizzard
Blizzard
100/100 · 100.0%
Ice shards pelt the target area, dealing 1,470 Frost damage over 10.7 sec and reducing movement speed by 50% for 3 sec.
This spell is cast at a selected location
Blizzard
0/100 · 0%
Ice shards pelt the target area, dealing 1,488 Frost damage over 10.7 sec and reducing movement speed by 50% for 3 sec.
This spell is cast at your target.
100
Fingers of Frost
Fingers of Frost
100/100 · 100.0%
Frostbolt has a 15% chance to grant a charge of Fingers of Frost.
Fingers of Frost causes your next Ice Lance to deal Shatter damage equal to 4 stacks of Freezing and does not consume Freezing stacks.
Maximum 2 charges.
100
Frostbite
Frostbite
100/100 · 100.0%
When Frostbolt critically strikes, it applies 1 additional stack of Freezing.
Each stack of Freezing that you Shatter deals 92 damage to nearby enemies. Damage reduced beyond 5 targets.
100
Icicles
Icicles
100/100 · 100.0%
While in combat, Frost crystallizes around you, generating an Icicle every 5.4 sec. Upon generating 5 Icicles, Frostbolt upgrades to Glacial Spike for its next cast.
Glacial Spike
Conjures a massive spike of ice that impales your target, dealing 5,332 damage and slowing the target's movement speed by 50% for 8 sec.
Applies 3 stacks of Freezing.
100
Flurry
Flurry
100/100 · 100.0%
Unleash a flurry of ice, striking the target 3 times for a total of 1,602 Frost damage.
Applies 3 stacks of Freezing.
100
⇄
Glacial Bulwark
Glacial Bulwark
100/100 · 100.0%
Ice Block now has an additional charge and its cooldown is reduced by 30 sec.
Cold Snap
0/100 · 0%
Resets the cooldown of your Ice Barrier, Frost Nova, Cone of Cold, Ice Cold, and Ice Block.
100
Frozen Orb
Frozen Orb
100/100 · 100.0%
Launches an orb of swirling ice in front of you, dealing up to 5,575 Frost damage to all enemies it passes through over 15 sec. After a short delay, Frozen Orb will pursue its target. Deals reduced damage beyond 8 targets.
Enemies damaged by the Frozen Orb are slowed by 50% for 8 sec.
100
Brain Freeze
Brain Freeze
100/100 · 100.0%
Frostbolt has a 25% chance to reset the remaining cooldown on Flurry and cause your next Flurry to deal 50% increased damage.
10
Piercing Cold
Piercing Cold
10/100 · 10.0%
Frostbolt and Flurry critical strike damage increased by 20%.
100
Ray of Frost
Ray of Frost
100/100 · 100.0%
Channel an icy beam at the enemy for 3.6 sec, dealing 1,846 Frost damage every 0.45 sec.
Applies 8 stacks of Freezing over its duration.
100
Everlasting Frost
Everlasting Frost
100/100 · 100.0%
Casting Frozen Orb grants 1 stack of Fingers of Frost.
Damaging one or more enemies with Frozen Orb has a 3% chance to grant Fingers of Frost.
100
Permafrost Lances
Permafrost Lances
100/100 · 100.0%
Frozen Orb increases Shatter's damage by 10% for its duration.
96
Frozen Touch
Frozen Touch
96/100 · 96.0%
Frostbolt grants you Fingers of Frost 25% more often and Brain Freeze 20% more often.
96
Splitting Ice
Splitting Ice
96/100 · 96.0%
Your Flurry and Frostbolt spells strike 1 additional target at 50% effectiveness.
95
Flash Freeze
Flash Freeze
95/100 · 95.0%
Casting Glacial Spike has a 100% chance to grant you Fingers of Frost.
100
⇄
Frigid Focus
Frigid Focus
100/100 · 100.0%
Ray of Frost damage increased by 30%.
Splintering Ray
0/100 · 0%
Ray of Frost deals 30% of its damage to 5 nearby enemies.
100
Winter's Blessing
Winter's Blessing
100/100 · 100.0%
Your Haste is increased by 3%.
You gain 5% more Haste from all sources of Haste.
99
Freezing Rain
Freezing Rain
99/100 · 99.0%
Frozen Orb makes Blizzard instant cast.
Blizzard damage increased by 20%.
0
Cone of Frost
Cone of Frost
0/100 · 0%
Cone of Cold now applies 3 stacks of Freezing to up to 5 enemies.
