Excerpts are quoted from the official notes and are not the full article —
follow the link above for everything that shipped. Where a change names
something this site tracks, the usage movement across the patch is shown
beside it.
Activities > Renegades
fixFixed an issue where Invasions would not count as job completions when completing Exotic Contracts.
fixFixed an issue where the Piker Gang tier 2 contract was granting an additional reward upon completion.
fixFixed an issue where the Out in the Cold mission would not progress if players moved too quickly immediately after loading in.
Activities > Lawless Frontier
fixFixed lighting in the invader ready room for Mars invasions to match Venus and Europa invasions.
fixFixed an issue where in-progress Lawless Frontier activities would kick players to orbit if the daily reset occurred mid-run.
fixFixed an issue where cloth physics would not animate properly in Lawless Frontier activities.
fixFixed an issue where the Opportunist Triumph would not progress with some optional objectives.
fixFixed an issue where Ablative Armor health would not display correctly within a Vex Stun Field.
fixFixed an issue where batteries in Venus: Sabotage activities could appear partially within the environment.
fixFixed an issue where the damage number displayed when hitting players with the Imperium Drop Pod was inaccurate.
adjustThe Renegade Ability coin-flip animation can now be interrupted earlier by the coin throw.
fixFixed an issue where Renegade Abilities could stay active during some Supers/states.
Activities > Fire and Ice
fixFixed a rare issue where players who disconnected from their first Fire and Ice run during the final boss fight, then rejoined, could not acquire the Praxic Blade.
Activities > Portal
fixFixed an issue where weekly Vanguard Alert challenges were resetting after seven days instead of at weekly reset.
fixFixed a rare issue in the Battleground: Conduit Fireteam Op where Vex goblins could spawn behind a shield, blocking activity progress.
fixFixed an issue in the Arms Dealer Fireteam Op where players who died around the cannons could have their Ghosts placed in an inaccessible spot, preventing revives.
fixFixed an issue where the Dungeon Pinnacle Ops did not display completion time predictions.
fixFixed an issue where the Contest of Elders Pinnacle Op would apply modifiers that were not outlined or selected in rooms.
fixFixed an issue in the K1 Logistics Solo Op where the Hive final boss’ shield could be broken with Sunspots.
adjustRotated some Banes in and out of the modifier pool.
adjustMade adjustments to the Protected Bane.
adjustNote: Players that have completed their challenges in the past few days prior to this release may need to wait until the upcoming weekly reset before their challenges reset.
nerfReworked drones to no longer clip through walls or get lost in the environment.
nerfReduced drone health.
adjustNow randomly spawns between 1-3 drones.
adjustWhile drones are present, combatants now have high damage resistance instead of immunity.
Activities > Raids and Dungeons
fixFixed an issue in The Desert Perpetual epic raid that could cause more than one instance of encounter music to play and overlap.
fixFixed an issue in Vault of Glass raid causing wyverns to de-spawn and preventing completion of the Conflux challenge "Wait for It...,"
fixFixed an issue in the Desert Perpetual raid causing preventing players from loading when joining allies
adjustIn the Equilibrium dungeon, updated The Way Between quest’s Shade of Sere encounter to award loot as expected for players who have previously completed it and are already attuned to a gear piece.
Activities > Lost Sectors
fixFixed an issue where launching into the Exodus Garden 2A Expert Lost Sector through the activity flag would result in a black screen.
UI/UX
adjustThe death screen will now appropriately report if a player was killed by the following Renegade Abilities: Vex Deflector, Imperium Drop Pod, Vex Stun Field, Piker Mortar.
fixFixed an issue where Vendor menus would display incorrect pages when swapping between different screens quickly.
Gameplay and Investment > Armor
fixFixed an issue where Tier 4 and Tier 5 armor acquired from vendors could sometimes have incorrect Masterwork costs and available Armor Mod energy.
fixFixed a visual issue where armor cloth would lose movement physics after exiting a sparrow.
adjustArmor may still appear incorrect in some cases when inspected on the vendor before acquisition. All previous and future Tier 4 and Tier 5 armor pieces that have been purchased should now behave as expected.
