Excerpts are quoted from the official notes and are not the full article —
follow the link above for everything that shipped. Where a change names
something this site tracks, the usage movement across the patch is shown
beside it.
General
adjustRestored the Syndir Ephemera's effect applying to Attachments and Syandanas for those with Particle Quality set to Medium or higher.
nerfReduced the SFX of squadmate Sirius & Orion's attacks in Celestial Clash.
adjustJadeMade various polish changes to the Jade Shadows: Constellations quest.
adjustNewly acquired Honoria will now be tagged with the "new" icon (like new equipment in the Arsenal) to help players find them.
buffHILDRYNAdded extra support for Camera Position offsets to Hildryn’s Balefire and Gyre’s Rotorswell.
adjustStyanaxUpdated the Daurus Prime Armor's tint order to match that of Styanax Prime (swapped the Primary and Tertiary channels).
buffImproved handling of corrupt shader caches on PC when running DirectX 12.
nerfThis was removed due to performance concerns in 43.0.2, but we are bringing it back at player request.
fixFixed Clients not seeing all mission rewards in the End of Mission screen in Uranus Proxima missions.
fixSEVAGOTHFixed Sevagoth and Nokko not receiving the full amount of Emerald or Crimson Talents from Uranus Proxima missions if they extracted while in Shadow or Reroot forms respectively.
fixFixed being able to enter Last Gasp immediately after failing to revive yourself with it, which often led to loss of function or crashing.
fixAKBRONCO PRIMEFixed the Neo V12 Relic having the Akbronco Prime Blueprint listed twice in its common rewards. The duplicate reward has been replaced with the Paris Prime Blueprint.
fixNIDUSFixed Arcane Bellicose causing Nidus's Parasitic Vitality buff to be permanent for allies.
fixFixed the following Clan Research components dropping from Uranus Proxima missions, resulting in error messages when players attempted to repair them via the Salvage menus:
fixJadeFixed The Roundtable Protoframes' KIM ranks being changed to "Associate" if you were Best Friends before Jade Shadows: Constellations. Your ranks have been reverted to pre-update values!
fixSEVAGOTHFixed Client Sevagoth and Inaros being able to be locked out of the boss arena if they get dragged into it in their special death states in Uranus Proxima missions.
fixFixed cases of Sirius & Orion not being eligible for Relic Rewards despite having 10 Reactant.
fixFixed various Line of Sight (LOS) issues with Sirius & Orion's Celestial Clash:
fixFixed the Courier vehicle flying out of mission bounds in Archwing Pursuit missions, causing players to fail the mission.
adjustThis was a UI-only issue, players were still receiving rewards in their accounts.
adjustAlso protected against other cases of Clients not receiving full Talents due to End of Mission timing. We are aware of complaints related to Sirius & Orion specifically, and we hope this will address their issues, but we'll continue to watch for reports!
adjustAlso fixed Sirius & Orion being able to enter Transference after failing Last Gasp, resulting in an invisible unkillable Operator/Drifter that is unable to abort the mission.
adjustTycho Seeker MK III
adjustMilati MK III
adjustGalvarc MK III
adjustNote: Players who incorrectly received these Ordnances via mission droptables have had them replaced with other Salvage from the droptables via an account update with this hotfix.
fixFixed LOS checks being done on enemies within 5m of Sirius & Orion — usually LOS abilities do not perform checks on foes within that range to avoid Warframes inadvertently blocking their own attacks.
fixFixed swapping between the Sons sometimes causing attacks to use non-player LOS checks (instead of the improved LOS system), resulting in foes often getting missed.
adjustThis helps address the common issue of enemies in Orion's Event Horizon not being hit by Celestial Clash.
buffBALLISTICA PRIMEImproved performance issues caused by Ballistica Prime's ghosts.
buffVECTISIncreased the Vectis Incarnon "Lone Enforcer" Evolution's stats as follows:
buffVECTISIncreased the Vectis Incarnon form's projectile speed from 200 to 300.
fixDESTREZAFixed the Destreza Incarnon Evolution III challenge tracking progress off of any Incarnon (instead of just the Destreza).
fixOBEXFixed the Obex Incarnon Evolution I giving 8000% Finisher damage instead of the intended 80%.
fixOBEXFixed Obex's Incarnon Evolution II and III challenges earning progress off of kills with any weapon.
fixLIMBOFixed the Stug's Incarnon form being able to hit enemies through Limbo's Rift.
fixFixed cases of Incarnons not displaying full information when previewed at Cavalero.
adjustBALLISTICA PRIMEKnown Issue: Ballistica Prime’s ghost mechanic is being affected by multishot while in Incarnon Form, resulting in players spawning more than one ghost per enemy, often rivalling the King of the Dead’s army. While fun, these Ghosts are often useless and can block player vision, so we are looking to fix this issue in a future hotfix.
buffVECTIS PRIMEIncreased Base Damage from +50 to +75 (+100 to +150 for Vectis Prime).
buffIncreased Multishot from 20% to 25%.
adjustVarious "waiting for players" objectives in Uranus Proxima missions will now trigger a teleport timer if half of the squad is waiting at the objective.
buffImproved performance issues in Uranus Proxima missions caused by various enemy VFX.
fixFixed the "Defeat the Ship's Captain" objective never completing if the Captain was killed while a player was downed in the Scoria's Angel mission.
fixFixed cases of not enough Guards spawning in The Kuva Wytch mission, resulting in a progression stop.
adjustFixes towards players getting stuck under the Scoria's Angel after being pushed out by one of Ryoku's traps.
fixFixed a Host Migration during the Orowyrm section of The Kuva Wytch mission causing returning players to be progression stopped.
fixFixed the Comet Shredder Captain's waypoint sometimes not disappearing when they die.
fixFixed flickering decals on the walls of Vena's ship in The Kuva Wytch mission.
fixFixed buzzing SFX when charging up Forward Artillery rapidly in The Kuva Wytch missions.
fixFixed performance issues in The Kuva Wytch mission.
fixFixed a script error when transitioning between ships in The Kuva Wytch mission.
fixFixed a script error in Uranus Proxima missions.
fixFixed a crash during Vena's boss fight in The Kuva Wytch missions.
fixFixed Sirius & Orion not receiving Research Points in Archimedea if Orion is the Primary Son.
fixFixed swapping between Sirius & Orion in a Mastery Rank test causing the test to immediately fail.
fixFixed the Secondary Son being able to bypass respawn restrictions.
fixFixed Blessings not applying to both Sons when using Sirius & Orion in The Descendia.
fixFixed the Inactive Son consuming ammo if a Heavy Weapon is equipped by the Active Son.
fixFixed cases of Orion losing context actions if a Heavy Weapon is equipped in Uranus Proxima missions.
fixFixed the Hold Sprint setting not being respected when swapping between Sirius & Orion.
fixWARFixed the Secondary Son not spawning during a fight segment in The New War quest.
fixWARFixed the Secondary Son being invisible during certain segments of The New War quest.
fixWARFixed the Secondary Son running around during a cinematic in The War Within quest.