100
Fractured Frost
Fractured Frost
100/100 · 100.0%
Ice Lance strikes 1 additional target at 50% effectiveness, preferring enemies with more stacks of Freezing.
100
Improved Shatter
Improved Shatter
100/100 · 100.0%
Shatter damage has a 50% increased chance to critically strike.
4
Deep Shatter
Deep Shatter
4/100 · 4.0%
Shatter's critical strike damage is increased by 50% of your critical strike chance.
100
⇄
Wintertide
Wintertide
100/100 · 100.0%
Frozen Orb has a 100% chance to grant Brain Freeze.
White Out
0/100 · 0%
Ice Lance reduces the cooldown of Frozen Orb by 0.5 sec, increased by 0.1 sec for each stack of Freezing Shattered.
100
Glacial Attunement
Glacial Attunement
100/100 · 100.0%
Up to 2 ranks · average 2.0
Flurry and Blizzard damage increased by 10%.
100
Heart of Ice
Heart of Ice
100/100 · 100.0%
Ice Lance Shatters 1 additional stack of Freezing.
92
Rimecaster
Rimecaster
92/100 · 92.0%
Up to 2 ranks · average 1.1
Frostbolt and Glacial Spike damage increased by 10%.
0
Freezing Winds
Freezing Winds
0/100 · 0%
Shattering enemies inside your Blizzard increases Shatter's area damage by 15%.
100
Improved Flurry
Improved Flurry
100/100 · 100.0%
Flurry fires 1 additional missile.
0
Glacial Assault
Glacial Assault
0/100 · 0%
Flurry has a 12% chance each hit to call down an icy comet, crashing into your target and nearby enemies for 615 Frost damage.
Applies 1 stack of Freezing.
100
Crystalline Refraction
Crystalline Refraction
100/100 · 100.0%
Ray of Frost generates 2 stacks of Fingers of Frost over its duration.
100
⇄
Summon Water Elemental
Summon Water Elemental
99/100 · 99.0%
Summons a Water Elemental to follow and fight for you.
Lonely Winter
1/100 · 1.0%
Spell damage increased by 3%.
0
⇄
Glacial Chill
Glacial Chill
0/100 · 0%
Glacial Spike deals 5% increased damage and applies 2 additional stacks of Freezing.
Glacial Shatter
0/100 · 0%
Glacial Spike no longer applies Freezing, and instead Shatters 5 stacks of Freezing.
0
Hailstones
Hailstones
0/100 · 0%
The time it takes to generate an Icicle is reduced by 1.0 sec.
100
Thermal Void
Thermal Void
100/100 · 100.0%
Consuming Brain Freeze has a 100% chance to cause your next Ice Lance to Shatter 4 additional stacks of Freezing.
100
Glaciate
Glaciate
100/100 · 100.0%
When Ice Lance Shatters a stack of Freezing, the cooldown of Ray of Frost is reduced by 0.10 sec.
0
Comet Storm
Comet Storm
0/100 · 0%
Casting Ray of Frost replaces your Ray of Frost with Comet Storm, calling down a series of 7 icy comets on and around the target, that deals up to 2,485 Frost damage to all enemies within 8 yds of its impacts.
Each Comet Shatters 1 stack of Freezing.
100
Hand of Frost
Hand of Frost
100/100 · 100.0%
Shattering an enemy has a 10% chance to summon a Hand of Frost to pursue your target, dealing 2,270 Frost damage and applying 1 stack of Freezing on contact.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Mage specialization.
8 points required
20 points required
100
Ice Barrier
Ice Barrier
100/100 · 100.0%
Shields you with ice, absorbing 9,165 damage for 1 min.
Melee attacks against you reduce the attacker's movement speed by 50%.
?
100
⇄
Tree node 99828
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
100
Alter Time
Alter Time
100/100 · 100.0%
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 sec. Effect negated by long distance or death.
100
Ice Block
Ice Block
100/100 · 100.0%
Encases you in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells.
Causes Hypothermia, preventing you from recasting Ice Block for 30 sec.
100
⇄
Time Walk
Time Walk
89/100 · 89.0%
Alter Time resets the cooldown of Blink and Shimmer when you return to your original location.
Temporal Realignment
11/100 · 11.0%
Upon dropping below 25% health, your past self corrects your timeline, casting Alter Time and instantly returning 20% of your maximum health and healing you for an additional 30% over 6 sec.