Gameplay and Investment > Weapons > Exotic Weapons
fixFixed an issue where Cormorant Reversal projectiles would sometimes cause health bar rubber-banding when striking difficult combatants.
fixFixed a visual issue where Alethonym’s crystal would flicker.
Gameplay and Investment > Weapons > Weapon perks
fixFixed an issue where All-Star was having its damage multiplier against combatants overridden by its damage multiplier against Guardians.
fixFixed an issue where collecting Special ammo was providing more time to enhanced All-Star than intended.
adjustIn PvE, All-Star grants a 35% multiplicative bonus to weapon damage. In PvP, All-Star grants a 15% multiplicative damage bonus.
adjustCollecting a Special brick grants seven seconds of enhanced All-Star.
fixFixed an issue where Grapple Melee and Hellion kills were not activating this perk.
Gameplay and Investment > Weapons > Weapon Mods
fixSwordFixed an issue where the Opening Salvo weapon mod would not activate with Swords.
Gameplay and Investment > Weapons > Weapon fixes
fixFixed an issue where the high-heat beeping audio for Heat frame weapons would sometimes not play as expected.
Gameplay and Investment > Abilities > General
fixFixed an issue where trying to activate Transcendence on controller would sometimes activate Renegade Abilities instead.
fixFixed an issue where the Echo of Domineering was not increasing the Weapons stat on activation.
fixFixed an issue where Grapple Tangles could be used to unintentionally cancel some ability animations.
fixFixed an issue where instantly canceling a free Grapple from a Grapple Tangle could refund non-Grapple grenade energy.
Gameplay and Investment > Abilities > Titan
fixFixed an issue where Ballistic Slam was giving Bolt Charge on activation without hitting enemies.
Gameplay and Investment > Abilities > Hunter
nerfMoebius Quiver buff is now removed if Super is interrupted.
fixFixed an issue where Combination Blow was not working correctly in PvP.
fixFixed an issue where shooting Gunpowder Gamble's dynamite to detonate it did not count as Grenade damage and wasn't scaling with perks and stats.
Gameplay and Investment > Abilities > Warlock
fixFixed an issue where Lightning Surge was giving Bolt Charge on activation without hitting enemies.
fixFixed an issue where the aspect description did not mention that it applies Amplified on cast.
fixFixed an issue where the cast animation could be cancelled by swapping weapons/emoting.
Gameplay and Investment > Seasonal Artifact
fixFixed an issue where the Kinetic Synthesis artifact perk would not grant ammo to New Land Beyond.
fixFixed an issue where New Gear armor was not providing the correct amount of bonus damage resistance.
Gameplay and Investment > Power and Progression
adjustGear items earned from playing The Edge of Fate can now drop above 300 Power.
Gameplay and Investment > Collections
fixPulse RifleFixed an issue where the Psi Aeterna IV Pulse Rifle was sorted in the wrong category.
Orders
fixFixed an issue where players with Returner’s Gifts could become blocked from claiming additional Order rewards.
Player Identity and Expression
adjustThe Collections entry for the Death's Majesty Warlock Set will now point to the Warlock items, rather than the Hunter items.
adjustThe icons for Episode: Revenant's Eververse sets and the Optica Lion helm will again appear in Collections regardless of ownership state.
adjustChanged the name of the Pied Piper emote released with Edge of Fate to Sweet Serenade to limit confusion with an earlier emote also named Pied Piper.
adjustThe special audio for the Exquisite Weapon helmet will now also be present for all of D.A.R.C.I.'s weapon ornaments.
fixFixed a texture alignment issue with the Malwear Titan ornament set's helm for Body Type 1.
fixFixed an issue where instances of Exotic Armors predating Armor 2.0 would not properly sort their Exotic Ornaments first in the list of choices.
fixFixed an issue where the Pretender’s Grips unique glow when paired with Wormhusk Crown would not work on body type 2 characters.
General
adjustThe Eververse Recommendations tile will again share recommended items, rather than point to the Seasonal tab.
fixFixed a minor misspelling in the Timeline.
fixFixed an issue where the Timeline's Expansion ownership nodes would occasionally not update properly.
fixFixed an issue where duplicates of items would not always appear together in the Vault.