100
Master of Time
Master of Time
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces the cooldown of Alter Time by 5 sec.
87
Winter's Protection
Winter's Protection
87/100 · 87.0%
Up to 2 ranks · average 1.9
The cooldown of Ice Block is reduced by 30 sec.
39
Frost Conditioning
Frost Conditioning
39/100 · 39.0%
Hypothermia's duration is reduced by 10 sec.
100
Arcane Warding
Arcane Warding
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces magic damage taken by 4%.
100
Inspired Intellect
Inspired Intellect
100/100 · 100.0%
Arcane Intellect grants you an additional 2% Intellect.
16
Mirror Image
Mirror Image
16/100 · 16.0%
Creates 3 copies of you nearby for 15 sec, which cast spells and attack your enemies. While active, you generate significantly reduced threat.
Taking direct damage will cause one of your images to dissipate.
99
Spellsteal
Spellsteal
99/100 · 99.0%
Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min.
99
Quick Witted
Quick Witted
99/100 · 99.0%
Counterspell's cooldown is reduced by 5 sec.
99
⇄
Dragon's Breath
Dragon's Breath
94/100 · 94.0%
Enemies in a 12 yd cone in front of you take 276 Fire damage and are disoriented for 4 sec. Damage will cancel the effect.
Supernova
5/100 · 5.0%
Pulses arcane energy around the target enemy or ally, dealing 175 Arcane damage to all enemies within 8 yds, and knocking them upward. A primary enemy target will take 100% increased damage.
100
Remove Curse
Remove Curse
100/100 · 100.0%
Removes all Curses from a friendly target.
1
Improved Conjuration
Improved Conjuration
1/100 · 1.0%
Up to 2 ranks · average 1.0
Mirror Image's cooldown is reduced by 30 sec.
20
Improved Spellsteal
Improved Spellsteal
20/100 · 20.0%
Spellsteal repeats its effect after 4 sec, but it now has a cooldown of 4.0 sec.
100
⇄
Improved Blink
Improved Blink
62/100 · 62.0%
Blink's cooldown is reduced by 2 sec.
Shimmer
38/100 · 38.0%
Teleports you 20 yds forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
88
Improved Counterspell
Improved Counterspell
88/100 · 88.0%
Counterspell prevents casting for an additional 1.0 sec.
58
Overflowing Energy
Overflowing Energy
58/100 · 58.0%
Each time your Arcane Barrage fails to critically strike, it gains 10% increased critical strike chance.
Critical strike bonus is removed when the affected spell critically strikes.
1
Improved Remove Curse
Improved Remove Curse
1/100 · 1.0%
Casting Remove Curse on a friendly target also casts it on yourself, but its cooldown is increased by 20 sec.
100
Greater Invisibility
Greater Invisibility
100/100 · 100.0%
Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect.
52
⇄
Ice Ward
Ice Ward
37/100 · 37.0%
Frost Nova now has 2 charges.
Improved Frost Nova
15/100 · 15.0%
Frost Nova duration is increased by 2 sec.
10
Captured Thoughts
Captured Thoughts
10/100 · 10.0%
The duration of Clearcasting is increased by 10 sec.
98
Tome of Rhonin
Tome of Rhonin
98/100 · 98.0%
Increases critical strike chance by 2%.
IW
0
Improved Warding
Improved Warding
0/100 · 0%
Damage taken from area of effect attacks reduced by 4%.
100
Tome of Antonidas
Tome of Antonidas
100/100 · 100.0%
Increases Haste by 2%.
12
Incantation of Swiftness
Incantation of Swiftness
12/100 · 12.0%
Up to 2 ranks · average 1.4
Invisibility increases your movement speed by 20% for 6 sec.
96
Master of Escape
Master of Escape
96/100 · 96.0%
Reduces the cooldown of Invisibility by 60 sec.
100
Charm of Aegwynn
Charm of Aegwynn
100/100 · 100.0%
The critical strike damage of your spells is increased by 5%.
93
Brainstorm
Brainstorm
93/100 · 93.0%
Gaining Clearcasting increases your Intellect by 1% for 8 sec. Multiple instances may overlap.
100
Flow of Time
Flow of Time
100/100 · 100.0%
The cooldowns of Blink and Shimmer are reduced by 3 sec.
4
Mana Confluence
Mana Confluence
4/100 · 4.0%
Your mana costs are reduced by 5%.
100
Charm of Medivh
Charm of Medivh
100/100 · 100.0%
Your Mastery is increased by 3%.
78
Permafrost Bauble
Permafrost Bauble
78/100 · 78.0%
The cooldown of Ice Block and Ice Cold are reduced by 30 sec.
92
⇄
Ice Nova
Ice Nova
88/100 · 88.0%
Causes a whirl of icy wind around the enemy, dealing 570 Frost damage to the target and all other enemies within 8 yds, freezing them in place for 2 sec. Damage reduced beyond 8 targets.
Freezing Cold
4/100 · 4.0%
Enemies hit by Cone of Cold are frozen in place for 5 sec instead of snared.
When your roots expire or are dispelled, your target is snared by 80%, decaying over 3 sec.
94
Time Manipulation
Time Manipulation
94/100 · 94.0%
The cooldowns of your loss of control spells are reduced by 5 sec.
90
⇄
Ring of Frost
Ring of Frost
90/100 · 90.0%
Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
When the incapacitate expires, enemies are slowed by 65% for 4 sec.
Mass Polymorph
0/100 · 0%
Transforms all enemies within 10 yards into sheep, wandering around incapacitated for 15 sec. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect.
Only works on Beasts, Humanoids and Critters.
99
Energized Barriers
Energized Barriers
99/100 · 99.0%
Casting your barrier removes all snare effects.
92
Mass Invisibility
Mass Invisibility
92/100 · 92.0%
You and your allies within 40 yards instantly become invisible for 12 sec. Taking any action will cancel the effect.
Does not affect allies in combat.
94
Barrier Diffusion
Barrier Diffusion
94/100 · 94.0%
When your Barrier is removed, reduce its cooldown by 5 sec.
7
Ice Cold
Ice Cold
7/100 · 7.0%
Ice Block now reduces all damage taken by 70% for 6 sec but no longer grants Immunity, prevents movement, attacks, or casting spells. Does not incur the Global Cooldown.
100
⇄
Spatial Manipulation
Spatial Manipulation
98/100 · 98.0%
Blink gains an additional charge.
Reflection
2/100 · 2.0%
After casting Blink, it is replaced with Reflection for 8 sec.
Reflection
Teleports you back to where you last Blinked. Castable while casting and unaffected by the global cooldown.
100
Improved Ice Barrier
Improved Ice Barrier
100/100 · 100.0%
Ice Barrier gains an additional charge and reduces your physical damage taken by 10%.
Specialization Tree
Talents available only to Frost.
8 points required
20 points required
100
Ice Lance
Ice Lance
100/100 · 100.0%
Quickly fling a shard of ice at the target, dealing 756 Frost damage.
Shatters 4 stacks of Freezing.
100
⇄
Blizzard
Blizzard
100/100 · 100.0%
Ice shards pelt the target area, dealing 1,470 Frost damage over 10.7 sec and reducing movement speed by 50% for 3 sec.
This spell is cast at a selected location
Blizzard
0/100 · 0%
Ice shards pelt the target area, dealing 1,488 Frost damage over 10.7 sec and reducing movement speed by 50% for 3 sec.
This spell is cast at your target.
100
Fingers of Frost
Fingers of Frost
100/100 · 100.0%
Frostbolt has a 15% chance to grant a charge of Fingers of Frost.
Fingers of Frost causes your next Ice Lance to deal Shatter damage equal to 4 stacks of Freezing and does not consume Freezing stacks.
Maximum 2 charges.
100
Frostbite
Frostbite
100/100 · 100.0%
When Frostbolt critically strikes, it applies 1 additional stack of Freezing.
Each stack of Freezing that you Shatter deals 92 damage to nearby enemies. Damage reduced beyond 5 targets.
100
Icicles
Icicles
100/100 · 100.0%
While in combat, Frost crystallizes around you, generating an Icicle every 5.4 sec. Upon generating 5 Icicles, Frostbolt upgrades to Glacial Spike for its next cast.
Glacial Spike
Conjures a massive spike of ice that impales your target, dealing 5,332 damage and slowing the target's movement speed by 50% for 8 sec.
Applies 3 stacks of Freezing.
100
Flurry
Flurry
100/100 · 100.0%
Unleash a flurry of ice, striking the target 3 times for a total of 1,602 Frost damage.
Applies 3 stacks of Freezing.
100
⇄
Glacial Bulwark
Glacial Bulwark
100/100 · 100.0%
Ice Block now has an additional charge and its cooldown is reduced by 30 sec.
Cold Snap
0/100 · 0%
Resets the cooldown of your Ice Barrier, Frost Nova, Cone of Cold, Ice Cold, and Ice Block.
100
Frozen Orb
Frozen Orb
100/100 · 100.0%
Launches an orb of swirling ice in front of you, dealing up to 5,575 Frost damage to all enemies it passes through over 15 sec. After a short delay, Frozen Orb will pursue its target. Deals reduced damage beyond 8 targets.
Enemies damaged by the Frozen Orb are slowed by 50% for 8 sec.
100
Brain Freeze
Brain Freeze
100/100 · 100.0%
Frostbolt has a 25% chance to reset the remaining cooldown on Flurry and cause your next Flurry to deal 50% increased damage.
38
Piercing Cold
Piercing Cold
38/100 · 38.0%
Frostbolt and Flurry critical strike damage increased by 20%.
100
Ray of Frost
Ray of Frost
100/100 · 100.0%
Channel an icy beam at the enemy for 3.6 sec, dealing 1,846 Frost damage every 0.45 sec.
Applies 8 stacks of Freezing over its duration.
95
Everlasting Frost
Everlasting Frost
95/100 · 95.0%
Casting Frozen Orb grants 1 stack of Fingers of Frost.
Damaging one or more enemies with Frozen Orb has a 3% chance to grant Fingers of Frost.
99
Permafrost Lances
Permafrost Lances
99/100 · 99.0%
Frozen Orb increases Shatter's damage by 10% for its duration.
64
Frozen Touch
Frozen Touch
64/100 · 64.0%
Frostbolt grants you Fingers of Frost 25% more often and Brain Freeze 20% more often.
83
Splitting Ice
Splitting Ice
83/100 · 83.0%
Your Flurry and Frostbolt spells strike 1 additional target at 50% effectiveness.
78
Flash Freeze
Flash Freeze
78/100 · 78.0%
Casting Glacial Spike has a 100% chance to grant you Fingers of Frost.
100
⇄
Frigid Focus
Frigid Focus
94/100 · 94.0%
Ray of Frost damage increased by 30%.
Splintering Ray
6/100 · 6.0%
Ray of Frost deals 30% of its damage to 5 nearby enemies.
100
Winter's Blessing
Winter's Blessing
100/100 · 100.0%
Your Haste is increased by 3%.
You gain 5% more Haste from all sources of Haste.
93
Freezing Rain
Freezing Rain
93/100 · 93.0%
Frozen Orb makes Blizzard instant cast.
Blizzard damage increased by 20%.
1
Cone of Frost
Cone of Frost
1/100 · 1.0%
Cone of Cold now applies 3 stacks of Freezing to up to 5 enemies.
93
Fractured Frost
Fractured Frost
93/100 · 93.0%
Ice Lance strikes 1 additional target at 50% effectiveness, preferring enemies with more stacks of Freezing.
100
Improved Shatter
Improved Shatter
100/100 · 100.0%
Shatter damage has a 50% increased chance to critically strike.
17
Deep Shatter
Deep Shatter
17/100 · 17.0%
Shatter's critical strike damage is increased by 50% of your critical strike chance.
97
⇄
Wintertide
Wintertide
93/100 · 93.0%
Frozen Orb has a 100% chance to grant Brain Freeze.
White Out
4/100 · 4.0%
Ice Lance reduces the cooldown of Frozen Orb by 0.5 sec, increased by 0.1 sec for each stack of Freezing Shattered.
100
Glacial Attunement
Glacial Attunement
100/100 · 100.0%
Up to 2 ranks · average 2.0
Flurry and Blizzard damage increased by 10%.
98
Heart of Ice
Heart of Ice
98/100 · 98.0%
Ice Lance Shatters 1 additional stack of Freezing.
86
Rimecaster
Rimecaster
86/100 · 86.0%
Up to 2 ranks · average 1.5
Frostbolt and Glacial Spike damage increased by 10%.
0
Freezing Winds
Freezing Winds
0/100 · 0%
Shattering enemies inside your Blizzard increases Shatter's area damage by 15%.
100
Improved Flurry
Improved Flurry
100/100 · 100.0%
Flurry fires 1 additional missile.
13
Glacial Assault
Glacial Assault
13/100 · 13.0%
Flurry has a 12% chance each hit to call down an icy comet, crashing into your target and nearby enemies for 615 Frost damage.
Applies 1 stack of Freezing.
90
Crystalline Refraction
Crystalline Refraction
90/100 · 90.0%
Ray of Frost generates 2 stacks of Fingers of Frost over its duration.
98
⇄
Summon Water Elemental
Summon Water Elemental
80/100 · 80.0%
Summons a Water Elemental to follow and fight for you.
Lonely Winter
18/100 · 18.0%
Spell damage increased by 3%.
5
⇄
Glacial Chill
Glacial Chill
4/100 · 4.0%
Glacial Spike deals 5% increased damage and applies 2 additional stacks of Freezing.
Glacial Shatter
1/100 · 1.0%
Glacial Spike no longer applies Freezing, and instead Shatters 5 stacks of Freezing.
6
Hailstones
Hailstones
6/100 · 6.0%
The time it takes to generate an Icicle is reduced by 1.0 sec.
100
Thermal Void
Thermal Void
100/100 · 100.0%
Consuming Brain Freeze has a 100% chance to cause your next Ice Lance to Shatter 4 additional stacks of Freezing.
97
Glaciate
Glaciate
97/100 · 97.0%
When Ice Lance Shatters a stack of Freezing, the cooldown of Ray of Frost is reduced by 0.10 sec.
3
Comet Storm
Comet Storm
3/100 · 3.0%
Casting Ray of Frost replaces your Ray of Frost with Comet Storm, calling down a series of 7 icy comets on and around the target, that deals up to 2,485 Frost damage to all enemies within 8 yds of its impacts.
Each Comet Shatters 1 stack of Freezing.
100
Hand of Frost
Hand of Frost
100/100 · 100.0%
Shattering an enemy has a 10% chance to summon a Hand of Frost to pursue your target, dealing 2,270 Frost damage and applying 1 stack of Freezing on contact.
Hero Talents
The hero paths Frost plays, with the same top-100 selection overlay. A character picks one.
3
Frostfire Bolt
Frostfire Bolt
3/100 · 3.0%
Launches a bolt of frostfire at the enemy, causing 1,057 Frostfire damage, slowing movement speed by 50%, and causing an additional 99 Frostfire damage over 8 sec.
0
Frostfire Bolt
Frostfire Bolt
0/100 · 0%
Launches a bolt of frostfire at the enemy, causing 1,045 Frostfire damage, slowing movement speed by 50%, and causing an additional 99 Frostfire damage over 8 sec.
3
⇄
Imbued Warding
Imbued Warding
3/100 · 3.0%
Meltdown
0/100 · 0%
You melt slightly out of your Ice Block and Ice Cold, allowing you to move slowly during Ice Block and increasing your movement speed over time.
Ice Block and Ice Cold trigger a Blazing Barrier when they end.
3
Frostfire Empowerment
Frostfire Empowerment
3/100 · 3.0%
Casting Frostfire spells has a 10% chance to activate Frostfire Empowerment, causing your next Frostfire Bolt to be instant cast, deal 60% increased damage, explode for 60% of its damage to nearby enemies. Damage reduced beyond 5 targets.
Damage from Frostfire Empowerment applies 1 stack of Freezing.
3
⇄
Elemental Affinity
Elemental Affinity
2/100 · 2.0%
Flame and Frost
1/100 · 1.0%
Ice Block and Ice Cold reset the cooldowns of your Fire spells.
Cauterize resets the cooldown of your Frost spells with a base cooldown shorter than 4 minutes when it activates.
3
Duality
Duality
3/100 · 3.0%
Casting Glacial Spike also casts a Pyroblast, dealing 3,610 Fire damage.
3
Heat Sink
Heat Sink
3/100 · 3.0%
Flurry and Fire Blast now deal Frostfire damage and their damage is increased by 15%.
3
⇄
Thermal Conditioning
Thermal Conditioning
3/100 · 3.0%
Frostfire Bolt's cast time is reduced by 10%.
Severe Temperatures
0/100 · 0%
Frostfire Empowerment stacks 1 additional time and it causes Frostfire Bolt to explode for an additional 20% of its damage.
3
Dualcasting Adept
Dualcasting Adept
3/100 · 3.0%
Your Frost and Fire spells deal 20% increased critical strike damage.
Ice Lance and Pyroblast have their damage increased by 40%.
3
Molten Chill
Molten Chill
3/100 · 3.0%
Your Frostfire spells apply Ignite at 10% increased effectiveness.
3
Frostfire Infusion
Frostfire Infusion
3/100 · 3.0%
Frostfire Bolt has and additional 5% chance to grant Brain Freeze and its critical strike chance is increased by 15%.
The damage of your Frost spells and Fire spells are increased by 4%.
3
Flash Freezeburn
Flash Freezeburn
3/100 · 3.0%
Meteor's damage is increased by 25%.
Meteor now grants Frostfire Empowerment.
3
Blast Radius
Blast Radius
3/100 · 3.0%
The damage of Meteor and Comet Storm is increased.
3
Elemental Conduit
Elemental Conduit
3/100 · 3.0%
Meteor and Pyroblast now apply Ignite.
Your Haste is increased by 2%.
3
Isothermic Core
Isothermic Core
3/100 · 3.0%
Meteor now also calls down a Comet Storm, dealing 2,710 Frost damage to nearby enemies.
Comet Storm now also calls down a Meteor, dealing 3,684 Fire damage to nearby enemies.
89
Splintering Sorcery
Splintering Sorcery
89/100 · 89.0%
Casting Arcane Blast or Arcane Pulse conjures an Arcane Splinter.
Arcane Splinter:
Conjure raw Arcane magic into a sharp projectile that deals 219 Arcane damage.
97
Augury Abounds
Augury Abounds
97/100 · 97.0%
Conjuring one or more Arcane Splinters has a 10% chance to conjure a burst of 8 Arcane Splinters.
97
Force of Will
Force of Will
97/100 · 97.0%
Casting Arcane Barrage conjures an Arcane Splinter for every 5 Arcane Salvo stacks consumed.
97
Splintering Orbs
Splintering Orbs
97/100 · 97.0%
Enemies damaged by your Arcane Orb conjure 2 Arcane Splinters, up to 4.
Arcane Orb damage is increased by 50%.
97
⇄
Attuned Familiar
Attuned Familiar
75/100 · 75.0%
Your Arcane Familiar has a 50% chance to conjure a Splinter alongside its Arcane Assault.
Shifting Shards
22/100 · 22.0%
Gaining Clearcasting conjures 2 Arcane Splinters.
97
⇄
Slippery Slinging
Slippery Slinging
95/100 · 95.0%
You have 40% increased movement speed during Alter Time.
Look Again
2/100 · 2.0%
While in combat, Blink summons a Mirror Image at your previous location.
97
Controlled Instincts
Controlled Instincts
97/100 · 97.0%
40% of the direct damage dealt by an Arcane Splinter is also dealt to nearby enemies. Damage reduced beyond 5 targets.
97
⇄
Reactive Barrier
Reactive Barrier
97/100 · 97.0%
Your Prismatic Barrier can absorb up to 25% more damage based on your missing health.
Max effectiveness when under 25% health.
Phantasmal Image
0/100 · 0%
Your Mirror Image summons 1 extra copy of you.
97
Infused Splinters
Infused Splinters
97/100 · 97.0%
Direct damage from Arcane Splinters have a 25% chance to grant 1 stack Arcane Salvo.
Arcane Salvo
Increases the damage of your next Arcane Barrage by 3%.
97
Archmage's Wrath
Archmage's Wrath
97/100 · 97.0%
Arcane Surge damage increased by 30%.
Your chance to gain Clearcasting is increased by 3%.
97
Signature Spell
Signature Spell
97/100 · 97.0%
Arcane Blast and Arcane Pulse damage increased by 15%.
Casting Touch of the Magi conjures 4 Arcane Splinters.
97
Spellfrost Teachings
Spellfrost Teachings
97/100 · 97.0%
Direct damage from Arcane Splinters reduces the cooldown of Arcane Orb by 0.30 sec.
97
Polished Focus
Polished Focus
97/100 · 97.0%
Casting Arcane Barrage while at 20 or more Arcane Salvo stacks refunds 3 Arcane Salvo stacks.
Arcane Barrage damage increased by 15%.
97
Splinterstorm
Splinterstorm
97/100 · 97.0%
Casting Arcane Surge generates 8 Arcane Splinters.
During Arcane Surge, your chance to conjure an additional Arcane Splinter is increased to 100%.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.